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Glimpse of pvp - Printable Version

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Pages: 1 2


Glimpse of pvp - DeanNim - 2010-12-25

Satellite Wrote:In theory this could work out. I just wish there would be more maps than that Mushroom Castle. Let's hope they are not done with the real and final PvP map.

Also some notes:
- CoH needs balancing
- Spadow killed the DB at 1:40
- Warrior seems to be doing kinda well, due to high hp
- Spadows MG doesnt seem to be working, so that explains why he dies so fast(along with the OP CoH)

Did it occur to you that his HP isnt showing. we can safely assume everyone gets the same amount of hp in there.


Glimpse of pvp - Keitau - 2010-12-25

actually kinda hilarious considering how much he dies seems fun but dbs definitely need to be nerfed to be precise CoH and their numerous multi hit skills. (only archers are allowed to do tht >.>)


Glimpse of pvp - Devil - 2010-12-26

I wonder how 12-hit Savage Blow works there... :+)


Glimpse of pvp - Random_Overlord - 2010-12-26

They should remove chains of hell, it's too broken of a skill to be even let into the PVP arena.