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Monster Park Dragon Canyon - Printable Version

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Monster Park Dragon Canyon - aslemn - 2011-05-11

Nice EXP. But seriously, i see nothing interesting or fun in that :S
Looks like Ghost Ship PQ in some aspects, which means, boring like pomegranate. The only difference is that it gives a pretty good amount of EXP.


Monster Park Dragon Canyon - FoolsLove - 2011-05-11

Locked Wrote:I knew monster park sucked cock.

It doesn't, though.


Monster Park Dragon Canyon - Takebacker - 2011-05-11

FoolsLove Wrote:It doesn't, though.

This. It's exactly the same except:

1) Easier to find people.
2) More areas (leafre, ToT)
3) Rewards

Therefore better. Also it's easier to incorporate new areas into this rather than invalidating every other place that comes out. The argument that it's useless to go anywhere is false because future ereve mobs still drop dream fragments to forge stuff with.


Monster Park Dragon Canyon - FoolsLove - 2011-05-11

Takebacker Wrote:This. It's exactly the same except:

1) Easier to find people.
2) More areas (leafre, ToT)
3) Rewards

Therefore better. Also it's easier to incorporate new areas into this rather than invalidating every other place that comes out. The argument that it's useless to go anywhere is false because future ereve mobs still drop dream fragments to forge stuff with.

I assume he was referring to EXP total, which is also wrong considering that he wasn't at the highest level MP dungeon and he was in a party with a few people higher than him. So he got quite a bit less EXP than he would best case.


Monster Park Dragon Canyon - Takebacker - 2011-05-11

Which is what I was referring to when i said "it's exactly the same". As in it's the same as training in chaos.


Monster Park Dragon Canyon - Locked - 2011-05-11

No monster choice and terrible platforming is enough for me to label this as terrible. It's an opinion thing, not a factual thing.


Monster Park Dragon Canyon - Takebacker - 2011-05-11

Why does monster choice matter when you can choose dungeons and those are set as far as layout is concerned?

Why does platforming matter when monsters don't respawn?


Monster Park Dragon Canyon - Locked - 2011-05-11

Takebacker Wrote:Why does monster choice matter when you can choose dungeons and those are set as far as layout is concerned?

I'm talking about the LHC map in this one. I think we should be given a choice if we want crockies or golems or bearwolves. But that's just my two cents.

Quote:Why does platforming matter when monsters don't respawn?

I enjoy a platform where I can have my coins explode without being bitten in the ass over it. I also enjoy my platforming to be flat if my skills don't have the kind of range that support it.


Monster Park Dragon Canyon - Sorien - 2011-05-11

Takebacker Wrote:This. It's exactly the same except:

1) Easier to find people.
2) More areas (leafre, ToT)
3) Rewards

Therefore better. Also it's easier to incorporate new areas into this rather than invalidating every other place that comes out. The argument that it's useless to go anywhere is false because future ereve mobs still drop dream fragments to forge stuff with.

I really would prefer it if they were to just make the entire game party play, rather than make a party play area that incorperates snippets of the entire game.


Monster Park Dragon Canyon - Takebacker - 2011-05-11

Locked Wrote:I'm talking about the LHC map in this one. I think we should be given a choice if we want crockies or golems or bearwolves. But that's just my two cents.



I enjoy a platform where I can have my coins explode without being bitten in the ass over it. I also enjoy my platforming to be flat if my skills don't have the kind of range that support it.

I haven't really seen enough of the LHC map to know for sure if those mobs are excluded. I thought they were in extractions so they probably are. The base experience difference really isn't that much anyway.

Yeah that's entirely opinion. I don't think any class has a skill that hits with enough range to hit multiple platforms, excluding ultimates, so it's not like any class isn't restricted to a single platform.


Monster Park Dragon Canyon - SwordStaker - 2011-05-11

Takebacker Wrote:I haven't really seen enough of the LHC map to know for sure if those mobs are excluded. I thought they were in extractions so they probably are. The base experience difference really isn't that much anyway.

Yeah that's entirely opinion. I don't think any class has a skill that hits with enough range to hit multiple platforms, excluding ultimates, so it's not like any class isn't restricted to a single platform.
From what I can see every area is in Monster Park. (Excluding perion excavation and kerning swamps.)
It's sort of like a world within a world and theres been a few videos of future ereve and the monsters don't look to give that bad exp. .01% every 2 kills on a fast spawn small map doesn't seem anywhere close to bad. Sure monster park would destroy it but it doesn't make other areas by any means "bad". (Not saying every part of that to you just the first part XD)


Monster Park Dragon Canyon - Sonic - 2011-05-14

byakugan Wrote:I can't help but wonder one thing though, If monster park covers training from lvl 15 to 200, what the heck is the point of regular areas anymore? Hunting drops? Even that was nerfed with the last anti-botting measures so its impossible now...

I expect some changes to regular maps in the next months, because right now they are useless.
I guess regular areas are used for hunting tickets that allows you to enter monster park Rolleyes


Monster Park Dragon Canyon - Raph589 - 2011-05-15

Sonic Wrote:I guess regular areas are used for hunting tickets that allows you to enter monster park Rolleyes

You can buy them for ridiculously low prices. No need to hunt.


Monster Park Dragon Canyon - HighOnMushrooms - 2011-05-15

Raph589 Wrote:You can buy them for ridiculously low prices. No need to hunt.

You can only buy 3 tickets per day though.


Monster Park Dragon Canyon - Takebacker - 2011-05-15

HighOnMushrooms Wrote:You can only buy 3 tickets per day though.

Take back everything i've said. Monster park sucks d'ick.


Monster Park Dragon Canyon - octopusprime - 2011-05-15

Do tickets expire after you've hunted/bought them? I'd be totally ok with hunted tickets not expiring. Wouldn't complain if you could stock up on bought tickets either. f'uck the inevitable cashshop item that is tickets though. Gaps big enough nexon don't make the only good training rely on it.


Monster Park Dragon Canyon - HighOnMushrooms - 2011-05-15

octopusprime Wrote:Do tickets expire after you've hunted/bought them? I'd be totally ok with hunted tickets not expiring. Wouldn't complain if you could stock up on bought tickets either. f'uck the inevitable cashshop item that is tickets though. Gaps big enough nexon don't make the only good training rely on it.

Nope, they don't expire.


Monster Park Dragon Canyon - Alloy - 2011-05-15

HighOnMushrooms Wrote:Nope, they don't expire.

Oh, so you can buy, like, 3 everyday, and then, on the same day, do like 10 in a row!

Doesn't sound that bad.

Anyway, just curious, I saw the lv -70, lv 70-120 ones... But are there tickets for 120+ too? Didn't get the chance to see those.


Monster Park Dragon Canyon - HighOnMushrooms - 2011-05-15

Yup. Levels 13-69 use the Leopard Print Ticket, 70-119 use the Zebra Print Ticket, and 120-200 use the Lion Print Ticket.


Monster Park Dragon Canyon - SwordStaker - 2011-05-16

HighOnMushrooms Wrote:Yup. Levels 13-69 use the Leopard Print Ticket, 70-119 use the Zebra Print Ticket, and 120-200 use the Lion Print Ticket.
So you since you can only buy 3 a day is there any limit to how many you can hunt per day?