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v.102 - Rise of Fellowship Game Update - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.102 - Rise of Fellowship Game Update (/showthread.php?tid=48237) Pages:
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v.102 - Rise of Fellowship Game Update - Takebacker - 2011-10-26 PirateIzzy Wrote:Why did they change the starting time from 1 AM to 10 AM? My thought is that the engineers were super f'ucking tired so if something went wrong their ability to react swiftly is hindered resulting in extensions. Now they do it during the day. v.102 - Rise of Fellowship Game Update - Locked - 2011-10-26 Takebacker Wrote:My thought is that the engineers were super f'ucking tired so if something went wrong their ability to react swiftly is hindered resulting in extensions. Now they do it during the day. You're optimistic. v.102 - Rise of Fellowship Game Update - Takebacker - 2011-10-26 Locked Wrote:You're optimistic. What can i say? I had a good day.
Spoiler
v.102 - Rise of Fellowship Game Update - Dark Link - 2011-10-26 Takebacker Wrote:He's talking about the 1.5x boosters from the CS. Dark link is talking about the same thing you are. Yeah, I was talking about the "Reach for the Warrior's Star" event in where you get a 1.5x coupon that lasts an hour upon use. It expires on the 27th at midnight
v.102 - Rise of Fellowship Game Update - Death - 2011-10-27 Yay finally a night where I dont have to work. And now they say it ends at around 1 am for me... Great. |