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Ready, Aim, Fire! - Printable Version

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+--- Thread: Ready, Aim, Fire! (/showthread.php?tid=32442)

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Ready, Aim, Fire! - Corn - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn

In be4 Synthesist will always shoot the air.


Ready, Aim, Fire! - ElectricSix - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix

Tongue I'm sure I'll bite a bullet at some point. XP


Ready, Aim, Fire! - Manu - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak

I'm confused though, we send the actions of every round to someone or what? if we do, that'd be russt since he started the game... and that would give him advantage, he shouldn't play if it is like that...

Other option is to post actions here, but that doesn't make sense, because no one would shoot whoever shot himself, and you could shoot yourself if you're shot....
I'm missing something here... x(


Ready, Aim, Fire! - Nalek - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek


Ready, Aim, Fire! - Corn - 2010-11-08

Darkmaniak Wrote:1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak

I'm confused though, we send the actions of every round to someone or what? if we do, that'd be russt since he started the game... and that would give him advantage, he shouldn't play if it is like that...

Other option is to post actions here, but that doesn't make sense, because no one would shoot whoever shot himself, and you could shoot yourself if you're shot....
I'm missing something here... x(
He probably already thought of an action and then we PM it to him. Although if he wins this game, I'll be very suspicious Rolleyes.

*Gets out Barrett 50 Cal*


Ready, Aim, Fire! - TKWizard - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard


Ready, Aim, Fire! - Shidoshi - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi

Also wondering how the messaging will work.
With what frequency we'll have actions? Once per day sounds good for everyone to be able to take action.


Ready, Aim, Fire! - HighOnMushrooms - 2010-11-08

1. Russt
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. HighOnMushrooms


Ready, Aim, Fire! - Russt - 2010-11-08

Oh whoops. Dark, you're right. I was too preoccupied with starting the list and didn't think about that. Heh.

Replace!

1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi

okay
Signups end at 9 PST today which is in approximately 3.5 hours (and appropriately makes for a roughly 24-hour signup period). If I don't post by 10, that probably means I fell asleep. In that case.... ehhh.

I'm thinking 24-hour rounds after that.

Also, idle = auto shoot air.


Ready, Aim, Fire! - Solarboy - 2010-11-08

1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. Solarboy


Ready, Aim, Fire! - Jedward - 2010-11-08

1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. Infection

Sounds fun.


Ready, Aim, Fire! - Greg - 2010-11-08

1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. Infection
24. Greg


Ready, Aim, Fire! - Solarboy - 2010-11-08

List must be corrected.


Ready, Aim, Fire! - Jedward - 2010-11-08

Solarboy Wrote:List must be corrected.

Too bad.
1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. Infection
24. Greg
25. Solarboy


Ready, Aim, Fire! - ChaoticCJ - 2010-11-08

1. HighOnMushrooms
2. DualReaver
3. Jon
4. Kurtle
5. Lord Xela
6. Sarah
7. Kalovale
8. Locked
9. MetaSeraphim
10. Swerve
11. Unauthorized Intruder
12. Rob
13. ShiKage
14. Holypie
15. Synthesist
16. Satellite
17. Corn
18. ElectricSix
19. Darkmaniak
20. Nalek
21. TKWizard
22. Shidoshi
23. Infection
24. Greg
25. Solarboy
26. ChaoticCJ


Ready, Aim, Fire! - Corn - 2010-11-08

Are there any priorities (ex 2 people shoot each other or something like that?)


Ready, Aim, Fire! - Russt - 2010-11-08

All actions have equal priority and are resolved as follows:

1. Anyone who shoots someone who has shot themselves, dies.
2. Anyone who is shot (and does not shoot themselves), dies.
3. Anyone who shoots themselves (and has not otherwise been shot), dies.

So if two people shoot each other, they both die.


Ready, Aim, Fire! - Dual - 2010-11-08

This looks to be pretty damn fun.


Ready, Aim, Fire! - Manu - 2010-11-08

So this could, essentially, be 1 round long or be 1651312186 rounds o.o.


Ready, Aim, Fire! - Swerve - 2010-11-08

So hypothetically speaking, if I was planning on shooting Solarboy, would I just write down, "Shoot Solarboy" ?