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Original Dragon Nest Thread - Printable Version

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Original Dragon Nest Thread - DrRusty - 2012-01-05

You don't have force mirror? That's not good lol. That's a huge defensive skill as well as a damage increase (+20% damage at lvl 1)


Original Dragon Nest Thread - Flonne - 2012-01-05

DrRusty Wrote:You don't have force mirror? That's not good lol. That's a huge defensive skill as well as a damage increase (+20% damage at lvl 1)
So, that's a no? I do pretty well with iframes on blink.


Original Dragon Nest Thread - DrRusty - 2012-01-05

I'm no expert on mystics, but I would think a 20% damage buff to the party would be pretty friggin required.


Original Dragon Nest Thread - Flonne - 2012-01-05

DrRusty Wrote:I'm no expert on mystics, but I would think a 20% damage buff to the party would be pretty friggin required.
http://dnarmory.com/skill-calc?i=3-18-40#f.V_WeA6l.536ceytV
Think this would work? I have to sacrifice my blink passive attacks and some levels in time skills, but if it's really that important I'll get it.


Original Dragon Nest Thread - EarthAdept2 - 2012-01-05

Mirror is always good.

Why do you have level 5 comet? You don't need to level up triple orbs this early on. Same with Gravity Blast. You have one extra point in Mental Fortitude where you don't need it. Same with Attuned Mind. Spectrum Ray is a really good skill, should get it. Gravity Spark is worth it. Void Blast (Blink) is optional; it's more for PvP but it's up to you if you want it or not.

To me, it seems like you want to maximize damage at the expense of flexibility. Since Mystics aren't exactly the top DPS kind of job anyway, I'd opt for a more flexible build and more skills for mob control than full DPS with Triple Orbs or something.


Original Dragon Nest Thread - Flonne - 2012-01-05

EarthAdept2 Wrote:Mirror is always good.

Why do you have level 5 comet? You don't need to level up triple orbs this early on. Same with Gravity Blast. You have one extra point in Mental Fortitude where you don't need it. Same with Attuned Mind. Spectrum Ray is a really good skill, should get it. Gravity Spark is worth it. Void Blast (Blink) is optional; it's more for PvP but it's up to you if you want it or not.

To me, it seems like you want to maximize damage at the expense of flexibility. Since Mystics aren't exactly the top DPS kind of job anyway, I'd opt for a more flexible build and more skills for mob control than full DPS with Triple Orbs or something.
I just added those points into Attuned Mind and Fortitude because I have literally nothing else to put into. And I've been using spark/blast since adv and I actually like blast more, I only use spark when skills are all on CD. Blast gets things off of me quick. Comet is 5 because the range over doubles and it has incredibly good guard break.

My goal is to solo stuff almost all the time, so maximizing damage seems more worthwhile. I would like to put a point into Mana Surge, since I run out of MP very quickly, so that's the first thing I would be adding to if I had the extra points...I haven't tried Spectrum Ray, I should youtube it to see how it looks :x. edit: I don't like how it works; it's a short range aoe, which I DO need, but it's really slow, which makes it worthless to my playstyle.


Original Dragon Nest Thread - EarthAdept2 - 2012-01-05

Maximizing damage isn't the way to go for "solo" builds lol. Maximizing damage is for partying when you have other jobs to cover for your weaknesses. It's like if for my Ele to go full Fire elemental and ditch all ice skills for DPS. What ends up happening is that I lose a ton of mob control and debuffs in exchange for more damage in my fire skills.

Solo builds always go for the flexibility. Damage is for partying. This isn't like MS where having one level extra makes a huge difference in whether you can consistently 3 hit or 2 hit or something.

Glacial Spike is also a worthwhile skill to get. Freeze is a really good debuff (1.5x damage). I don't see the need for a larger comet since it's already slow. SA damage should be roughly the same if it's lower level anyway. Unless I'm mistaken.

This is something I would probably follow:
http://dnarmory.com/skill-calc?i=3-18-40#hQGDjW7uob4lleKt2V

It's really up to you for glacial though. I really like it as an Ele but I dunno about Mystics.

EDIT: Lol you don't know about spectrum ray. It's so good for mob clearing. You also can't say it's that slow when over half of the skills that sorcs have are slow casting anyway. Plus the fact that slow skills aren't that bad unless you PvP.


Original Dragon Nest Thread - Flonne - 2012-01-05

Glacial Spike is decent, I'll probably keep it actually. I still don't know about Spectrum Ray, though...I'll have to think about it more.


Original Dragon Nest Thread - EarthAdept2 - 2012-01-05

Every Mystic has it lol.

Ask Pie about how good it is (if he ever still browses this thread)


Original Dragon Nest Thread - Flonne - 2012-01-05

My biggest question is, what is the modifier gained from the second number on attack skills? Not the %, that much is obvious, the +xxxx after that. It's a static amount so it's not useful once you have godly gear and the % amount dwarfs it, I guess? Oh, and I also hear from forum posts and stuff that Glacial Spike lvl13 is best to get, so if I'm getting that I may as well use it to its full extent.


Original Dragon Nest Thread - EarthAdept2 - 2012-01-05

Spike increases the chance to freeze per level. So 13 is where the freeze chance is maxed (18% per hit). I already maxed spike on my Ele. It's probably less useful for Mystics though.


Original Dragon Nest Thread - Kaasoljoyyx - 2012-01-05

At level 40 you'll be kind of tight on mystic skills but at 50 it'll be fine. Lower grav blast + triple orbs if you want more variety of skills. I'd follow EarthAdept2's build, it works. Only things you can be flexible for 40 cap are

- Raise black hole + comet higher so you get the range increase
- Get the other blink passive
- Glacial spike is complete preference. It's a small CD skill, but grav blast is too. Only real advantage it has is it can freeze so you do more damage, but other than that it's not that good for mystic. Even for ice ele, it's complete preference. I barely use it on mine, but i also barely use twin shot on my acro.
- I don't think you need mana surge unless you plan to solo big nests. You could remedy your lack of mp via skill crests and better gear. If you do want it, get it at 50 cap.


Original Dragon Nest Thread - DrRusty - 2012-01-06

WOWWW lucky as hell today. A guy is selling me a +12 gauntlet with fking phys/str/crit hiddens for 5k. I sold my +11 gauntlet with only phys/str hiddens for 4.4k like last week.

600g for that upgrade? YES PLEASE


Original Dragon Nest Thread - Flonne - 2012-01-06

Well, I just hit 40, now I need to figure out what to do about this SP reset...
http://dnarmory.com/skill-calc?i=3-18-40#glNkcLmgDWiM_7eAHF
think that would work? Only considering that because grav orb isn't super good DPS until next job.


Original Dragon Nest Thread - Kaasoljoyyx - 2012-01-06

Flonne Wrote:Well, I just hit 40, now I need to figure out what to do about this SP reset...
http://dnarmory.com/skill-calc?i=3-18-40#glNkcLmgDWiM_7eAHF
think that would work? Only considering that because grav orb isn't super good DPS until next job.

It's fine, the only thing you need to watch out for is if you can get gravity blast to level 11 by the time your mystic is level 45. Keep in mind how much SP/level you get + how much SP you can put into 2nd job in the next 5 levels. I have a feeling you're going to need to drop triple orbs down a little.

If i'm not mistaken, at 45 we'll get another sp reset quest. At least that's what I keep hearing but no one's ever proved it.


Original Dragon Nest Thread - DrRusty - 2012-01-06

grats on 40 flonne!!


Original Dragon Nest Thread - TheTempest - 2012-01-06

Flonne Wrote:Well, I just hit 40.

Now it's my turn to hit 40, currently at lvl27 56%.


Original Dragon Nest Thread - Tikey - 2012-01-06

Here's my PvE laser build. I'd say it's pretty standard. Any suggestions?

http://dnarmory.com/skill-calc?i=3-18-40#mGYOfVI-NMsWFfKyN.


Original Dragon Nest Thread - Flonne - 2012-01-06

Now my biggest problem is not enough skill slots. I can put Meteor Storm on 2nd row, but everything else I need on my first row aside from Linear Ray I guess. I have 13 skills to fit in 10 slots, what do? edit: leveling Time Dodge barely gives any -CD, seems like a bit of a waste there. Also, depending on whether or not we get an SP reset at 45, you can put your spare into glacial, it really is nice.


Original Dragon Nest Thread - Alilatias - 2012-01-06

I'm starting to level my Mystic/Majesty again too, and I'm having even more issues with skill slots on her than on my Priest. >_>

I guess eventually I'll just get rid of Glacial Spike and Void Blast on the skill slots. I find myself hardly using these skills anymore.