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Is anyone else having a hard time with the dews on regular Adventurers? - Printable Version

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Is anyone else having a hard time with the dews on regular Adventurers? - Takebacker - 2011-05-05

Dark Zero Wrote:so I am starting to refutate, that includes Warrior Heroes


Here's a little list of why we're so "smart" to decide on the class that we have:

1. We get 94% weapon mastery without any outside help. - that's right but your attacks are the 2nd slowest in the game with 2handed regular weps.
2. We get 4 elements that can be used in nearly all situations. - Correct, but your element advantage is a little lower than the full element classes
3. We can hit up to 7 targets with our main mobbing attack. Arans can hit 8, DK's can hit 15 with Dragon Roar
4. We're the only warriors with an ultimate, and one that can pierce through any defense. Dk's Has a Dragon Roar, who has a range nearly for a Ultimate, Arans has Tempest is another ultimate
5. We get to bark out orders to our party members, and they thank us for it! Dk's has HB and Arans has Aegis Shield, all of them are good also
6. We take almost zero damage from even the most threatening of enemies. But you need to survive by casting the skills, however thats almost a fact... Pallys are the best defenders in the game
7. We, unlike most other classes, have a 30% chance of resisting the charms of even the most alluring seductress. Priest in Jump has invincible shield and is a party skill
8. We can call upon "divine" forces to help us slaughter enemies. ??? if you refer to the ultimate, other 2 warrior clases has one
9. We can block and GUARD attacks directed at us.Mechs and Arans can reflect damage, but the last one can't guard
10. I'm a knight, so therefore all knights must be at least as awesome as me. Wink XD XD XD thats right... I want to make a Pally but by using an ultimate Adventurer... training a regular one is kinda boring.

1) Good thing paladins are trash with 2H weapons.
2) Good thing paladins are stronger in the majority of situations.
3) Dragon roar is lol; arans power gets reduced on multiple targets.
4) Dragon roar, again, is lol, and does not pierce super wep up. Tempest takes longer in most cases to build combos for than HH's cooldown.
5) Neither helps damage as much as CO, and neither are as good as threaten.
6) Only an issue with mad dispel. Dispel is not THAT common where long rebuff times is an issue.
7) Which also affects paladins.
8) He's talking about holy charge probably. Not a very strong point at all.
9) Neither sees "GUARD" as much as paladins.
10) Stupid point.


Is anyone else having a hard time with the dews on regular Adventurers? - Joe.2 - 2011-05-05

Worthyness Wrote:so now all we need is confirmation from a thief, pirate, and archer and we can conclude this is working for everyone!

Archers can get them. My wifey (BM) has 6 already.


Is anyone else having a hard time with the dews on regular Adventurers? - MuscleWizard - 2011-05-06

I'm confirming thief drops, I have a SINGLE LUNAR DEW on my dual blade.


Is anyone else having a hard time with the dews on regular Adventurers? - RubberDonkey - 2011-05-06

Ahoy! Sharkwave!
[Image: 4l68mg.jpg]


Is anyone else having a hard time with the dews on regular Adventurers? - Worthyness - 2011-05-06

lol zappy sharks xD


Is anyone else having a hard time with the dews on regular Adventurers? - Cattle - 2011-05-09

It took me a total of seven hours to get two lunar dews.


Is anyone else having a hard time with the dews on regular Adventurers? - Miek - 2011-05-11

seriously? These things HATE ME

13 hours and only 1 Dew....................................................


Is anyone else having a hard time with the dews on regular Adventurers? - Teppi - 2011-05-12

Miek Wrote:seriously? These things HATE ME

13 hours and only 1 Dew....................................................

these things are so rare that 2x cards is a good idea to get (the 24 hour one) around 1-2 per hour with 2x card


Is anyone else having a hard time with the dews on regular Adventurers? - Kubi - 2011-05-12

There wasn't much to do, so I ended up getting the skill just for fun. The drops do exist. This took around a week of persistence. I also bought several winter buffs and those seem to help the droprate. Obsolete yet flashy, so it's not all bad.

 Spoiler
 Spoiler



Is anyone else having a hard time with the dews on regular Adventurers? - Vek - 2011-05-12

Kubi Wrote:There wasn't much to do, so I ended up getting the skill just for fun. The drops do exist. This took around a week of persistence. I also bought several winter buffs and those seem to help the droprate. Obsolete yet flashy, so it's not all bad.

 Spoiler
 Spoiler

Wow, congratulations dude. You're the first archer I've seen with the quest done. It's good to see confirmation of the quest.

As for the usefulness of the archer skill, it is pretty bad right now. They're supposed to go to 750% and 6 mobs after chaos, but by then anyone who does this quest to completion could have already grinded (ground?) to 200. Personally, I just want the skill to hit the highest possible number without relying on inferno's fire element. Numbers FTW !!


Is anyone else having a hard time with the dews on regular Adventurers? - Dark Link - 2011-05-12

Vek Wrote:As for the usefulness of the archer skill, it is pretty bad right now. They're supposed to go to 750% and 6 mobs after chaos, but by then anyone who does this quest to completion could have already grinded (ground?) to 200. Personally, I just want the skill to hit the highest possible number without relying on inferno's fire element. Numbers FTW !!

Kind of a bad comparison to do lol
That's like saying that a level 110+ archer could've hit 200 by the time they capped out the CK skill, which is far from possible.

I'm still anxiously waiting for another class, other than warriors, to cap their CK skill at level 5. So far I've only seen others get it to level 1 just to showoff.


Is anyone else having a hard time with the dews on regular Adventurers? - ShinkuDragon - 2011-05-12

Dark Link Wrote:Kind of a bad comparison to do lol
That's like saying that a level 110+ archer could've hit 200 by the time they capped out the CK skill, which is far from possible.

I'm still anxiously waiting for another class, other than warriors, to cap their CK skill at level 5. So far I've only seen others get it to level 1 just to showoff.

same here, i want to see screens of people getting master level in all 5 skills, warrior's been done to death already


Is anyone else having a hard time with the dews on regular Adventurers? - Miek - 2011-05-12

Vek Wrote:As for the usefulness of the archer skill, it is pretty bad right now. They're supposed to go to 750% and 6 mobs after chaos, but by then anyone who does this quest to completion could have already grinded (ground?) to 200. Personally, I just want the skill to hit the highest possible number without relying on inferno's fire element. Numbers FTW !!

Wow does it really go to 750% for 6 mobs? O_O


Is anyone else having a hard time with the dews on regular Adventurers? - aslemn - 2011-05-15

4 hours and not a single dew on my IL. FFFFFFF-


Is anyone else having a hard time with the dews on regular Adventurers? - x_reminiscing - 2011-05-16

This is for the archers that have obtained dews:

1. How long did it normally take for you to get one? Estimate?
2. Did you forfeit the original broken quest and reaccept it?

After seeing the last few pages, I finally had hope of finishing the quest on my bowmaster. I was so excited to start hunting that I headed straight to Ariant without restarting the quest. I didn't get a single dew after my first 4+ hours of 1x drop so I decided to charge some NX for a 2x drop card. I spent another 4 hours on 2x drop and still couldn't get my first dew. I normally don't have the best luck but this is just ridiculous.


Is anyone else having a hard time with the dews on regular Adventurers? - Death - 2011-05-16

I tried getting SD for my WhiteKnight but i gave up after 6 hours with 1 dew. blah ):


Is anyone else having a hard time with the dews on regular Adventurers? - Miek - 2011-05-16

x_reminiscing Wrote:This is for the archers that have obtained dews:

1. How long did it normally take for you to get one? Estimate?
2. Did you forfeit the original broken quest and reaccept it?

After seeing the last few pages, I finally had hope of finishing the quest on my bowmaster. I was so excited to start hunting that I headed straight to Ariant without restarting the quest. I didn't get a single dew after my first 4+ hours of 1x drop so I decided to charge some NX for a 2x drop card. I spent another 4 hours on 2x drop and still couldn't get my first dew. I normally don't have the best luck but this is just ridiculous.


well i can only answer 1 but it took me 7 hours to find my first one <_< and another 6 for my 2nd

in total i spent 22 hours for 7 dews ._.


Is anyone else having a hard time with the dews on regular Adventurers? - byakugan - 2011-05-16

For some reason it seems dews are way harder to get for archers than for Warriors (idk about other jobs). After 2 hours on 2x drop and 2 hours on 4x drop this weekend, my GF only got 3 dews, then for the next 2exp / drop events she only got 1 dew in each of them. I did this quest on my hero before they fixed it for all jobs, and it took me like 8 hours to get all 20 dews just on clover 2x drop buffs, while she's been buffed for over 12 hours on 2x drop and even 4x drop, and has managed to get only 10 dews.

Do you think it is right to assume Nexon nerfed the dew drop rate even more since the Jubilation patch? Tongue


Is anyone else having a hard time with the dews on regular Adventurers? - Stereo - 2011-05-16

I think bowmen can't move as fast as warriors... full range rush really helps. Maybe ask that guy who did it as a crusader how long his dews took.


Is it possible the 2 sand bunnies have different droprates? I did it in 8 hours of 1x on my Paladin, at the male bunnies.



Is anyone else having a hard time with the dews on regular Adventurers? - FighterDan13 - 2011-05-16

Me, it's not the Dews the problem is the Dam Soul Lights (for Soul Driver) I spend over 24 hours on it. Including 2 hours of x2 and only got 0. Yes I mean 0. I'm beginning to think that Nexon screwed up on the drops or something T-T