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Does Snatch work on bosses? - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Amherst (https://www.southperry.net/forumdisplay.php?fid=36) +--- Thread: Does Snatch work on bosses? (/showthread.php?tid=10770) Pages:
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Does Snatch work on bosses? - Devil - 2009-05-02 Hmmmm just came up with another epic-unrealistic strategy xD: - 1 Corkscrew Blow party for 100% godmode to push him back with one bishop for healing / resurrect (6 resurrects per 20 mins - time leap from Bucs!). - 5 Meso Explosion Party's (25 Shadowers + 5 Bishops) - These set up a Meso Explosion (outside Pink Bean's forward range) and explode it when the Corkscrew Blow party pushes it towards them (Shadowers and Bishops are inside Smokescreen when exploding - Tonosoma strategy). Hmmm this is gonna cost some mesos, though it COULD work... xD P.S. What happens with godmode attack skills (Corkscrew Blow / Boomerang Step / etc) when you attack a target with damage reflection -UP-? You can't be hit while using it, or do you get hit afterwards? Also, what happens if you attack (no matter the attack, for example meso explosion) inside smokescreen whit damage reflection? Does Snatch work on bosses? - Flaxative - 2009-05-02 Interesting strategy. Does Snatch work on bosses? - kingdj333 - 2009-05-03 I thought it was pink vynn.... but w/e my only question is will AMs be able to join the run? can't anybody find them useful??? And I though smoke screen worked for anoyone within the effected area... or is it just the party? Does Snatch work on bosses? - MasPan - 2009-05-03 Devil Wrote:Hmmmm just came up with another epic-unrealistic strategy xD: I imagine they would work just like Sacrifice, where the damage is done instantly. Speaking of which, Sacrifice + Damage reflect + Berserk = fail. Does Snatch work on bosses? - D3ath - 2009-05-05 MasPan Wrote:They could bump a mini-vynn and run like hell. Smokescreen could also be viable. A 5 shadower 1 Bucc party could theoretically take 0 damage the entire fight. This + the video game me an interesting strategy. What if each party had a shadower, and each of them would smokescreen then the Buccaneer would Corkscrew it to the left to where the smokescreen is at, then the ranged would run across and the melee would stay back? |