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Damage - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Bowman (https://www.southperry.net/forumdisplay.php?fid=47) +---- Thread: Damage (/showthread.php?tid=1663) Pages:
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Damage - Russt - 2008-07-29 XBish Wrote:above poster, i seen my pierce go from 100(non crit) to 150+(crit) on the 6th monster.Nvm then... I forgot it amplifies crit and all (But it's still more stable than Strafe, proportionally at least... right?) Damage - Roxas - 2008-07-29 butterfli Wrote:All watk classes become unstable later on. High level heroes can hit 30k brandish and 20k brandish. Paladins can hit 60k's and 90k's on skeles. Eh? I always thought that 90% Mastery would make archers the most stable class, blergh. Anyway, until 4th job, you'd have to suck it up like everyone else did. |