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Maker - Alchemy Skill FAQ and Walkthrough - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplers Helping Maplers (https://www.southperry.net/forumdisplay.php?fid=9) +--- Forum: MapleGuides (https://www.southperry.net/forumdisplay.php?fid=83) +--- Thread: Maker - Alchemy Skill FAQ and Walkthrough (/showthread.php?tid=1916) |
Maker - Alchemy Skill FAQ and Walkthrough - IsaacGS - 2009-05-14 eos367 Wrote:Sorry, misunderstood what you were asking.Broken down weapons give a lot - 7-10 Monster Crystals. Overalls give 4 or 5, and most of the other equips only give 2 or 3. It seems that the stats (below/above average) have some effect on how many Crystals you get out of it. Still, it may be useful to save below average 100+ Equips you may find to break them down when Maker comes out. For me, breaking down equips was always the main way of obtaining crystals. Maker - Alchemy Skill FAQ and Walkthrough - Holypie - 2009-05-14 so hoard useless maces? Maker - Alchemy Skill FAQ and Walkthrough - MetaSeraphim - 2009-05-21 Fiel Wrote:Thought this might be relevant, haha: What is the point though? I mean, a high grade will only add three extra attack to a weapon. Three. Three. Three. Seriously, three extra attack is nothing. Making a top with +5 Str, +5 Dex, and +3 Speed and then scrolling it with Chaos Scrolls is where it's going to be at. And you can even go and make a bottom with +5 Str, +5 Dex and +3 Jump to balance it out. Just think what it would be like to have a Top and Bottom that can give you max Speed and Jump. Just think about it. Maker - Alchemy Skill FAQ and Walkthrough - MasPan - 2009-05-21 MetaSeraphim Wrote:What is the point though? I mean, a high grade will only add three extra attack to a weapon. Except only lv 110 gear + can have 3 slots. Everything else has 2 or even 1. 110 gear = overalls. Maker - Alchemy Skill FAQ and Walkthrough - ChaosCorpse - 2009-05-21 MetaSeraphim Wrote:What is the point though? I mean, a high grade will only add three extra attack to a weapon. Try saying that to the desperate and unknowledgeable people directly after this is released. And besides, how easy do you think it will be to farm high grades with a 1% rate. Who even knows if we will get the 10 low> 1 mid etc. when it first comes out here? I honestly only plan on getting one of my equips with pure high grades, and that's my overall. (For the off chance that someone will buy it when I'm showing it off the day of the patch ).As a side note, I don't think adding jump will help people much anymore. Assuming you have +8 jump on the shoes from scrolling, you'd be able to have max jump with just that soon. +5 from the Narnican and +10! from the questers pendant makes you all hoped up like you're on a quintuple shot of coffee. Oh, took me this long to point this out as well, but... there's no level 110 top/bottom set for any class anyway. Most crystal slots you could have for a top/bottom set is 2 per. ^This point got ninja'd. Finally, a question: In KMS, are the graded gems MTS-able? Maker - Alchemy Skill FAQ and Walkthrough - MetaSeraphim - 2009-05-21 MasPan Wrote:Except only lv 110 gear + can have 3 slots. Everything else has 2 or even 1. 110 gear = overalls. My point about the three extra attack still stands. And one day there might be 110+ tops and bottom, or they might allow this skill to be used by beginners. Level 11 and 16 godly equips? Yes please. And there is the option of making lower level equips that already has str on it and then adding dex and speed/jump and then scrolling that. LongShotJohn Wrote:Try saying that to the desperate and unknowledgeable people directly after this is released. Unknowledgeable? It's three attack? THREE? Three extra attack is nothing, seriously. Also, I don't care about those other equips. What if I don't want to wear shoes? What if I don't want to have a title under my name? What if I can't get a MoN? Anyway, my dream is to make a top and bottom set that adds +50 to two stats while covering max speed and jump. Hard to do, yes. Completely impossible? No. Maker - Alchemy Skill FAQ and Walkthrough - Stereo - 2009-05-21 MetaSeraphim Wrote:Anyway, my dream is to make a top and bottom set that adds +50 to two stats while covering max speed and jump. The first part is easy, max speed/jump depends what else you wear. I mean my current near-perfect (13/14 70% work) top & bottom adds 41 stats, and both items could have had 2 stat gems. Maker - Alchemy Skill FAQ and Walkthrough - Dusk - 2009-05-21 Three attack is quite a fucking lot. That's worth over 15 stats for most classes. Maker - Alchemy Skill FAQ and Walkthrough - MetaSeraphim - 2009-05-21 Dusk Wrote:Three attack is quite a pineappleing lot. That's worth over 15 stats for most classes. Night Lords and any other classes like them, yeah. But I still can't take Diamonds seriously only because it's like a 60%/70% scroll on a clean equip. A clean equip, yeah, but still only a 60%/70% scroll. I would take it a lot more seriously if Diamonds added the right way, aka, 1, 3, 5. Maker - Alchemy Skill FAQ and Walkthrough - Turtally - 2009-05-21 When 1 attack on a popular equip nearly doubles the price, 3 attack is a lot. Maker - Alchemy Skill FAQ and Walkthrough - MetaSeraphim - 2009-05-21 Call me ignorant, retard, stupid, whatever. But I can't take 3 more base attack on an equip seriously. Maker - Alchemy Skill FAQ and Walkthrough - ChaosCorpse - 2009-05-21 MetaSeraphim Wrote:Night Lords and any other classes like them, yeah. But I still can't take Diamonds seriously only because it's like a 60%/70% scroll on a clean equip. Well, I'll agree with you in that I won't be making weapons myself via the maker. I'm more hoping the attack weapon I have planned to buy to deflate after this has been released for a while. But all the same, the GMS mindset is Att, Att, ATT; so I still see the diamonds themselves being worth something for a while after the maker is released until people outside of NLs figure it isn't really all that worth it when you could blow up 3 trying to 30% scroll for the same cost of scrolling one you specifically made. As for my goal; 17 dex, 30 HP, 10ish jump level 110 archer shoes, 10 attack, 30 hp, 11 dex level 110 archer gloves, 11 dex, 30 hp+ level 110 archer hat, and I'll contemplate scrolling my overall later because of the investment and the fact that it clean will be better than what I currently have . Part of the goal is to have all the clean items made at latest 2 days into that patch, since all I need is the powders at this point anyway.I mean, I really do agree with you. Someone else will always have a stronger weapon, but the class armors are always rejected so having a nice set of those actually feels like an accomplishment. It's just economically speaking, the general public, with preferences of statless will care little about anything but the weapons when maker comes out. And because of that, and the fact that they finally got rid of ore hacking, diamonds might be a good thing to invest in. Although, from what I can see from the Windian FM, we seem to already have adjusted to those upcoming prices as far as crystals are concerned . All has been hoarded already.
Maker - Alchemy Skill FAQ and Walkthrough - Dusk - 2009-05-21 MetaSeraphim Wrote:Call me ignorant, retard, stupid, whatever. But I can't take 3 more base attack on an equip seriously. Why the hell not? 3 attack on a well-scrolled weapon can mean a difference in price of several hundred mil. Weapons only go up by 5 attack every 10 levels. 3 attack is a ton. Maker - Alchemy Skill FAQ and Walkthrough - Cyanne - 2009-05-21 The 3 att is most worth it for weapons you aren't going to mass scroll, meaning weapons that you'll spend a lot on for the base stats but don't plan to use many 30%s if any. I don't think high-grade diamonds will be that expensive, but if they turn out to be, mid-grade diamonds would be more efficient for mass scrolling projects anyways. Maker - Alchemy Skill FAQ and Walkthrough - Throes - 2009-05-21 IsaacGS Wrote:Broken down weapons give a lot - 7-10 Monster Crystals. Overalls give 4 or 5, and most of the other equips only give 2 or 3. It seems that the stats (below/above average) have some effect on how many Crystals you get out of it. Still, it may be useful to save below average 100+ Equips you may find to break them down when Maker comes out. For me, breaking down equips was always the main way of obtaining crystals.Do broken down equips give magic powders too? Or do they just give monster crystals? Maker - Alchemy Skill FAQ and Walkthrough - WingZero - 2009-05-21 Throws Wrote:Do broken down equips give magic powders too? Or do they just give monster crystals?I believe they only give monster crystals. I think this was mentioned earlier, but I can't seem to find it. How will scroll prices react to the Maker Skill? Won't they increase? Maker - Alchemy Skill FAQ and Walkthrough - Dusk - 2009-05-21 WingZero Wrote:I believe they only give monster crystals. One would think so, which is why I'm hoarding them Maker - Alchemy Skill FAQ and Walkthrough - WingZero - 2009-05-21 Dusk Wrote:One would think so, which is why I'm hoarding themUgh, overall scrolls are going to be a pain..... I've got the 30% xbow scrolls down though (45). Maker - Alchemy Skill FAQ and Walkthrough - IsaacGS - 2009-05-21 Throws Wrote:Do broken down equips give magic powders too? Or do they just give monster crystals?Just crystals. The Powders are only needed for multi-color weapons (Like Arunds) or clothing equips. General weapons that only come in one color (Magicodar, Fairfrozen, etc.) don't need powders. Maker - Alchemy Skill FAQ and Walkthrough - bio9205 - 2009-05-22 In case anyone is compiling a drop list of Powder drops, I just got White and Red powder from stone/mix golem this afternoon. Also, any details on the quest for you to advance your Maker skill to 2 and 3? I wanna get it tomorrow, trying to have an idea on what to expect And is it possible to forge Dragon/Timeless equips? |