Southperry.net
Original League of Legends (LoL) Thread - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Misc MMO's (https://www.southperry.net/forumdisplay.php?fid=7)
+--- Forum: League of Legends (https://www.southperry.net/forumdisplay.php?fid=93)
+--- Thread: Original League of Legends (LoL) Thread (/showthread.php?tid=33481)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696


Original League of Legends (LoL) Thread - shouri - 2011-04-19

WillDaSnail Wrote:So after thinking about this + looking at my jungling Cho game footage...

I will definitely need Madreds Razor so I can clear camps more quickly with auto-attacks. But which item is better for jungle Cho if I continue to build it further? Wriggles or Madreds Bloodrazor?

Depends really. The wriggles will help you survive for just a bit longer. If you make it out of a team fight (after winning said team fight), the lifesteal comes in handy so you dont necessarily have to go back to the base. The bloodrazor, well extra damage while tanking opponents? sounds kinda nice.

The first helps more after the fights or before the fights. The razor helps during them. If you find enemies aren't building mres, punish em for being the fools they are :3

But, the lantern's free ward is also rather nice. It's a rather tough decision which is great Big Grin


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-04-19

Was playing with my gf earlier and...

[Image: PENTA.png]

First one ever! I know it was against newbs, but it was with Tiamat stacking MF, so it's okay. I think.

As for the Jungling Cho thing, I'd recommend Wriggles.

If you're tanking and getting focused, Bloodrazor won't get too much done. The free ward from Wriggles will probably outshine anything Bloodrazor does for you, tbh.


Original League of Legends (LoL) Thread - WillDaSnail - 2011-04-19

Phoenix Wright Wrote:Was playing with my gf earlier and...

[Image: PENTA.png]

First one ever! I know it was against newbs, but it was with Tiamat stacking MF, so it's okay. I think.

Oh you. Don't pull a GP. Rolleyes

Edit: Hm okay, maybe I'll stick with Wriggles next time I jungle with Cho.

Though a little side (yet fun) note: I was trying to solo Baron with Wriggles, Bloodrazor, Mercury Treads, and Banshee Veil equipped during a Co-Op vs AI game today (level 18). I realized if I had gotten FoN and maybe Atma's Impaler, I could have pulled it off. Baron simply has too many insane debuffs. Though I got Baron down to 7,000 HP out of 11,000 HP before my team decided to go nuke the bots' Nexus.


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-04-19

WillDaSnail Wrote:Oh you. Don't pull a GP. Rolleyes

It seemed like a good idea, since Double Up procs on hit effects. Once I got to the 4th Tiamat I was able to clear minion waves with one Double Up, if I shot it right.

On a side note, my girlfriend is starting to get better. Her biggest shortfalls are that she burns through mana like crazy (going B often in lane as a result) and has difficulty last hitting/farming minions, leaving her very underlevelled and weak mid/late game.

In my screenshot, she was the one playing Anivia - and as one would expect, she's completely out of mana. xD


Original League of Legends (LoL) Thread - FenixR - 2011-04-19

Phoenix Wright Wrote:It seemed like a good idea, since Double Up procs on hit effects. Once I got to the 4th Tiamat I was able to clear minion waves with one Double Up, if I shot it right.

On a side note, my girlfriend is starting to get better. Her biggest shortfalls are that she burns through mana like crazy (going B often in lane as a result) and has difficulty last hitting/farming minions, leaving her very underlevelled and weak mid/late game.

In my screenshot, she was the one playing Anivia - and as one would expect, she's completely out of mana. xD

Well anivia is a really mana hungry champ so no wonders about that.


Original League of Legends (LoL) Thread - >Pineapple - 2011-04-19

WillDaSnail Wrote:So after thinking about this + looking at my jungling Cho game footage...

I will definitely need Madreds Razor so I can clear camps more quickly with auto-attacks. But which item is better for jungle Cho if I continue to build it further? Wriggles or Madreds Bloodrazor?


Don't

get

madreds

at

all


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-04-19

dante9898 Wrote:Well anivia is a really mana hungry champ so no wonders about that.

I know, but during late game it gets quite a bit harder to run out of mana. =\

I haven't really shown her a good Anivia build so maybe she skipped out on Tear and etc.


Original League of Legends (LoL) Thread - >Pineapple - 2011-04-19

Phoenix Wright Wrote:I know, but during late game it gets quite a bit harder to run out of mana. =\

I haven't really shown her a good Anivia build so maybe she skipped out on Tear and etc.

I never get tear/ AA on her myself. Catalyst and blue buffs from my jungler are good enough imo. I never have mana troubles, rarely without blue.


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-04-19

>Pineapple' Wrote:I never get tear/ AA on her myself. Catalyst and blue buffs from my jungler are good enough imo. I never have mana troubles, rarely without blue.

You don't see many junglers in low level games, though... and when you do, they're usually smurfs that just want to stomp new players and thus are very unlikely to want to give Anivia the blue buff. Sad

EDIT: Then again, I think the majority of her mana problems come from poor use/overuse of abilities. I need to teach her not to use high cost abilities on minions in lane and not to use support abilities on allies for no reason >_>

At least she isn't fixated on building her champions like glass cannons.


Original League of Legends (LoL) Thread - WillDaSnail - 2011-04-19

Jungling against a good jungle Udyr = FML


Original League of Legends (LoL) Thread - FenixR - 2011-04-19

WillDaSnail Wrote:Jungling against a good jungle Udyr = FML

Udyr is annoying. In fact counter jungling is annoying all together, still learning the ropes on that >.>.


Original League of Legends (LoL) Thread - Malthe - 2011-04-19

WillDaSnail Wrote:Jungling against a good jungle Udyr = FML

Just wait till you run into a malphite, he's almost impossible to 1v1 in earlygame lololol.
And around level 6 and up he can clear minion camps with his passive only taking the hits for him, so you'll be at maybe 60% hp and he's at max :3


Original League of Legends (LoL) Thread - Fatalzxc - 2011-04-19

[Image: 2qbx3f4.jpg]

been sometime since i've played yi. looks like my yi's skill didnt deprove at all!

and also, at the last few minutes, i 1v2'd their yi and kat. lol they tried to kill me while i meditate straight in their face. they still lost anyway haaaa


Original League of Legends (LoL) Thread - Duelman - 2011-04-19

Am I the only one that wants to know what you blocked off in that screenshot? LOL

Oh and judging by the screeny...

It looks like "bad day" wasn't having such a.....

*put's on sunglasses*

Bad day after all yyyyeeeeaaahhhh!!


Original League of Legends (LoL) Thread - Malthe - 2011-04-19

Duelman Wrote:Am I the only one that wants to know what you blocked off in that screenshot? LOL

Most likely BM'ing.


Original League of Legends (LoL) Thread - Fatalzxc - 2011-04-19

dem raging.

fk yeahhhhh first win in 2 days!

LOL, haha. bad day afterall for baaaaaaaad day!

[Image: 1zxla4i.jpg]

quick game :o


Original League of Legends (LoL) Thread - KajitiSouls - 2011-04-19

Fatalzxc Wrote:[NOPARSE][Image: 1zxla4i.jpg][/NOPARSE]

quick game :o

lol @ Master Yi. At least he tried =/

Speaking of quick games, the fastest I've ever done was 17 minutes. Yes, it was a total stomp.


Original League of Legends (LoL) Thread - FenixR - 2011-04-19

Why are masters yi so fixated on AS?

I learned that hitting fast but hitting weak its completely useless in this game when 1 burst char can kill you 2-3 times before you can even reduce their hp to 1/2-1/3. AND LETS NOT MENTION THE TANKS! GODDD dem tanks.

On another note: NMST has some plan for fiddle going on, having his crowstrom deal less damage per level but increased AP Ratio; Drain Doesnt drain 1hp per 1dmg it does now (It start at 50% but can be scaled with AP from what i read) and other things i didnt bother to read well.

When i started playing LoL i hated fiddle so much since hes so easy to use to kill noobs, but once you know his MO its easy to kill. Especially since i play Noc, that shield+banshee = Easy fid/some casters.


Original League of Legends (LoL) Thread - Dark Link - 2011-04-19

Xin buffs ahoy!
Perma 40% AS and a possible 65 Armor and MR if it hits all 5 enemy champs. The "Change E to physical" change was scrapped due to this, so it's still magical lol

Quote:Hello again!

We talked a lot about the Xin nerfs last week, and possible buffs to him to compensate. Here's the current plan;

Three Talon Strike
Fixed a bug where Three Talon Strike could be activated while it was still active.
General
Base attack damage increased to 59.1 from 52.3
Attack damage per level decreased to 3.1 from 3.3
Battle Cry
Passive Attack Speed is no longer removed while the ability is on cooldown
Attack Speed increased to 20/25/30/35/40% from 15/20/25/30/35%
Crescent Sweep
Armor and Magic resist reduced to 25 at all levels.
Now scales and gives 7/10/13 Armor and Magic Resist for each champion hit


We believe this will be a good set of changes to fix the original problems and make him generally better in most elo ranges. The change to Battle Cry will add a ton of consistency.

We expect this to go out this patch.



Original League of Legends (LoL) Thread - madanthony - 2011-04-19

dante9898 Wrote:Why are masters yi so fixated on AS?

I learned that hitting fast but hitting weak its completely useless in this game when 1 burst char can kill you 2-3 times before you can even reduce their hp to 1/2-1/3. AND LETS NOT MENTION THE TANKS! GODDD dem tanks.

On another note: NMST has some plan for fiddle going on, having his crowstrom deal less damage per level but increased AP Ratio; Drain Doesnt drain 1hp per 1dmg it does now (It start at 50% but can be scaled with AP from what i read) and other things i didnt bother to read well.

When i started playing LoL i hated fiddle so much since hes so easy to use to kill noobs, but once you know his MO its easy to kill. Especially since i play Noc, that shield+banshee = Easy fid/some casters.

The last few games I've played against Fiddles have made me happy. My teams have finally stopped running and just focus the ever loving sh'it out of Fiddles if he tries to ult in the heat of a team fight.