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[1.2.326] (4) Really last chance! - Printable Version

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[1.2.326] (4) Really last chance! - Takebacker - 2010-07-07

LOL BUCC BUFFS F'UCK YEAH.

Also, i W'TF'd at blast. What's the point?


[1.2.326] (4) Really last chance! - Fiel - 2010-07-07

Attack Chance gives a Crusader more damage against blind and stunned enemies.


[1.2.326] (4) Really last chance! - Abysseon - 2010-07-07

Shidoshi Wrote:Did we have a skill called Magic Mastery in 4th job (mage)?

Or is it just a bonus to the 2nd job skill that activates upon 4th job?

Isn't Magic Mastery the skill that increased the time durations of buffs?

So now, at level 10, it's 50% buff duration increase and 20% magic attack increase?


[1.2.326] (4) Really last chance! - IsaacGS - 2010-07-07

Phoenix stun was desperately needed. It was really unfair that MMs could disable multiple mobs. Needs a higher % chance in my opinion though.


[1.2.326] (4) Really last chance! - Bountyan - 2010-07-07

lol@Corsair changes. 20att just for being on battleship? helll yeahhhhhh


[1.2.326] (4) Really last chance! - Arroz - 2010-07-07

Fiel Wrote:Attack Chance gives a Crusader more damage against blind and stunned enemies.

SHOUT, YOU HAS A USE!!!!


[1.2.326] (4) Really last chance! - Hazzy - 2010-07-07

Fiel Wrote:Attack Chance gives a Crusader more damage against blind and stunned enemies.

They're attacking blind mobs and/or cripples. They don't need a skill to do more damage....


[1.2.326] (4) Really last chance! - Baklava - 2010-07-07

dpeterlin Wrote:The video looked weak to me.
That guy had a [B]15.5k or something range. Looked pathetic.[/B]

[Image: HA_HA_HA,_OH_WOW.jpg]


[1.2.326] (4) Really last chance! - dpeterlin - 2010-07-07

Baklava Wrote:[Image: HA_HA_HA,_OH_WOW.jpg]

For the range he had the damage was pathetic.

4*30 = 3*40

Adding in an extra hit on a weaker skill just spread out the damage.
For everyone saying dks look amazing now I think they're not looking closely enough.


[1.2.326] (4) Really last chance! - Solarboy - 2010-07-07

I now love Magic mastery.


[1.2.326] (4) Really last chance! - FluffyFoxxie - 2010-07-07

IsaacGS Wrote:Phoenix stun was desperately needed. It was really unfair that MMs could disable multiple mobs. Needs a higher % chance in my opinion though.

Unlike freeze though, stun works on everything :/ I think 80% is fair considering it hits 4 targets, and pheonix deals naturally higher damage than FP anyways.


[1.2.326] (4) Really last chance! - street - 2010-07-07

Arroz Wrote:SHOUT, YOU HAS A USE!!!!

I find shout delay time to long. If they make shout shorter then it will be useful in training. Shouting then attacking might slow down training or might speed it up. You might be one hitting the mobs instead of two


[1.2.326] (4) Really last chance! - fakeNoob - 2010-07-07

FluffyFoxxie Wrote:Unlike freeze though, stun works on everything :/ I think 80% is fair considering it hits 4 targets, and pheonix deals naturally higher damage than FP anyways.

very true and i do think that pheonix stun was VERY needed for a long time, i would've liked to 90% stun rate but i'm not gonna complain.


[1.2.326] (4) Really last chance! - Fiel - 2010-07-07

I'm concerned about 1 second stun, though. That's like... almost nothing in the grand scheme of things. Isn't 2 - 4 seconds optimal? How is 1 second stun even remotely useful?


[1.2.326] (4) Really last chance! - CrazyNomad - 2010-07-07

Shidoshi Wrote:Blast got stronger: 1,35*1,45*700% < 1,25*1,35*8,4 and with 3 hits critical becomes more useful too.
All other skills suffer though.

yeah blast got a big buff here, but what's the point of that if they keep nerfing the charges? paladin suck w/o any charge activate, if they keep nerfing the charges, we will suck even more against non-elemental monster, and will have to stick to train always against elemental weak monster, since they made light charge 100% elemental now, we have no bonus against neutral monster.

so idk where you guy see the buff here.


[1.2.326] (4) Really last chance! - vx-2 - 2010-07-07

omg, seriously, corsair still getting those buff..... is really over killing -.-


[1.2.326] (4) Really last chance! - IllegallySane - 2010-07-07

Roflmao at Bucc buffs. Yay to a more overpowered Barrage and Demo for bossing purposes!

*The 20 attack buff on Ship is no big deal everyone. It just means you don't need to carry attack pots around. Warrior Elixirs already give +12 attack, so it's really an 8 attack boost. Small time to the lolboost Buccs have with +40 attack 90% of the time.


[1.2.326] (4) Really last chance! - Baklava - 2010-07-07

dpeterlin Wrote:For the range he had the damage was pathetic.

4*30 = 3*40

Adding in an extra hit on a weaker skill just spread out the damage.
For everyone saying dks look amazing now I think they're not looking closely enough.

HE WAS DOING LIKE 70-80K PER HIT AT LV145.
WHAT.


[1.2.326] (4) Really last chance! - Bountyan - 2010-07-07

CrazyNomad Wrote:since they made light charge 100% elemental now, we have no bonus against neutral monster.

Is it only Lightning Charge that's 100% elemental? Or all charges?


[1.2.326] (4) Really last chance! - FluffyFoxxie - 2010-07-07

Fiel Wrote:I'm concerned about 1 second stun, though. That's like... almost nothing in the grand scheme of things. Isn't 2 - 4 seconds optimal? How is 1 second stun even remotely useful?

They should make it like FP and have longer stun durations at 11 and 21 SP. (2 and 3 seconds respecively.) But, I find that 1 second freeze on FP is more than enough for what I need. I'm 17x and my FP is still lvl 1 and it works just fine.