Southperry.net
Original General Dungeon Fighter Thread - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Misc MMO's (https://www.southperry.net/forumdisplay.php?fid=7)
+--- Forum: Dungeon Fighter (https://www.southperry.net/forumdisplay.php?fid=95)
+--- Thread: Original General Dungeon Fighter Thread (/showthread.php?tid=13577)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484


Original General Dungeon Fighter Thread - FelixTM - 2010-03-14

Sure, of course.

On my Witch, I still need to kill 3 more Mecha Taus on Kings and part 9 and 10 of the Borodin Epic. On my Gaia, I still need 4 more Mecha Taus on Kings and part 10 of Boro Epic. I'm not working on any Ancient Dungeons today, though...if I can help it. I'm trying to build up my crystal supply again after the very draining yesterday.


Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

I'm out of crystals as well, so I'm just farming Shallow Keep Master's. I get 200+ exp from each Ghoul on Master's, but only 23~24 for Expert.

I'm in a huge need for storage space right now. Just pick anything you want and I'll mail it to whoever wants something.


Original General Dungeon Fighter Thread - IllegallySane - 2010-03-14

Mark Wrote:IT WOULD BE NICE IF PRlESTS HAD ANYTHING TO LOOK FORWARD TO ANY TIME SOON.

OH WAIT.

WE DON'T.

Greg Wrote:Still too lazy to grind through 48 and 49. ;_;

Maybe if, you know, Priests were given the Priest patch they deserved instead of AWAKENINGS FOR GUNNERS AND FIGHTERS then things would be different around here.

You're telling me. I'm spending more of my time making my Farm-onner so I can have fun with the Priest Patch if it comes out before my Farm-onner gets to 50, only going on Priest to farm for money or do the Spider daily. Active on Farm-onner like the mutherfugging Fist of the North Star. These bastards use potions almost never. I actually have to try very hard to use potions. Still have my potions from Grand Flores, like those Wheat Breads and berries and wiiiiiiiine. Too easy man, and it's not as boring as people say they are, at least if you want to kill fast. She's at 25, and Heaven's Expeller was total joke. The regular monsters were actually harder, because I like to make all the statues wake up so I can run around like a little girl, making moar spirits come out from the AIR.


Original General Dungeon Fighter Thread - Spaz - 2010-03-14

So I tried solo'ing King's Relic...yeah...not doing that again. Frozen by Ice Knight = death. Anyone mind telling what the other knights do so I'm prepared when I do it with a party?


Original General Dungeon Fighter Thread - Dual - 2010-03-14

[COLOR="Green"]Man, PvPing all day and I only managed to reach Glad 1 70% before getting owned back down to 40%

My god I just want this quest done so I can get back to getting my ass handed to me by Scoria and Rocket Man.[/COLOR]


Original General Dungeon Fighter Thread - Holypie - 2010-03-14

Spaz Wrote:So I tried solo'ing King's Relic...yeah...not doing that again. Frozen by Ice Knight = death. Anyone mind telling what the other knights do so I'm prepared when I do it with a party?

First Knight: Maelstrom. Turns invisible and goes super fast when near death.
Second Knight: Aegis. Has two auras, red and blue. Red means it's immune to physical damage and will reflect damage and heal, blue is the same with magic. Attack with physical when blue and vice versa. If you get hit by his hammer, it's 100% stun.
Third Knight: Rime. Will summon an icicle that follows a target, you have to constantly run to avoid it. Soloing is not possible for this reason.
Fourth Knight: Gerald. Each attack will increase a counter over your head, if you get 5 counters you'll explode. When he turns big he also reflects damage like Aegis.
Fifth Knight: Wardello. Summons minions that are basically exact copies. When they wake up, occasionally the screen will flash white. If you are facing ANY Wardello, you will get 100% stunned and a lightning bolt will fall on you. The hardest enemy in the dungeon.
Final Knight: Borodin. Summons lots of Tin Bladers (the guys from Floating Castle). If you get hit by his hammer, it's 100% stun. Sometimes he will charge up his hammer smashes and yell "Kneel!" and he'll smash giving the entire map an earthquake (a la Mushmom) followed by a pause and 2 more smashes. Dodge by jumping and if you get hit by the first one, Quick Rebound the second one and jump the third one. Happy hunting!


Yeah, I tried soloing Vilmark on normal, NEVER DOING THAT AGAIN.


Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

Sometimes he does three hammer swings that don't rock the ground. You can tell that he's gonna do an earthquake smash if you see him charging up the hammer and he says "Kneel" and on the next one goes "before" and the last one "me".

In other words, don't Quick Rebound, 'cuz then your'e kneeling before him! DDD: Just kidding. Though seriously, if you get hit a few times in a row by that, you're screwed horribly.


Original General Dungeon Fighter Thread - Kevin - 2010-03-14

Blah. Just found out that for Albert's quest you need glad 2 AND 500 VP. And I thought I was all set with VP farming.

Borodin sounds hard. Suppose I'll find out soon.


Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

Kevin Wrote:Blah. Just found out that for Albert's quest you need glad 2 AND 500 VP. And I thought I was all set with VP farming.

Borodin sounds hard. Suppose I'll find out soon.

Are you free to do trade-wins later today? I still need to get some on my Ranger. I've got a mule I have other people farm since I don't want to derank once I'm a Gladiator, to make Glad 2. And the mule's a mage too, so squishy.


Original General Dungeon Fighter Thread - Kevin - 2010-03-14

mrcowcow Wrote:Are you free to do trade-wins later today? I still need to get some on my Ranger. I've got a mule I have other people farm since I don't want to derank once I'm a Gladiator, to make Glad 2. And the mule's a mage too, so squishy.
I can do my part myself, since I got 2 computers. I can let you kill my mule though, but it's only vag 3 so you'll need to glitch into basic. You also only get 613 exp for killing it when you're glad 1. Which makes it a drag. ~58 matches to get through glad 1. Whisp me on Kevii if you wanna try it out.


Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

Kevin Wrote:I can do my part myself, since I got 2 computers. I can let you kill my mule though, but it's only vag 3 so you'll need to glitch into basic. You also only get 613 exp for killing it when you're glad 1. Which makes it a drag. ~58 matches to get through glad 1. Whisp me on Kevii if you wanna try it out.

Oh well, if you have two computers, that's fine. My little brother's coming back Monday and I don't have access to his computer so I'll just farm him when he comes back.


Original General Dungeon Fighter Thread - Kevin - 2010-03-14

mrcowcow Wrote:Oh well, if you have two computers, that's fine. My little brother's coming back Monday and I don't have access to his computer so I'll just farm him when he comes back.
K. If for some reason that doesn't work just let me know lol. Don't think I'll do my part today though, went from 400 to 1100 then back down to 600. According to Felix I don't need the 700 until after Relic, so I'll wait.


Original General Dungeon Fighter Thread - Spaz - 2010-03-14

Holypie Wrote:First Knight: Maelstrom. Turns invisible and goes super fast when near death.
Second Knight: Aegis. Has two auras, red and blue. Red means it's immune to physical damage and will reflect damage and heal, blue is the same with magic. Attack with physical when blue and vice versa. If you get hit by his hammer, it's 100% stun.
Third Knight: Rime. Will summon an icicle that follows a target, you have to constantly run to avoid it. Soloing is not possible for this reason.
Fourth Knight: Gerald. Each attack will increase a counter over your head, if you get 5 counters you'll explode. When he turns big he also reflects damage like Aegis.
Fifth Knight: Wardello. Summons minions that are basically exact copies. When they wake up, occasionally the screen will flash white. If you are facing ANY Wardello, you will get 100% stunned and a lightning bolt will fall on you. The hardest enemy in the dungeon.
Final Knight: Borodin. Summons lots of Tin Bladers (the guys from Floating Castle). If you get hit by his hammer, it's 100% stun. Sometimes he will charge up his hammer smashes and yell "Kneel!" and he'll smash giving the entire map an earthquake (a la Mushmom) followed by a pause and 2 more smashes. Dodge by jumping and if you get hit by the first one, Quick Rebound the second one and jump the third one. Happy hunting!


Yeah, I tried soloing Vilmark on normal, NEVER DOING THAT AGAIN.
For Gerald, is that each attack by him or each attack by you? Attacks that hit or any attack?


Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

Attacks by you that hit him. So spamming your default combo and hitting him would seriously be bad. Gerald is all about hard-hitting him with separate strong attacks.


Original General Dungeon Fighter Thread - FelixTM - 2010-03-14

Summons own him. You don't get any counters for their attacks, and you can stay safely away from him. So no worries there.


Original General Dungeon Fighter Thread - Dual - 2010-03-14

Will there be any efficient way for me to get Teranite for my awakening quest? Because according to the lists, I need to get them BEFORE I go to the dungeon, which pretty much sucks huge donkey balls.


Original General Dungeon Fighter Thread - Kevin - 2010-03-14

Finished all my Borodin runs just in time as my fatigue ran out. Was rather lucky to get a pretty good party. I'm up to Vilmark runs. How easy/hard is it to get Terranite?

Aegis: if you have at least two summoners in the party just let the summons maul on him, he'll die eventually.
Gerald: NEVER use mark the target on him, each tick counts as a hit and you will explode really fast. I killed myself on two runs wondering why the hell I was taking 1.8k explosions one after another.

So basically in the summoner awakening quest
 Spoiler



Original General Dungeon Fighter Thread - mrcowcow - 2010-03-14

Most efficient way? As far as I remember, the only way to get Terranite is through Vilmark-Area 50.

Are Slain Blades worth anything? Found one after I solo'ed Catacombs Normal (Now my new love after having run through Catacombs with Felix, Holypie, and someone else). It's a bit of a challenge for me solo as well. So are they worth anything? They look pretty... sucky. It's a Soul Bender katana, but it does shadow damage at level 40, which is pretty bad since those are the Aphelia Post levels.


Original General Dungeon Fighter Thread - Dual - 2010-03-15

I wanna level up more so I can hang out with you guys more often. Frown I keep having to play with randoms.


Original General Dungeon Fighter Thread - Holypie - 2010-03-15

FelixTM Wrote:Summons own him. You don't get any counters for their attacks, and you can stay safely away from him. So no worries there.

Except when they start to burn and kill you.