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Rethinking Explorer Rings - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Rethinking Explorer Rings (/showthread.php?tid=26830) Pages:
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Rethinking Explorer Rings - LegendGospel - 2010-06-22 Personally, I'm getting a magical ring. Adventurer’s Magical Ring REQ LV: 30 Weapon Attack: +1 Magic Attack: +5 HP: +100 MP: +180 Has an 8% chance to stun an enemy for 6 seconds 5% chance of dealing Critical Damage (20% Damage) 1) It's already better in % damage than Lilin's Ring 3. 2) This is 100% assumption, but maybe M.Attack will be more important for mages. If I guess right, bingo. 3) Teleport Mastery stuns monsters. Extra stun will be sweet, and who knows how time will stack. 4) Big Bang hits 5 times each monster. That's 40% stun chance to each one of 6 mobs. I'm a Bishop and can't freeze/paralyze, so stun is nice. 5) I liek stun, lulz. 6) As said, I'm a Bishop, we got something like 45% critical chance now? It's not like I need much more chance, I'd rather have 20% more damage when I do crit. 7) It's called magicial ring, one would guess there's a reason for that <_< |