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Playing Cards Mafia - Town wins - Printable Version

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Playing Cards Mafia - Town wins - ElectricSix - 2010-10-31

Seems no one else is interested in voting, so I'll end the day here.

Day 1 End:

The cards had shuffled a bit sheepishly for the most part, and though a few cards did bring up some names, in the end it seemed they didn't want to send anyone to the scrap pile. Perhaps they didn't believe the anonymous source and were hoping that it was all just some person's idea of a bad draw. The pit in Inspector Burgundy Jack's stomach hadn't lightened any though. It had kept him alive all this time, and he could only hope that the other cards listened to him tomorrow. Of course there was some unusual activity earlier that was nibbling at his interest. He had noticed the absence of a card earlier, but was relieved to see them returned only slightly tipsy. If he had to deal with a missing person's case in addition to the murders, who knows what the killer or killers might get away with.
Quote:"Very well, it seems that for today there will be no lynch, but I warn you all, not to take this threat lightly. I pray the majority of you are right, and this is all over now. In any event, I urge you all to lock your doors up tight tonight and not venture about. We'll reconvene at the same time tomorrow."

Night 1 Begins now. Send in your night actions people . . . err cards. XP


Playing Cards Mafia - Town wins - ElectricSix - 2010-11-01

Just waiting on 1 Night Action. Under 2 hours left.


Playing Cards Mafia - Town wins - ElectricSix - 2010-11-01

Night 1 Ends:

Inspector Burgundy Jack spent the night looking into a possible suspect, but the sense of unease remained. When morning dawned, he was nearby the corpse of some poor shredded card that looked like z0mgc00k13. He had been about to identify it conclusively when the cries of several cards further away could be heard. He hurried over, unhappy to see some poor card's head nailed to the Heart Club's door. After a quick examination he discovered it was Kurtle, otherwise known as Sangria Six, the local doctor.
Quote: pear Kurtle:

You are Sangria Six, blessed by both parts of your name. Because, while you’ve got a lot of blood on your hands, it’s mostly from saving other Cards. At night you may PM ElectricSix with “Night x - Repair USER”. Any attempt to do any negative action to said USER will be met with mocking laughter on your part as you put your awesome taping and coloring skills to use getting them back to normal. You may only use this ability on any one USER twice before you have to switch to another target. You may return to your target after the switch, but with the same limits as before. Once during the game you may PM ElectricSix with “Day x - Truth Serum USER” You will receive a PM of their most recent Night Action should they have one. If they did not have one, they will be unable to cope with your questioning agent and die. You win if all threats to the town are eliminated and at least one town-aligned player is alive.

The inspector took the grisly fixture down and ordered everyone inside while he went back to recover z0mgc00k13's remains. However, when he wandered back over to the site of the first murder, he was surprised to discover the card's shreds had vanished. The Inspector was concerned, but he had a group of shuffling cards to deal with. He returned to the Heart Club and tried to calm everyone down.

Quote:I regret to inform you that it appears a second murder has occured, though I'm not sure where the card's remains have vanished to currently. I understand that you all are shocked by these events, but we had fair warning. It is obvious that someone or several someones is cutting cards up. We have no choice now, we must send someone to the scrap pile today! It is our only hope of stopping this from happening again!

With that, the Inspector gestured for the cards to begin the debate knowing the paper would soon appear with it's usual obvious information.

Quote:The Daily Shuffler:

Shocking news today. The town doctor suffers a bloody hell of a headache due to being beheaded. In addition to that, it appears another murder occured, but the remains of z0mgc00k13 seems to elude our resourceful Inspector. If you have any information on the remains or murder of z0mgc00k13 please contact Inspector Burgundy Jack immediately.

Kurtle is dead. And z0mgc00k13 is dead perhaps? Day 2 Begins now.


Playing Cards Mafia - Town wins - MasPan - 2010-11-01

[color="#cc8899"]So, we have a gravedigger type role (mafia aligned, hides corpses (and thus role info)). We have a dead doctor (not good). We have a dead cookie, no clue what his role was.

And no clues.

Oh, and thank god I can talk again. Fucking a man, that was irritating. Whoever got hit by the no-talk ability, use the F3 emoticon please.
The no-talk ability prevents talking and voting. Emoticons are allowed, however.[/COLOR]


Playing Cards Mafia - Town wins - xBTAx - 2010-11-01

If it wasn't made clear by E6 yesterday, I was abducted yesterday. No talking/voting, though it looks like the target can't be voted against either.

I'm currently wondering why Cookie voted for me right off the bat Day 1, but looks like I won't be getting an answer to that. >.>


Playing Cards Mafia - Town wins - Corn - 2010-11-01

vote Synthesist


Playing Cards Mafia - Town wins - KajitiSouls - 2010-11-01

xBTAx Wrote:I'm currently wondering why Cookie voted for me right off the bat Day 1, but looks like I won't be getting an answer to that. >.>

Most likely random, but I could be wrong. I'm hoping I'm wrong actually, even if it's not likely.

[vote] HolyPie


Playing Cards Mafia - Town wins - Corn - 2010-11-01

vote KajitiSouls


Playing Cards Mafia - Town wins - MetaSeraphim - 2010-11-01

Monocle


Playing Cards Mafia - Town wins - Corn - 2010-11-01

vote xBTAx


Playing Cards Mafia - Town wins - ElectricSix - 2010-11-01

KajitiSouls has vanished for the day. He is no longer available to be voted for.


Playing Cards Mafia - Town wins - Corn - 2010-11-01

vote Dusk


Playing Cards Mafia - Town wins - MetaSeraphim - 2010-11-01

Corn Wrote:vote Synthesist

Corn Wrote:vote KajitiSouls

Corn Wrote:vote xBTAx

Corn Wrote:vote Dusk

:f6:


Playing Cards Mafia - Town wins - Corn - 2010-11-01

vote MetaSeraphim


Playing Cards Mafia - Town wins - MasPan - 2010-11-01

[color="#cc8899"]Random vote changing...suspicious.

[][vote]Corn[/B][/COLOR]


Playing Cards Mafia - Town wins - xBTAx - 2010-11-02

Ok, I just realized something: the abduction doesn't happen until *after* someone votes for you. Kajiti was able to post first, and now that I look back, I wasn't told of my abduction until after E6 announced it here. Considering Cookie was the one who activated it for me day one, we can probably safely say it's the voting that activates it and not a specific person voting.

Also, currently wondering if Corn can even do anything but vote. :f6:


Playing Cards Mafia - Town wins - ElectricSix - 2010-11-02

Just an fyi, with KajitiSouls absence for the day, the current vote stands at:

Corn 1
MetaSeraphim 1



Playing Cards Mafia - Town wins - MasPan - 2010-11-02

xBTAx Wrote:Ok, I just realized something: the abduction doesn't happen until *after* someone votes for you. Kajiti was able to post first, and now that I look back, I wasn't told of my abduction until after E6 announced it here. Considering Cookie was the one who activated it for me day one, we can probably safely say it's the voting that activates it and not a specific person voting.

Also, currently wondering if Corn can even do anything but vote. :f6:

It's a possibility I admit I hadn't thought of. I know he's not affected by whatever got me yesterday, as I couldn't even vote.


Playing Cards Mafia - Town wins - Holypie - 2010-11-02

Perhaps there are two silencers out there.


Playing Cards Mafia - Town wins - Dual - 2010-11-02

xBTAx Wrote:Ok, I just realized something: the abduction doesn't happen until *after* someone votes for you.

[COLOR="green"]I sort of noticed this on Day 1, but having it happen again pretty much confirms it.

And it looks like Meta was silenced today, which means there must be a kidnapper and a silencer, which makes me think they must be of opposite sides. One must be mafia/neutral and the other must be town/neutral.

As for Corn, I'm wondering if he has some kind of strange vote-force on him. Not sure what to make of it really, since based off of Kurtle's role alone, people might have strange one-shot abilities.[/COLOR]