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Aran VS Heroes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Aran VS Heroes (/showthread.php?tid=20999) Pages:
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Aran VS Heroes - sherwin - 2010-01-21 Iuclfer Wrote:I'm a player from Maplesea.[COLOR="DarkRed"] Just a few questions err.. lucifer? I'd like to see a comparison between your aran equips and your hero equips. Oh and when u fight horntail, do u spam overswing or overswing+final blow? cos this makes alot of difference. 45 overswings per min versus XX overswing+final blow per min results in very different dmg numbers. Hope you dont mind telling us all a little bit more ^^[/COLOR] Aran VS Heroes - Iuclfer - 2010-01-24 sherwin Wrote:[COLOR="DarkRed"] Hmm, I do not wish to divulge my equipment here, let's just say they are comparable and not worlds apart. A few WAs off will not give us major differences anyway. Personally, on parts where I can hit only one target (eg. middle head, preliminary 2 heads...etc), I will spam overswing +final blow once I reach 100combo+. Before 100 combos, on any part, I will be using overswing only as it is faster for combo charging. Actually, while it is faster to charge combos hitting more parts, the damage on each part is also split. Therefore, try to limit targets to max. 2 (eg. right claw + wing, not including right head) once 100 combo is reached. For explanation's sake, I will use "Double Swing" to refer to the 2nd part of OverSwing and "Triple Swing" to refer to the 3rd part. The reason for using overswing + final blow if possible on one target is that final blow deals roughly the damage of a doubleswing(2hits) or tripleswing (2hits), and takes up less than half the time for a full Overswing. How do I know this? Overswing alone is ~45 per min while I can do more than 30 "Overswings +Final blows" (roughly 33) per min. Even though I have said that, I have not done the calculations on DPS because the attack speed of Overswing is rather contentious. With respect to this, this is just my personal feel of it. For reference, critical damage of doubleswing (2hits) is 510% x 2 (with SE); Triple Swing is 580% x 2 (With SE) and Final blow is 1040%(with SE). So Final blow will deal more dmg than doubleswing if critical, it will also deal more dmg than triple swing, if one of the 2hits did not manage to critical. Therefore, taking average damage, Final Blow > Triple Swing > Double Swing > First Swing. |