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Ask a Thief Thread. - Mejust - 2009-10-25

Dusk Wrote:I'm a dexless Bandit trying to switch to STR. Counting 40 DEX as dexless because all my stuff that I'm using is dexless, I'm just in the process of converting.

I decided to start putting AP at level 80 and switching to Cursayer/Khanjar at level 90, because I'm a little impatient to switch, even if a Kebob might be better until 100.

That's fine, too. As long as you're happy with your character.


Ask a Thief Thread. - clickmebaby2 - 2009-11-02

hey any1 know the NLs MP formula?


Ask a Thief Thread. - Dyxanije - 2009-11-02

clickmebaby2 Wrote:hey any1 know the NLs MP formula?

http://www.southperry.net/forums/showthread.php?t=26


Ask a Thief Thread. - PawLah - 2009-11-28

Having been an avid mapler since its inception, I have finally made the decision to 'jump the bandwagon' and create a dexless sin. Having made previous fourth job characters, I am extremely well funded enough to explore the full potental and power of a NighLord. However, to my great dismay, the guides that I have searched up are mostly (if not all) outdated and irrelevant to the current maplestory environment and economy.

For example: The dilemma I currently face, as a mid level assasin is whether or not to max drain ( or even put SP into at all ), when I would much rather max out Dark Sight.

All the guides that I've read have said to MAX drain ( or to level 28 ) . Perhaps at the time of writing these guides, drain is an effective skill to save mesos for those who were lacking the funds. As mentioned above, funds is not a problem for me and ' saving pot mesos ' is a highly irrelevant thought to consider.

In short, what I ask is whether there is a sound, solid argument out there to tell me to put SP into drain. Moreover, it would be significantly helpful for me and for others if someone would possibly write an updated guide to SINS [ and perhaps all other classes], or at least update the olds ones to reflect the current status.


Ask a Thief Thread. - Dusk - 2009-11-28

You've been playing Maple that long and you can't figure out where to put 2 SP? There's not much of a difference between 28 and 30.

You should get 28 Drain, though, unless you want Double Stab for some reason. Endure is only for small meso savings that don't even compare to Drain. It's a choice between 2 more points in Drain or 20 more seconds on Booster.


Ask a Thief Thread. - PawLah - 2009-11-28

Dusk Wrote:You've been playing Maple that long and you can't figure out where to put 2 SP? There's not much of a difference between 28 and 30.


You read the post incorrectly. I was asking whether or not to put SP into it AT ALL, not the difference between 2 SP points.


Ask a Thief Thread. - Dusk - 2009-11-28

PawLah Wrote:You read the post incorrectly. I was asking whether or not to put SP into it AT ALL, not the difference between 2 SP points.

Did you read the second half of my post? What else would you get?

Max Mastery
Max Crit
Max Haste
18 Booster
3 Endure

30 points left. Your options are Booster, Drain, Endure, Double Stab, Nimble Body, and Disorder.


Ask a Thief Thread. - PawLah - 2009-11-28

I would Max Booster just for the longer duration, add 10 more SP into Darksight and put the rest in Endure; having a PASSIVE skill that lets you gain additional MP/HP at a faster rate proves to be more effective that utilizing a skill that shoots one star (two with Shadow Partner) at a time. At least, in my opinion.

My main concern is whether or not skipping point allocation to Drain would alter or even affect future skills or training options.


Ask a Thief Thread. - Dusk - 2009-11-28

No, it wouldn't. Why didn't you max Dark Sight in 1st job?

Dropping Drain down to 11 in favor of Endure is a huge waste of SP imo. Endure is good for Bandits because Steal is useless. However, it only gives you 20 extra MP every 10 seconds. This is like 7,200 MP in an hour. You said you're not poor, so why would you care about that kind of savings? Use Drain like 10 times in an hour and you'll save more money than that. Drain isn't only good for saving money, it can be used as a finisher and allow you to carry less pots.


Ask a Thief Thread. - McAwesomesauce - 2009-11-29

What exactly do Shadow Web and Shadow Meso do?

Just curious.


Ask a Thief Thread. - Takebacker - 2009-11-29

McAwesomesauce Wrote:What exactly do Shadow Web and Shadow Meso do?

Just curious.

Web immobilizes monsters, and has a poison effect. The poison effect takes 40 seconds to take it to 1 HP at all levels, however the % chance that the attack actually activates increases as you level it.

Shadow meso is it's own attack. You throw money, and it does damage. Pretty good damage, but not a lot. Used to be useful for KBing pap, but that's not much of an issue nowadays, so it's rarely maxed.


Ask a Thief Thread. - McAwesomesauce - 2009-11-29

Takebacker Wrote:Web immobilizes monsters, and has a poison effect. The poison effect takes 40 seconds to take it to 1 HP at all levels, however the % chance that the attack actually activates increases as you level it.

Shadow meso is it's own attack. You throw money, and it does damage. Pretty good damage, but not a lot. Used to be useful for KBing pap, but that's not much of an issue nowadays, so it's rarely maxed.

Most people make it sound like they are crap, but those seem like useful skills to have. Like, immobilizing monsters when you're out of stars and throwing money at them, then running like hell. Or using Shadow Web to hold monsters down so you can use Avenger on all of them.


Ask a Thief Thread. - CarrionCrow - 2009-11-29

McAwesomesauce Wrote:Most people make it sound like they are crap, but those seem like useful skills to have. Like, immobilizing monsters when you're out of stars and throwing money at them, then running like hell. Or using Shadow Web to hold monsters down so you can use Avenger on all of them.

Maxed Shadow meso was actually more powerful than lucky 7 back before all attack boosts and 4th job. Now it's just pure trash. Also with shadow stars, if you run out of shurikens, you simply aint carrying enough.
Shadow web is not too useful because the bind effect is canceled if you attack the webbed monster. The only real use would be on event monsters with a crap ton of HP and no boss flag. It can also be used if you are sniping at a semi dangerous spot and need to make monsters behind you stand still. That will never happen after 4th job though.


Ask a Thief Thread. - Takebacker - 2009-11-29

Web is useful for crow, at the very least.

I'm interested to see what happens with max shadow meso + SE, though.


Ask a Thief Thread. - Dusk - 2009-11-29

Takebacker Wrote:Web is useful for crow, at the very least.

I'm interested to see what happens with max shadow meso + SE, though.

Bad damage becomes slightly better damage.


Ask a Thief Thread. - Shidoshi - 2009-12-05

Is there a point in getting more than level 19 mastery as a bandit?


Ask a Thief Thread. - Dyxanije - 2009-12-05

Shidoshi Wrote:Is there a point in getting more than level 19 mastery as a bandit?

No.


Ask a Thief Thread. - Shidoshi - 2009-12-05

Where is a good place to train as a level 55 bandit? my range without pots is 567~928


Ask a Thief Thread. - Cynic - 2009-12-05

Shidoshi Wrote:Where is a good place to train as a level 55 bandit? my range without pots is 567~928

Not too sure about CPQ2, but I know that the Golem minidungeon is pretty good


Ask a Thief Thread. - Takebacker - 2009-12-05

Dusk Wrote:Bad damage becomes slightly better damage.

How much better? I know the max for shadow meso is ~15k if it crits.

And the only reason it's "bad" is because you're using money and it's kinda slow. If it was as fast as L7 and had the same crit chance, it'd be a very very good skill. I would max it after SP if i made a hermit.