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v.112 Renegades: Jett Update Notes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.112 Renegades: Jett Update Notes (/showthread.php?tid=55137) |
v.112 Renegades: Jett Update Notes - CrazyChaos - 2012-06-27 Forad Wrote:They removed it in real server. Ah, I didn't see that. I'm glad they took that out, last I looked at it for DW they went over 100% mastery or something...so we sairs will still have something to keep for ourselves.
v.112 Renegades: Jett Update Notes - Foxino - 2012-06-27 ResistGreen Wrote:So let's take a look at these Jett skills now, 70% crit before character cards, dSE, phantom buff, easy 100% crit right there. The 20% boss damage is pretty nice I'd have to say Not overpowered at all.
v.112 Renegades: Jett Update Notes - CarrionCrow - 2012-06-27 CrazyChaos Wrote:Ah, I didn't see that. I'm glad they took that out, last I looked at it for DW they went over 100% mastery or something...so we sairs will still have something to keep for ourselves. You sure do! You get to keep the useless but cute boat for a few months longer before you get turned into a weaker version of Jett. I think the korean developers get beaten by retard-o-sticks on a regular basis. v.112 Renegades: Jett Update Notes - Takebacker - 2012-06-27 Foxino Wrote:70% crit before character cards, dSE, phantom buff, Without 90% mastery and 100% final attack at 120% damage? I'd say so. Without 100% FA, their fist enrage actually has more hits per second than rapid fire does. Meaning bossing is going to be very varied for them as far as what skill is best to use. v.112 Renegades: Jett Update Notes - Thunderbro - 2012-06-27 Bye pvp, aka the only thing I've been doing in maple lately. v.112 Renegades: Jett Update Notes - Dudewitbow - 2012-06-27 events are really lackluster. w/e go pick up some mastery books to sell, with a currently nerfed demonslayer, gives me time to make meso. i need better armor anyways. v.112 Renegades: Jett Update Notes - Spoon - 2012-06-27 Quote:Core Aura: A variable buff system which can be linked to another character on the same world. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time. I find the linked skill rather confusing. Is it an active skill that you use and get a random buff from? v.112 Renegades: Jett Update Notes - ScottPilgrim - 2012-06-27 So Core Aura does not require NX haha. v.112 Renegades: Jett Update Notes - SaptaZapta - 2012-06-27 CarrionCrow Wrote:You sure do! You get to keep the useless but cute boat that lags everyone around you for a few months longer before you get turned into a weaker version of Jett. I think the korean developers get beaten by retard-o-sticks on a regular basis. Fixed. v.112 Renegades: Jett Update Notes - Foxino - 2012-06-27 Spoon Wrote:I find the linked skill rather confusing. Is it an active skill that you use and get a random buff from? I think it's still passive but changes every now and then to troll you.
v.112 Renegades: Jett Update Notes - Spoon - 2012-06-27 Foxino Wrote:I think it's still passive but changes every now and then to troll you. I'd absolutely adore some extra strength though. v.112 Renegades: Jett Update Notes - Chameleonic - 2012-06-27 So no SP reset or free character slot...
v.112 Renegades: Jett Update Notes - OverdriverxxP - 2012-06-27 130% Jump? What? v.112 Renegades: Jett Update Notes - PeePeeAyeDeeKay - 2012-06-27 CrazyChaos Wrote:EDIT: Phase Dash Listed under Blade Lord... :f6: I believe that is suppose to be "Enveloping Darkness" aka "Racial Darkness" = 20% HP, 30% Status & Elemental Resistance. & these skill names.. Karma -> Channel Karma - They could have at least made it Channeling Karma ._.. Carnival Edge -> Midnight Carnival - UGHH whyyy?!? This, I have to say sounds like a circus <.<. Fatal Venom -> Toxic Venom - Fatal sounded better IMO. Kill Points/Assassination Points -> Body Count Points - I could see where they would be going with this, but it doesn't sound as good TBH. v.112 Renegades: Jett Update Notes - Chameleonic - 2012-06-27 Quote:-Jett has a special equip called the Core. This item grants stat bonuses and is permanently equipped in what would normally be the equip slot for a shield. Laser guns and a leveling item in the shield slot...Let me just say I'm the only one that called this, and that was 2 months ago. lol v.112 Renegades: Jett Update Notes - Icho - 2012-06-27 So the patch notes finally arrive. I have to say I'm kinda looking forward to these Events(however I would like more :/)... I want all of the equip stuff from the Renegade shop(for fun of course). Time to start farming dem coins ![]() and Artifact Hunt..cant wait. Overall I think this is a good update. (YAY for instanced HT finally . LF>fix on CHT for daily limit/ SC rule.)
v.112 Renegades: Jett Update Notes - Foxino - 2012-06-27 Spoon Wrote:I'd absolutely adore some extra strength though. But will you adore 5 mattk one day then only 1 the next? v.112 Renegades: Jett Update Notes - Satellite - 2012-06-27 Thunderbro Wrote:Bye pvp, aka the only thing I've been doing in maple lately. What, people actually went into that broken pomegranade other than farming emblems? v.112 Renegades: Jett Update Notes - danielcatu - 2012-06-27 Quote:The Core Aura uses a variable buff system. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time. want to keep the right buff? BUY SOME NX TODAY v.112 Renegades: Jett Update Notes - Spoon - 2012-06-27 Foxino Wrote:But will you adore 5 mattk one day then only 1 the next? Better not be denying my strength. How else will I reg attack on my Evan @ LHC :[. |