![]() |
|
Original League of Legends (LoL) Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Misc MMO's (https://www.southperry.net/forumdisplay.php?fid=7) +--- Forum: League of Legends (https://www.southperry.net/forumdisplay.php?fid=93) +--- Thread: Original League of Legends (LoL) Thread (/showthread.php?tid=33481) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
|
Original League of Legends (LoL) Thread - Phoenix Wright - 2011-04-16 Eddikins Wrote:Just did my first normal with Eve, didnt go too well but i did fine in my opinion 4/5/9 When they roam as 5, split off and start pushing lanes and knocking down towers, or kill dragon. If you're using wards you should be able to do both safely and get away in time. Original League of Legends (LoL) Thread - Duelman - 2011-04-16 Eddikins: 5man premades are always more difficult than lesser premades. The reason is that you will only be matched up against other 5v5 groups, so you more than likely will fight a team that is experienced together as a group. I generally stick to 4man premades for the win, only 1 moron to worry about. Original League of Legends (LoL) Thread - FenixR - 2011-04-16 I need some good lee sin ideas, mine have been sucking since he seems.... weak? I don't know what it is... Original League of Legends (LoL) Thread - >Pineapple - 2011-04-16 dante9898 Wrote:I need some good lee sin ideas, mine have been sucking since he seems.... weak? Way late. He's bad. Original League of Legends (LoL) Thread - ElectricSix - 2011-04-17 >Pineapple' Wrote:Way late. He's not bad, he's average. He's average in ganking ability, average in jungle, average in lane, average in team fights, average in damage, average in health, etc. He's pretty much a perfect example of a jack of all trades, master of none champ. Which of course means he's not nearly as good of a pick as someone who has something they excel at, assuming you can play them well enough. Part of it is due to the energy system, part of it is due to his passive, and most of it has to do with his q, w, and e all being halfway decent, but not spectacular. There are better shields, better gap closers, and better aoes. If I had to pick a way to improve him, I'd probably throw out his e, and give him something that would help his team fights, and also buff his shield some. Maybe give it a bonus effect shared to all team mates when cast upon one or a % damage based one instead of a flat physical damage one. I'd probably have his E send out shockwaves around him, knocking up enemies for varying amounts of time depending on the distance from him in a circle around him. That would actually make him pretty well suited to his current kit. He'd fly into a carry, use his knock up, hit them a few times, kick the carry out, and then hopefully have enough energy to shield out. <.< Of course that's just my thoughts on how to improve him. Original League of Legends (LoL) Thread - KajitiSouls - 2011-04-17 ElectricSix Wrote:He's not bad, he's average. He's average in ganking ability, average in jungle, average in lane, average in team fights, average in damage, average in health, etc. He's pretty much a perfect example of a jack of all trades, master of none champ. Which of course means he's not nearly as good of a pick as someone who has something they excel at, assuming you can play them well enough. Part of it is due to the energy system, part of it is due to his passive, and most of it has to do with his q, w, and e all being halfway decent, but not spectacular. There are better shields, better gap closers, and better aoes. If I had to pick a way to improve him, I'd probably throw out his e, and give him something that would help his team fights, and also buff his shield some. Maybe give it a bonus effect shared to all team mates when cast upon one or a % damage based one instead of a flat physical damage one. I'd probably have his E send out shockwaves around him, knocking up enemies for varying amounts of time depending on the distance from him in a circle around him. That would actually make him pretty well suited to his current kit. He'd fly into a carry, use his knock up, hit them a few times, kick the carry out, and then hopefully have enough energy to shield out. <.< Of course that's just my thoughts on how to improve him. He would be the jack-of-all-trades for melees. Nidalee strikes me more of the most jack-of-all-trades of everything, except being tanky and CC. Original League of Legends (LoL) Thread - Remoir - 2011-04-17 Phoenix Wright Wrote:When they roam as 5, split off and start pushing lanes and knocking down towers, or kill dragon. If you're using wards you should be able to do both safely and get away in time. I really tried to do this, but it was never a safe time. Id go off when i knew they were all mid and then suddenly they'd all be missing and i know they were going for me so id immediately back off. I got 2 towers from doing it but then they'd just push mid really hard and we had no effective team comp to stop it. Did i say our Nasus said he was going tank, yet the only item he had that could even be considered tanky was an Aegis.. I dunno if we could have had a turn around, because once the enemy team got our inhib, our Nasus and Brand quit for some reason so we had to surrender. I do realise now that i should always be pushing when the enemy are in other lanes, and i should probably get an oracles when i start doing it to be on the look for wards.. Duelman Wrote:Eddikins: 5man premades are always more difficult than lesser premades. The reason is that you will only be matched up against other 5v5 groups, so That explains a lot if im quite honest.. I didnt know anyone in our room but one, so i had no experience haha. I made sure to lane with my friend because i knew she would have some clue to help when i initiate.. but it didnt happen. Not to rag on my friend, but she plays champions that should be getting a lot of kills but hides for teamfights. Like she played Malzahar in this 5v5 and i didnt see her ult once. She would literally hide far back and then maybe put down a pool on the minions in a lane while everyone else is trying to get rid of the champions pushing our lane lol :l Original League of Legends (LoL) Thread - WillDaSnail - 2011-04-17 5 man premade (playing with friends) ----> 3 losses in a row; we had to throw in the towel after 20 minutes for 2 of those matches simply because we got slaughtered too many times. The hell.
Original League of Legends (LoL) Thread - >Pineapple - 2011-04-17 ElectricSix Wrote:He's not bad, he's average. He's average in ganking ability, average in jungle, average in lane, average in team fights, average in damage, average in health, etc. He's pretty much a perfect example of a jack of all trades, master of none champ. Which of course means he's not nearly as good of a pick as someone who has something they excel at, assuming you can play them well enough. Part of it is due to the energy system, part of it is due to his passive, and most of it has to do with his q, w, and e all being halfway decent, but not spectacular. There are better shields, better gap closers, and better aoes. If I had to pick a way to improve him, I'd probably throw out his e, and give him something that would help his team fights, and also buff his shield some. Maybe give it a bonus effect shared to all team mates when cast upon one or a % damage based one instead of a flat physical damage one. I'd probably have his E send out shockwaves around him, knocking up enemies for varying amounts of time depending on the distance from him in a circle around him. That would actually make him pretty well suited to his current kit. He'd fly into a carry, use his knock up, hit them a few times, kick the carry out, and then hopefully have enough energy to shield out. <.< Of course that's just my thoughts on how to improve him. Yeah, he's average. But he's bad. You won't carry a game being a good lee sin. Original League of Legends (LoL) Thread - ElectricSix - 2011-04-17 >Pineapple' Wrote:Yeah, he's average. But he's bad. You won't carry a game being a good lee sin. No, you can carry a game with Lee Sin, but it requires that the enemy team be made of mostly late game champs and the game ending early. He's average during all parts of the game, so if you have a lot of champs who have a crappy early game up against him, he can effectively shut them down then. Of course the opposite is true too, if someone has an uber strong early game, they'll crush him early game because he's just average. Some of that can be mitigated by the person playing the champ, but other parts can't. And Kaj, yeah Nidalee is a pretty average all around champ, although I don't think you can really do hybrid on her, so something on her will be weaker than other parts. I guess you might be able to come up with a hybrid build that works, but I think it'd be ridiculously expensive and leave her less useful than specializing would. Then again I don't play Nidalee so maybe I'm wrong. XP Original League of Legends (LoL) Thread - >Pineapple - 2011-04-17 ElectricSix Wrote:No, you can carry a game with Lee Sin, but it requires that the enemy team be made of mostly late game champs and the game ending early. He's average during all parts of the game, so if you have a lot of champs who have a crappy early game up against him, he can effectively shut them down then. Of course the opposite is true too, if someone has an uber strong early game, they'll crush him early game because he's just average. Some of that can be mitigated by the person playing the champ, but other parts can't. Exactly. He's only good under a very specific set of conditions. Original League of Legends (LoL) Thread - ElectricSix - 2011-04-17 Anyway, since we can all agree that Lee Sin is a rather dissapointing 6300 champ, I decided to give Maokai a try while he was free. I was pleasantly surprised that going full tank on him is kinda like Cho'Gath. He can still dish out some damage while doing his job. We stomped them pretty hard, and I ended up with the best KDA ratio at 11/5/18 because the only way they could kill me was in full on 4 or 5 person ganks/team fights. Also, enemy team fighting my team in my ult = LOLwin. They got baron, and I caught Ashe out of position, nuked her with our Ashe, and then cleaned up the rest of their team. We had a few more team fights, but I would catch Anivia or Nocturne out of position, and once I snared them, laid down my ult, essentially saying, time to team fight or let this guy die. XP I might just have to pick him up sooner rather than later if he's this good. It gets kind of tiring going Amumu/Malphite most of the time due to my team lacking hard cc, and while his snare isn't quite as good as a knockup or stun, it does wonders against anyone fleeing. Original League of Legends (LoL) Thread - KajitiSouls - 2011-04-17 ElectricSix Wrote:It gets kind of tiring going Amumu/Malphite most of the time due to my team lacking hard cc, and while his snare isn't quite as good as a knockup or stun, it does wonders against anyone fleeing. Or you could get better at skillshots in general. Just because Maokai's snare is a point-click-win skill, doesn't mean it has its own downfalls; the most obvious one being that you can't blind shot someone in the fog of war or grass. You could also try to get a more consistent internet connection. Seriously, if I would choose between connectivity that stutters between 50 ms and 200 ms, or connectivity that is constantly 200 ms, I would choose the constant 200 ms connection. Of course, this is speaking about playing some online games. In terms of interrupts, Maokai only has one, just like Amumu and Malphite (ult). Original League of Legends (LoL) Thread - ElectricSix - 2011-04-17 KajitiSouls Wrote:Or you could get better at skillshots in general. Just because Maokai's snare is a point-click-win skill, doesn't mean it has its own downfalls; the most obvious one being that you can't blind shot someone in the fog of war or grass. Eh I do need to improve on my skillshots in general, but the whole internet thing isn't something I can fix giving where I live and the way our internet is set up atm. I suppose I could see if running an ethernet cable to my laptop would improve things, but I'm not entirely sure that would improve my connection consistency much. Maybe I'll give it a try to see if it helps, if not, then it's beyond my control since there's only one internet provider available here, and it's what it is, for better or worse. And yes, I do love being able to escape/initiate/disrupt via Malph ult or grab someone from across the wall/hold everyone in place as Amumu, and I do play them quite a bit, but after getting good with lots of different tanks, I'm always looking to add another to my options at the selection screen. With Galio and Shen being the only two I don't have any real incentive to get atm due to their low utility outside of his ult and high skillcap respectively. Original League of Legends (LoL) Thread - Five Second Pose - 2011-04-17 Shen does most definitely not have a high skillcap. If I can play him with somewhat reasonable effectiveness, I would think most people can since I'm a below average player. It boils down to keeping an eye on your teammates to ult, Vorpal Blading effectively (harassing and healing yourself/allies, which really isn't difficult), when to turn around to Vorpal Blade + Ki Strike + Feint a towerdiving retard, building defenses according to the enemy team, and taunting to take the DPS off your team or to break channels. Original League of Legends (LoL) Thread - >Pineapple - 2011-04-17 The first time I ever played shen I went 7-0 with a hefty amount of assists, iirc. Normally I do well whenever I'm trying out a new champ but dear lord... he's easy. Original League of Legends (LoL) Thread - Five Second Pose - 2011-04-17 The whole "map awareness" thing was a bit of a shock to me when I first picked him up, but after I got over that hump there wasn't really much left to learn. There always will be things to refine, so. Original League of Legends (LoL) Thread - ElectricSix - 2011-04-17 To both of you, he may indeed be easy to play, but to me, he's a pain in the ass. I could get better with him if I spent some time and effort improving my skill with him, but I have other champions I'd rather spend time trying out and learning. So he remains on my list of champions I'll get last. And also, in my opinion, he does have a high skill cap. An excellent Shen player is going to have excellent map awareness, skill awareness, champion awareness, etc. that can change the way team fights, ganks, and entire games go. Few other champions can say the same. Original League of Legends (LoL) Thread - KajitiSouls - 2011-04-18 I'm almost at the point where I have another batch of 6300 IP. But I've been pondering this for a while: should I buy another runepage specifically adapted for a jungler, or should I try out new champions? In the case of the former, I will need to buy armor seals (not sure about glyphs), but it is a minor expense of 1890 IP. As for new champions, I have my eye on Trundle. Original League of Legends (LoL) Thread - Malthe - 2011-04-18 ElectricSix Wrote:An excellent Shen player is going to have excellent map awareness, skill awareness, champion awareness, etc Anybody should have this o_o This isn't things that shen should have, these are basics of playing the game at higher levels. |