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GMS v112 - Jett - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: GMS v112 - Jett (/showthread.php?tid=55162) |
GMS v112 - Jett - zantgx - 2012-07-01 Devil Wrote:Well, it wasn't in hot-time 1, or was it one of those "I'm a lucky guy" medal type items that only a few people got? its a nice badge, i missed out on the bounty hunter events i wonder how we get it prolly phantoms release? GMS v112 - Jett - MrTouchnGo - 2012-07-01 ChosenFruit Wrote:It adds 10speed, but it cancels out Haste's speed bonus, they don't stack for some reason ._. It's negative 10 speed. At least that's what it said in the skillbook. :f6: GMS v112 - Jett - ChosenFruit - 2012-07-01 MrTouchnGo Wrote:It's negative 10 speed. At least that's what it said in the skillbook. :f6: The skill information is incorrect, it adds 10 speed. I made sure to test it before posting, lol Had 100 speed normally, used DS to have 110. Had haste on, which gave me 140, used DS and ended up at 110 again. GMS v112 - Jett - MrTouchnGo - 2012-07-01 ChosenFruit Wrote:The skill information is incorrect, it adds 10 speed. I made sure to test it before posting, lol Blech. L>buff system that doesn't cancel out buffs that are better. This is so retarded. GMS v112 - Jett - ShinkuDragon - 2012-07-01 MrTouchnGo Wrote:Blech. L>buff system that doesn't cancel out buffs that are better. This is so retarded. you're the new dark knights! time for an autobuff gem just for haste <.< GMS v112 - Jett - MrTouchnGo - 2012-07-01 ShinkuDragon Wrote:you're the new dark knights! Actually, it doesn't even cancel Haste because Haste's jump boost is still in effect. It just cancels the speed bonus
GMS v112 - Jett - ShinkuDragon - 2012-07-01 MrTouchnGo Wrote:Actually, it doesn't even cancel Haste because Haste's jump boost is still in effect. It just cancels the speed bonus still the same issue dark knights had, where our beholder would kill apples to give us 35 attack lol they still don't completely stack QQ GMS v112 - Jett - Fiel - 2012-07-01 Quote:<+John_> oh nevermind Confirm/Deny anyone? GMS v112 - Jett - 案山子 - 2012-07-01 Fiel Wrote:Confirm/Deny anyone?
GMS v112 - Jett - ShinkuDragon - 2012-07-01 i maxed drone blast, it indeed goes all the way to 30 points. GMS v112 - Jett - zantgx - 2012-07-01 Gamma Missile is great for mobbing, as a matter of fact all you really need is 1 point in it. Launches a missile and pushes everything back GMS v112 - Jett - Thorr - 2012-07-02 Fiel Wrote:Confirm/Deny anyone?It definitely is 30. Fiel, did you update your extraction after the minipatches were applied on day 1? This may have been fixed in one of them (since the Pirate revamp was removed in those patches too.) (Yes. I realize they may have been EXE patches only, and thus they would not be extractable. I am just asking for informational purposes.) GMS v112 - Jett - Fiel - 2012-07-02 Pretty sure they were EXE patches only. I'll just have to change my algorithm a bit for determining max level. It's not that big of a complication for my scripts. GMS v112 - Jett - maplefreak26 - 2012-07-02 Thorr Wrote:since the Pirate revamp was removed in those patches too. No it wasn't. Nexon just manually changed all Pirate job IDs to 58x to 59x which were added in this patch and those jobs contain pre-revamp skills. 51x and 52x (which are your original job IDs) have post-revamp skills. GMS v112 - Jett - Thorr - 2012-07-02 maplefreak26 Wrote:No it wasn't. Same thing. It removed the revamp effects from existing characters. We did get the revamp for a brief moment, which any pirate can tell you, because we lost the key bindings for all the skills that were removed by the revamp changes. They undid the effects by changing the job IDs. It was a good plan since they didn't have to alter the WZ files to make it happen (and now we know exactly how they will re-activate it again. Either way, Fiel answered my question. GMS v112 - Jett - Piggy 2.0 - 2012-07-02 So uh, pirates didn't get their updates with thieves? Whats going on here? GMS v112 - Jett - TrueBlitz - 2012-07-02 Piggy 2.0 Wrote:So uh, pirates didn't get their updates with thieves? Whats going on here? Nexon didn't want the Pirate revamp included in the game until later this summer, so judging by the above posts, our revamped skills was pushed aside for now. Btw, my corsair friend got his battleship mount from his 4th job instructor. Mount. Not the skill from pre-revamp. You guys know what I'm talking about right? So how come Corsairs can get their post-revamp ship but not Buccaneers' transformation mount? GMS v112 - Jett - Kirov - 2012-07-03 They couldn't really release the pirate update since they released Jett. It would have really taken the shine of that class. I'm just glad it only resulted in postponing the revamp an not cancelling it. |