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[1.2.224] More Aran changes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.224] More Aran changes (/showthread.php?tid=11286) Pages:
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[1.2.224] More Aran changes - Granada - 2009-05-18 KatanaKiwi Wrote:maybe they will add some kind of axe and bluntweapon job? cause to be honest the combo system really is designed for warrior classes :S.. Or Bandits ![]() Would be fun if they made one of each class in this thing. Wonder how combo mages would be
[1.2.224] More Aran changes - MasPan - 2009-05-18 Granada Wrote:Or Bandits Who says the other classes will be combo based? It may just be a gimmick for the warrior Arans. Maybe the mages will have item-mixing to create effects, or spell-blending. Maybe thieves will be able to use Etc items as explosives. [1.2.224] More Aran changes - Hazzy - 2009-05-18 Am I the only one totaly confused? What was changed to Aran? >.< MasPan Wrote:Maybe thieves will be able to use Etc items as explosives. Yey for turning popular hacks into NX features? Auto Pot -> Pet Potions Auto Loot -> Monster Magnet/Meso Pouch Item Filter -> Item Filter And how much more? |