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[ThMS]Guild Story (?) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: [ThMS]Guild Story (?) (/showthread.php?tid=12454) |
[ThMS]Guild Story (?) - MasPan - 2009-06-19 bio9205 Wrote:Lovin' the giant rifle/shotgun the Nath NPC has It's the ancestor of the shotgun, the blunderbuss. Shove assorted pieces of metal in, pull trigger, decimate. [ThMS]Guild Story (?) - madanthony - 2009-06-19 MasPan Wrote:It's the ancestor of the shotgun, the blunderbuss. Shove assorted pieces of metal in, pull trigger, decimate. Modernized with AK-47esque magazine. [ThMS]Guild Story (?) - MasPan - 2009-06-19 madanthony Wrote:Modernized with AK-47esque magazine. [color="#cc8899"]But...that...doesn't...wth ![]() The cone-like shape was to allow bigger pieces of shrapnel to fly out and to spread the damage around, it doesn't make sense for bullets, which travel better in straight paths[/COLOR]
[ThMS]Guild Story (?) - LeVuu - 2009-06-19 sinisterboy9 Wrote:Thailandese .................................................. [ThMS]Guild Story (?) - Will - 2009-06-19 bio9205 Wrote:Lovin' the giant rifle/shotgun the Nath NPC has Oh god, he shot it.
[ThMS]Guild Story (?) - MysticHLE - 2009-06-19 Totally badass. <_<; I want this right...nao.
[ThMS]Guild Story (?) - DamyouAL - 2009-06-19 dam badass NPCs, my fav the pink teddy bear, this seems like an interesting thing , "guild attendance" [ThMS]Guild Story (?) - Davidkun - 2009-06-19 I spy Pachinko!!! That's a badass game. :3
[ThMS]Guild Story (?) - Andos. - 2009-06-19 Kigaz Wrote:Its like the Family System but idk how it works Alliance Tournament is just alliance chat on/off like guild chat on/off. [ThMS]Guild Story (?) - Conserver - 2009-06-19 i think it is about marking attendance which can only be done by the Guild Master and once he/she did that,the guild will enjoy the bonus which gives bonus EXP,10 Speed, 10 Jump and 25 Magic/Weapon Attack for 30 mins [ThMS]Guild Story (?) - Saar331 - 2009-06-19 I think this is an awesome update if its a guild pvp/guild wars/something additional and fresh to the guild system.. waititing for more info. [ThMS]Guild Story (?) - Meeks - 2009-06-19 ![]() ^No one else noticed this (middle image in bottom)? DESU DESU DESU DESU DESU DESU [ThMS]Guild Story (?) - lul. - 2009-06-19 Meeks Wrote: The Ludibrium picture makes me wonder. Is that Teddy in a bag? :f6: [ThMS]Guild Story (?) - MetaSeraphim - 2009-06-19 Meeks Wrote:
Spoiler
[ThMS]Guild Story (?) - PirateMG - 2009-06-19 anyone else see that all the classes are some what covered in the pictures? example teddy is swordsman , dude with gun is a slinger/outlaw , lady with bow is a bowman . not all the classes are covered i think like brawlers . Edit : i may be wrong .... [ThMS]Guild Story (?) - bio9205 - 2009-06-20 MetaSeraphim Wrote: I prefer seeing a Slinger. Brawlers are seen as the more "popular" class of Pirates, like how Cygnus utilizes Knuckles for their Pirate-class job instead of guns. I said this before, I'll say it again: lovin' that
[ThMS]Guild Story (?) - MaplePorn - 2009-06-20 lul. Wrote:The Ludibrium picture makes me wonder. Is that Teddy in a bag? :f6:They're all wearing the red cape/hood. also yes clearly suiseiseki was the origin of heterochromia in the entire world [ThMS]Guild Story (?) - notias - 2009-06-20 I just followed a google link and saw this thread by chance. Knowing that you have troubles translating Thai MapleStory update, as I am Thai, I'd try my best to translate it for you, though my English is not very well. (-.-) So it begins like this... "The patch will be available this upcoming 17 of June and will be applied to all Worlds. Each of NPC Guild Story will reside in the following towns: Henesys, El Narth, Ludibrium, Leafre, Magatia and Peace Temple. They are in charge of sending you to the Guild Headquarter map. When you want to leave Guild Headquarter, you will be sent back to the town you set off in first place. Guild Attendance Rate A guild leader and other guild members can accept a quest A Determined Hero everyday. A light bulb will appear above your character to indicate this. When the quest accepted, you can register with NPC Commander of Guild Story. Later a guild leader may check with the NPC whether all guild members have registered in the previous day. If they all have done, the guild leader will receive an item called Zeus Blessing, which when activated, will add Bonus Exp when hunting monsters to all guild members who are online at the moment. Plus, each charactor will receive a special effect (some kind of graphic animation I think). However, the quest can be done one time a day. Guild Real Time If all guild members are online for some defined period of time they all can recieve additional Bonus Exp, special effect, and also Guild Point. (Not sure if this is redundant to the above) Other Changes in Guild System 1. Once become a member of a guild, one cannot leave the guild before 7 days passed. 2. Guild leader cannot expel a member whom just become a member, not until 7 days passed. 3. Guild Points will be reset for all Worlds. 4. Guild Points will prove more useful in later updates. Monster Game Arcade Added a Monster Arcade sign to several towns including Lith Harbor, Perion, Kerning City, Elinia, Sleepy Wood, Orbis, Aquarium, Ludibrium, Omega Sector, Korean Folk Town, Leafre, Mu Lung, Herb Town, Ariant and Floating Market. The sign will be there to send players to play minigame in Monster Arcade map." Phew...done.
[ThMS]Guild Story (?) - Saar331 - 2009-06-20 notias Wrote:I just followed a google link and saw this thread by chance. Knowing that you have troubles translating Thai MapleStory update, as I am Thai, I'd try my best to translate it for you, though my English is not very well. (-.-) weirdddddd i still dont get it! lol if the guild points reset comes to khaini GMS,hehe the record of like 100k points will become a 0 [ThMS]Guild Story (?) - Muthaphukka - 2009-06-20 Or in Khaini, 2bil gp becomes 0. |