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4th job Single Target DPS - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: 4th job Single Target DPS (/showthread.php?tid=6564) |
4th job Single Target DPS - Russt - 2009-08-22 ¥-Striker-¥ Wrote:So in order for Brandish to reach its FULL Potential, it must hit 3 mobs?Well, yeah. Why hit 1 mob when you can hit 3 at a time for the same damage? That's why I'm saying that looking at its full damage doesn't indicate much by itself. However, the 12xx% (that MasPan mentioned) per target already makes it strong enough that it doesn't need Rush to still be really effective. 4th job Single Target DPS - finalbragade - 2009-08-22 Sorry to ask (considering i tried and failed to "correct" you), but could you provide the damage for buccs with Energy Charge(not on the chart just asking as a personal favor)... i know it won't make that big of a difference especially considering it doesn't stack with Onyx Apples but but when it comes to things like calculating DPM for clean or SE damage; an extra 20 attack for a span of 50 seconds would be somewhat relevent.. or you could just show the formula for how you got the damage for Demo and Brrage/DS and I can do it myself if you like.... 4th job Single Target DPS - Dusk - 2009-08-22 finalbragade Wrote:Sorry to ask (considering i tried and failed to "correct" you), but could you provide the damage for buccs with Energy Charge(not on the chart just asking as a personal favor)... i know it won't make that big of a difference especially considering it doesn't stack with Onyx Apples but but when it comes to things like calculating DPM for clean or SE damage; an extra 20 attack for a span of 50 seconds would be somewhat relevent.. or you could just show the formula for how you got the damage for Demo and Brrage/DS and I can do it myself if you like.... There's a checkbox that says "Energy Charge." Check it. Demo and Barrage/DS are calculated just like every other number on this chart. Base damage * % damage of attack * 1000/casting time of attack in milliseconds. For attack combos you just add the %s and the times. I don't know why people keep making this distinction between DPS and DPM. For DPM you would just change 1000 to 60000. What's the difference? 4th job Single Target DPS - modular - 2009-08-22 people without strong math backgrounds dont realize that the meaning of the number doesnt change when you use a different coordinate system 4th job Single Target DPS - finalbragade - 2009-08-22 Dusk Wrote:There's a checkbox that says "Energy Charge." Check it. AH HA I KNEW IT.. some dude kept telling me the numbers in that chart was the total attack damage from that combo and i knew he was wrong muhahaha sweet sweet petty victory oh and thanks for that tip I didn't see it there for a second 4th job Single Target DPS - ¥-Striker-¥ - 2009-08-23 Does SM's DPM beat Striker's DPM since Barrage has a facking huge cast and delay time? 4th job Single Target DPS - Russt - 2009-08-23 ... Look at the stylesheet. That's what it's for. 4th job Single Target DPS - ¥-Striker-¥ - 2009-08-23 Sm/dw ftw!!! 4th job Single Target DPS - ¥-Striker-¥ - 2009-08-23 Any 120 DW/SM can answer my question? Do you see a difference of damage at Newts and Skeles? 25% more damage?? 4th job Single Target DPS - TFindlay - 2009-08-23 Yes, 25% more damage. 4th job Single Target DPS - USMC - 2009-09-13 Um why does a bucc has less total atk than a corsair, am I missing something?
4th job Single Target DPS - BoxTag - 2009-09-13 USMC Wrote:Um why does a bucc has less total atk than a corsair, am I missing something? Bullets 4th job Single Target DPS - USMC - 2009-09-13 Ohhhh! Damn how can I forget bullets.. ![]() Thanks
4th job Single Target DPS - ¥-Striker-¥ - 2009-09-14 Dusk Wrote:My bad, I meant 1.5*(3 hits). I tot is 150% x 3 hits x 150% (Shadow Partner) = 675% How do we calculate criticals (w/o SE) in? 4th job Single Target DPS - KaidaTan - 2009-09-14 ¥-Striker-¥ Wrote:I tot is 150% x 3 hits x 150% (Shadow Partner) = 675%Your chance to critical is 50% and your critical damage added is +100%. So on average, you will get 50% more per star. Since you're throwing 4.5 stars, just tack on another 225% to that. 4th job Single Target DPS - ¥-Striker-¥ - 2009-09-21 What's the damage multiplier of a Hero with Level 30 with 10 Orbs? 4th job Single Target DPS - Suslik - 2009-12-03 ¥-Striker-¥ Wrote:What's the damage multiplier of a Hero with Level 30 with 10 Orbs? Max advanced combo should be 190% damage increase. Hi. I was wondering how defense could affect the DPM for each class. I did some calculations myself with different hero swords. I got the result that different attack speed result in DPM that decreases with different speeds as defense increases. In other words a katana (2 speed with booster) for example could be better at 0 defense when comparing with a claymore (4 speed with booster). With the same stats, skills (max brandish and AC) a claymore could eventually, as the defense gets higher, become better in terms of DPM. Katana range with apple 5681-10296. Claymore range with an apple 6568-12009. Im really interested seeing the actual DPM plots with varying monster weapon defense to prove/disprove this... I understand that this actually does not reflect reality. 4th job Single Target DPS - Takebacker - 2009-12-22 So with the skill rebalances underway, this thread obviously needs updating. That's not what i'm posting for, though. As of right now, BoT is 250% damage to 6 mobs. SB is a little bit more than this, but also slightly slower. Question is, with the new B-step delay, would BoT -> B-step -> BoT out damage SB -> B-step -> SB? 4th job Single Target DPS - JoeTang - 2009-12-22 Takebacker Wrote:So with the skill rebalances underway, this thread obviously needs updating. You say this as if we know what the new Boomerang Step delay is. For all we know, spamming Boomerang Step could be the new hip thing. 4th job Single Target DPS - Takebacker - 2009-12-22 JoeTang Wrote:You say this as if we know what the new Boomerang Step delay is. For all we know, spamming Boomerang Step could be the new hip thing. I say this knowing full well it won't be spammable. Apparently at the moment when you do BoT -> B-step -> BoT it doesn't work flawlessly, you have to wait a split second after using BoT to use B-step. The reduction will likely make the string flow smoothly. Thus, i ask if it would out damage the SB/B-step string. |