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199k sniping damage! - Printable Version

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199k sniping damage! - Saxman - 2008-10-07

DarthIsis1 Wrote:Nice, *wants to see Dean's damage* =O

still gonna be straight 1's, sorry =/


199k sniping damage! - TugboatWilly - 2008-10-07

Saxman Wrote:still gonna be straight 1's, sorry =/
dean is by far the weakest marksman ever.


199k sniping damage! - »-Chris-> - 2008-10-07

Saxman Wrote:still gonna be straight 1's, sorry =/

TugboatWilly Wrote:dean is by far the weakest marksman ever.
Fine =[
*Checks Richard/Dhi*
Deanisnub


199k sniping damage! - Shaddap - 2008-10-07

Manda Wrote:James! Shine Nice damage, I'd love to be able to do that in GMS. Sad

OMG! Amandaaaaaaaaaaaaa Heart It's been such a long time! lol I've gone quite a long way since quitting Scania. JMS started to die out completely but I managed to revive it in the past 5-6 months. My server's the only one left with english players. lol The 200k sniping is absolutely incredible, you'll go nuts with it when you get it. I managed to get the kill on a free-for-all Anego, going up against a bunch of NL's and bowmasters, plus the whole zakum arm smashing thing. I'm at the bottom left.

[Image: zakum5.jpg]

We THINK it might be possible to beat zakum in a 2 man party, given enough pots and my friend Tomo gets max AR. Also, the cap is 200k, not 250k...if it were 250k, then sniping would be doing that much instead.


199k sniping damage! - DrRusty - 2008-10-07

I'm glad marksmen and shadowers will finally have something to bring them up to the level of NLs and BMs.

I think shadowers might actually do better DPS by letting their assassinate charge up for 3 seconds, rather than spamming it. Especially if they apple and pass that damage cap.


199k sniping damage! - Stereo - 2008-10-07

If snipe is always hitting the damage cap, what's the formula for it? o.O


199k sniping damage! - psychopat - 2008-10-07

I think it's generally accepted that snipe does cap - monster defense on bosses and automatic instakill on non-bosses.

Pierce actually breaks the regular damage cap to go to nearly 250k because of the multiplicative formula it uses (although it might still DC you after 200k, I forget). As was already mentioned in this thread, a 200k general cap would mean pierce's new cap would be nearly 500k.


199k sniping damage! - Russt - 2008-10-08

DrRusty Wrote:I'm glad marksmen and shadowers will finally have something to bring them up to the level of NLs and BMs.

I think shadowers might actually do better DPS by letting their assassinate charge up for 3 seconds, rather than spamming it. Especially if they apple and pass that damage cap.
Regardless of charge, it's always better to spam it. Which is stupid, IMO.
2 seconds to DS+Assassinate for 600%/hit
5 seconds for 1200%/hit
8 seconds for 1800%/hit
See where it's going? The ratio gets worse the more you charge it.


199k sniping damage! - DrRusty - 2008-10-08

Russt Wrote:Regardless of charge, it's always better to spam it. Which is stupid, IMO.
2 seconds to DS+Assassinate for 600%/hit
5 seconds for 1200%/hit
8 seconds for 1800%/hit
See where it's going? The ratio gets worse the more you charge it.

ya but the charge times to increase damage are 3/6/9/12 seconds oO

Well if you include casting time then that'd b right.

2 seconds would be - 600% x 4 = 2400%
5 seconds would be - 1200% x 4 = 4800%

so 5/2 = 2.5

4800%/2.5 = 1920%

Meh I guess ur right

I guess it'll only work for things like pap and super def up


199k sniping damage! - Chameleonic - 2008-10-08

TugboatWilly Wrote:dean is by far the weakest marksman ever.

lol, you obviously havent seen me. Rolleyes

The 199k cap wont make much difference to me, its not going to help in training any more than it is now...and I never boss.


199k sniping damage! - »-Chris-> - 2008-10-08

Chameleonic Wrote:lol, you obviously havent seen me. Rolleyes

The 199k cap wont make much difference to me, its not going to help in training any more than it is now...and I never boss.
That was sarcasm him being weak btw.


199k sniping damage! - Chameleonic - 2008-10-08

Mine wasnt.Tongue


199k sniping damage! - Itay - 2008-10-08

Hmm, I was just about to work on Pierce aswell. ;_; Should I change my mind?

and by the way, Hi Shaddap. I remember you on your sniper from GMS.


199k sniping damage! - Shaddap - 2008-10-08

Itay Wrote:Hmm, I was just about to work on Pierce aswell. ;_; Should I change my mind?

and by the way, Hi Shaddap. I remember you on your sniper from GMS.

Wow, really? The moment I hit level 100, I dropped GMS like a bad habit and stuck to JMS full-time. Still, it's nice to know I'm still remembered!

About piercing...unless you can guarantee getting yourself into lots of boss runs, I'd say go with piercing. I maxed sniping first since afternoon in America = midnight in Japan, so I can just walk right into a zakum solo if I wanted to, along with any other boss in the game. Piercing absolutely rocks at training on skelegons and maxing it will just make it that much easier for you to level. Bishop on top/xbow master on bottom with piercing = incredible combination.


199k sniping damage! - wobbufet - 2008-10-08

@shaddap, it seems that basilmarket has some kind of censor that makes it impossible to directly link images from there. Your sig shows an basilmarket ad for me which im sure it isn't supposed to... Tongue


199k sniping damage! - CrazyNomad - 2008-10-08

it not only will help marksman/shadower/hero, but i think will help paladin the most.

with an apple, i can see constant 99999 dmg vs elemental weak boss, and like 50% of the time against neutral boss, it will make paladin more effective against boss, because blast is spammable, not like panic that need have all charge up to deal max dmg.


199k sniping damage! - Radius-86 - 2008-12-12

This is a late reply so sorry in advance for the necro-posting... but I wanted to share my opinion...

I'm actually kind of disappointed the cap is only 200k. It does make sense, since Snipe and Heaven's Hammer is set to always hit max damage I believe, and as such a damage cap over 200k will start to make those two skills extremely overpowered.

However, for Blast... 200k isn't high enough.

With 1150 STR, and perhaps a 125 2h sword, 15 gloves, 8 cape, 5 shoes, 100 apple, 12 from Blessing of the Sprite, and +4% from Echo of Hero, you're dealing around 211k max on a holy weak monster with Sharp Eyes crit (on 0 wdef monster). And there is still a lot of room for improvement for a character with equips like that. And even further improvements may come along... those Medals will give us more STR, and there just might be ATK earrings someday.

I guess it isn't that big of a deal, since Paladins will only hit over 200k on holy weak monsters with an apple with a Sharp Eyes crit on a high damage hit, which is very rare. But still, while it would be a wonderful feeling of accomplishment to break the new damage cap, it really hurts to know that you are being handicapped by the damage cap AGAIN (although not by as much this time around). There's already two 200 Paladins and a level 198 one, and many new Paladins are going up in levels, so I'm sure a handful of players will hit that 200k+ before long.

Oh and I forgot, Blunt Weapon users hit even higher than sword users, so it's even easier for them to break the cap...

It's just too bad. Damn the damage cap!


199k sniping damage! - Dusk - 2008-12-12

Radius-86 Wrote:It's just too bad. Damn the damage cap!
No, damn Onyx Apples. When you're throwing in level 200, Onyx Apples, Holy Weak, and SE to push the damage cap, it's time to let the issue slide.

Russt Wrote:Regardless of charge, it's always better to spam it. Which is stupid, IMO.
2 seconds to DS+Assassinate for 600%/hit
5 seconds for 1200%/hit
8 seconds for 1800%/hit
See where it's going? The ratio gets worse the more you charge it.
I think it makes sense. Not at bosses, but during training, yeah?


199k sniping damage! - Radius-86 - 2008-12-12

Dusk Wrote:No, damn Onyx Apples. When you're throwing in level 200, Onyx Apples, Holy Weak, and SE to push the damage cap, it's time to let the issue slide.
Well, I would agree since it is true those conditions of holy weak, apple, and SE will rarely apply in MS. But if a holy weak boss does turn up one day, damage lost to the cap will accumulate up over time and become wasted potential which is rather discouraging.

I'd have to agree with the comment about the Onyx Apples though. They really did screw things pretty good. Since Snipe will be doing 200k apple or not, the apples in gMS takes away some of the rejoice that Marksmen would normally be having from this update.


199k sniping damage! - Kirov - 2008-12-12

Radius-86 Wrote:But if a holy weak boss does turn up one day, damage lost to the cap will accumulate up over time and become wasted potential which is rather discouraging.

The trend these days slides toward holy immune rather than weak. Cool