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Character Card Deck effects - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Character Card Deck effects (/showthread.php?tid=53872) |
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Character Card Deck effects - Promothian - 2012-05-04 iAmFear Wrote:I'm also planning my character cards exclusively for Phantom ^^u So wait, does that mean with a 120 DB,120NW and 120-199 phantom I'd get the S effect instead of A? also considering the DB,NW,Phantom set gives 7% avoid ,4% meso drop , 4% crit damage would it not be the best bonus for a phantom, bringing our total avoid rate through the roof and aswell as 8% more crit damage. then again I'd be giving up on 10 all stat from the tri legend effect of Aran,Evan and Merc. I don't know what's better. Deck One : Dual Blade (S) - 4-5% avoid (Not sure if S gives 4 or 5) Night Walker (A) - 3% avoid Phantom (S) - 3% meso drop rate increase Weakness Targeting (3 Thieves) 4% maximum critical damage Heros Activity 700 HP and MP, 3 attack and magic attack, 3% damage increase on boss monsters Deck Two Option A Aran (S) - HP Drain Evan (S) - MP Drain Mercedes (S) -reduction in skill cooldowns Great Return (3 Heroes) 10 all stats Heros Activity 700 HP and MP, 3 attack and magic attack, 3% damage increase on boss monsters Deck Two Option B Dual Blade (S) Avoid Nightwalker (A) Avoid Phantom (A) Meso rate Weakness Targeting (3 Thieves) 4% maximum critical damage Heros Activity 700 HP and MP, 3 attack and magic attack, 3% damage increase on boss monsters Considering with Decent Se, a Crit ring and some other things i'm pretty sure I can get crit rate to 100% but that would be ALOT of work. the Deck Two Option A requires no work because I have all six of those minus the Nightwalker. and atm my chars are 15x BaM,15x Drk,15x DS , 15x Aran , 14X Evan,11x DB , 12x Wind Archer, 9x Mercedes , 10x CS can't delete my highest char because of blessing, nor any link skill char. but I got room to make my phantom +3. Character Card Deck effects - CrazyForDex - 2012-05-04 Really sucks that BMs have the worst bonus in the world. I keep thinking up different scenarios for what I could do, but can't decide fully. Definitely using a Drk, Pally, Bucc, and DS to say the least. Character Card Deck effects - Grey - 2012-05-04 Promothian Wrote:So wait, does that mean with a 120 DB,120NW and 120-199 phantom I'd get the S effect instead of A? No. What I said was: iAmFear Wrote:The all faction set effects, like all Adventurers, [all] Cygnus, whatever, are based on the highest card, so even if you had one SS Ranked card, it'd give you the full SS Rank set effect Only the all faction sets, if you have all Adventuers, all Cygnus, all Resistance, all Heroes, the ones that give all stats, are based on the highest card. iAmFear Wrote: unlike the other sets which are based on the lowest card. With that combination, you'd only get the A effect. Anyway, while it's nice to avoid damage, I'd rather reduce the damage I take and probably save NX on a few wheels here and there with Luck of Phantom Thief, and Phantom's avoid rate is pretty high already. Increasing max critical damage, even by 8%, would only bring the average critical damage from (135+150)/2 = 142.5% to (135+158)/2 = 146.5%, an increase of about 3% damage, unless you have actual SE, when the average damage increase would be slightly less than 1%. And that's assuming you crit all the time. I'm also opting out of using a Phantom card, since it's just meso drop, and not even a sufficient amount. I wouldn't choose the all thief set, since the set effect isn't that good, and you'd only get an A Rank effect by combining them in that way. Character Card Deck effects - Mazz - 2012-05-04 So much information *_* I'm gonna go with all three Explorer Pirates (S rank) for the 6% ignore monster DEF + 700 HP/MP, 3 ATT and 3% boss damage, and S rank Demon Slayer, Aran and either Dark Knight or Paladin depending on whether or not Nexon allow me to world transfer. That'd get me 10% HP > damage and extra status resistance as well as either more max HP or some additional stats. Working on getting explorer Pirates to 120 now... Character Card Deck effects - Locked - 2012-05-04 ShinkuDragon Wrote:someone should really whip up a chart with all the bonuses of ranks B through SS
Variable Names; Credit to iAmFear
@_@ Character Card Deck effects - Promothian - 2012-05-04 iAmFear Wrote:No. What I said was: in that case i'll stick with the three legends but what other set would be worth while? I don't mind getting 3 chars to 120 for it. Character Card Deck effects - Devil - 2012-05-04 Deleting to prevent wrong quoting - editting atm Character Card Deck effects - ShinkuDragon - 2012-05-04 i love you locked. now all i need is to understand how the freaking paladin/ I/L / canonneer buffs truly work, and i'm set for life >.< Character Card Deck effects - Devil - 2012-05-04 Complete Card-Set Tables Rules: - You can have 2 card-sets of 3 cards each. - Each card set can only have one of each class, so in total you can have 2 cards of the same class in your total card-deck of 6. - Class Bonuses stack (6 max) - Card-Set Class Type Combination Bonuses stack (2 max) - Card-Set Organization Type Combination Bonusess stack (2 max) - Card-Set Rank Bonuses stack (2 max) Class Levels:
Class Bonuses (Per Class):
Card-Set Class Type Combination Bonuses (Per Set):
Card-Set Organization Type Combination Bonuses (Per Set):
Card-Set Rank Bonuses (Per Set):
Character Card Deck effects - Locked - 2012-05-04 That's redundant. Character Card Deck effects - Devil - 2012-05-04 Locked Wrote:That's redundant.I was typing mine while I was typing yours, you posted earlier. I like my tables layout more (nfi). ![]() Also your attack bonus doesn't really make sense. 0.5x 1.0x 1.5x 2.0x... 2 times watt is a bit too much, let alone 5x watt... ![]() Edit: Tables updated - according to iAmFear extraction data Character Card Deck effects - ShinkuDragon - 2012-05-04 they're both useful so whatever, question of a million bucks though is, does mikhail give any buffs? Character Card Deck effects - Dark Link - 2012-05-04 ShinkuDragon Wrote:they're both useful so whatever, question of a million bucks though is, does mikhail give any buffs? IIRC, Mikhail takes the Dawn Warrior buff and gives 4% / 5% DEF at S / SS Rank. Character Card Deck effects - Devil - 2012-05-04 ShinkuDragon Wrote:they're both useful so whatever, question of a million bucks though is, does mikhail give any buffs?Michael is a Cygnus and Warrior and can reach S and SS rank. OrangeMushie says it is Wdef: "If you remember the Character Deck system, Mikhail’s card gives 2/3/4/5% in weapon defense. He also counts as a Cygnus." *Updates Tables*
Character Card Deck effects - Chilly - 2012-05-05 iAmFear Wrote:Did some data collection, each level up on the target character with the Paly effect increases range by a small amount. This table is for the displayed range: So the Paladin and I/L bonuses are ironed out now (as percent increases on their respective values)? Because the quote above shows something completely different, right? Character Card Deck effects - Grey - 2012-05-05 Devil Wrote:I was typing mine while I was typing yours, you posted earlier. I like my tables layout more (nfi). Except the way you represent it is wrong. It's not 1.0x%, in game the bonus is displayed as 0.5, 1.0, 1.5, and 2.0. No one actually knows how variables in the format x2y actually work, though when I was testing lv2padX, I gained 1 or 2 range, as in the range displayed in your stat window, every time I leveled from 10 to 20, but I wasn't able to do further testing. I didn't find any evidence that it was a % attack bonus, however that could be the case. Character Card Deck effects - Nomad9375 - 2012-05-05 iAmFear Wrote:Deck One: These are the exact decks I planed on using xD, but it requires me leveling a second Battle Mage because the one I have is on an alternate account. :/ Character Card Deck effects - ShinkuDragon - 2012-05-05 i dislike the hero set, it's utterly useless in my opinion 5% cooldown reduction is what? a second off from a skill with a 50 second CD? and the drain only activates one per minute, and randomly. edit: half a second, GG. Character Card Deck effects - Grey - 2012-05-05 Forget what I said before, all sets except the Rank sets (All cards are at least x Rank) take the effect's rank from the highest ranked card. At least, it seems that way, I'm getting 8% hp2damX (S Rank) with 2 S Ranked Warriors and an A Rank Warrior. I don't wanna make any conclusive statements yet, but, it seems that %hp2damX aka, the warrior set is just x% of your base HP added to your damage range. Also, tested I/L's effect (A Rank). On a spearman with a wooden wand, the range is 1~1, so no effect there... however on the I/L with the beginner sword, the range increases by 1 for each level. I'm gonna check the spearman with ~200 INT like the I/L. Having 105 INT, 23matk wand, 24matk blessing gets you a 1~1 range with a wooden wand on a DK, I don't think it matters if you have matk or not, if you're not a mage your range doesn't benefit from the I/L effect. I'm absolutely positive now that lv2padX and lv2madX is just floor(cardMultiplier) * level added to your range. Here's the data from my I/L with lv2madX and varying wands:
*Value is rounded.
Rounded to one decimal
The I/L is level 71, A Rank effect (1.0), and the difference between the actual range and the theoretical range is always 71. I'm going to do Bucc now. Okay, okay, this is with a level 30 Infighter, which means the effect is 2.0 On the brawler, level 33, using the beginner 1H sword with 132 STR and 55 DEX, 15atk sword, 24atk Blessing, 1H multiplier is 1.2, theoretical range should be 273 (272.8), displayed range is 339, difference is 66, level 33 * 2 is 66. On a new I/L, level 31, using wooden wand, 79 INT, 34 LUK, 23matk wand + 24matk blessing, wand multiplier is 1, theoretical range is 165 (164.5), displayed range is 227, difference is 62, and level 31 * 2 is 62. The bucc card is basically the paly and I/L cards combined, each rank has a better effect, hell it starts out with 2.0 at level 30, which Paly and I/L cap at, with a level 200 SS card. Character Card Deck effects - Nomad9375 - 2012-05-05 ShinkuDragon Wrote:i dislike the hero set, it's utterly useless in my opinion 5% cooldown reduction is what? a second off from a skill with a 50 second CD? I'm hoping that the pirate hero will have a worthwhile effect for the Character Card Deck. |