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[Module] The Restructuring | Aran/Evan skills - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +---- Forum: Modules (https://www.southperry.net/forumdisplay.php?fid=50) +---- Thread: [Module] The Restructuring | Aran/Evan skills (/showthread.php?tid=32869) |
[Module] The Restructuring | Aran/Evan skills - Cancambo - 2010-11-21 Sarah Wrote:Unless they've made it easier to trigger then it's still worthless. I've tried using it hundreds of times and only a few ever actually work. It is still up, up attack to activate. I never really had trouble activating it when I wanted to play with it for fun, and the people in the videos seem to use it just fine. [Module] The Restructuring | Aran/Evan skills - Hanabira.Kage - 2010-11-21 Sarah Wrote:Which one is rolling spin again? If it's the rush skill then it's more important. If it's that garbage attack that just creates a small tornado around you then it's completely worthless. Final Toss is important because enemies can't attack while they're being launched. It's the garbage.
It stuns instead of KBs now though. [Module] The Restructuring | Aran/Evan skills - -Ghost- - 2010-11-21 Cancambo Wrote:It is still up, up attack to activate. I never really had trouble activating it when I wanted to play with it for fun, and the people in the videos seem to use it just fine. That's because Rolling Spin is incredibly easy to activate, Sarah has probably been entering the wrong keys because there's no way anyone could possibly have problems activating it otherwise. [Module] The Restructuring | Aran/Evan skills - Sarah - 2010-11-21 Cancambo Wrote:It is still up, up attack to activate. I never really had trouble activating it when I wanted to play with it for fun, and the people in the videos seem to use it just fine. Since this discussion is clearly entirely subjective to playstyle let me add one thing that makes Toss better... The ability to kill idlers! Nothing is more fun than tossing skeles up at people who think they're safe. And MapleStory is already lacking in fun. I guess I really value those invincibility frames more than successive damage. I'm okay with taking a few extra hits to kill something if it's not hitting me. Especially given Aran's shitty HP. [Module] The Restructuring | Aran/Evan skills - Liteness - 2010-11-21 well....when you're TOO STRONG toss= useless, too bad it doesnt work on mobile bosses haha [Module] The Restructuring | Aran/Evan skills - 66alex66 - 2010-11-22 you could just combo toss into a rush to kill an idler, it launches it vertically with the same distance it would launch it horizontally [Module] The Restructuring | Aran/Evan skills - Satellite - 2010-11-22 New Build: 1st: 20 Double Swing 10 Combo Ability 5 Combat Step 6 Combo Smash 20 Polearm Booster 2nd: 20 Triple Swing 20 Polearm Mastery 20 Combo Drain 16 Combo Fenrir 10 Body Pressure 17 Final Charge 18 Snow Charge 3rd: 20 Full Swing 20 Combo Critical 20 Cleaving Attack 16 Final Toss 20 Combo Judgement 20 Smart Knock-back 20 Combo Recharge 15 Whirlwind/Rolling Spin 4th: 1st job: Meh... Combo smash, I prefer longer booster. Idk if smash would be more important for people who make Aran AFTER the revamp update, but since I will get Combo Fenrir right away, it completely replaces skill like smash in terms of dealing damage. 2nd job: Same as in the old build, but there was 1 SP too much so took that away from Final Charge 3rd job: Forgot 4th job skills in my last build, those made it obvious choice to max recharge. After a while of thinking, I agreed that rolling spin doesn't need to be maxed. There was discussion on which is more useful, Toss or Rolling Spin, so I just shared the SP for both. [Module] The Restructuring | Aran/Evan skills - Liteness - 2010-11-22 im already 174 so i could place SP almost anywhere i want, heres mine: 1st: 10 Combo Ability 20 Double Swing 10 Combo Smash 5 Combat Step 20 Booster 2nd: 20 Polearm Mastery 20 Triple Swing 20 Final Charge 20 Combo Drain 20 Fenrir 20 Body Presure 20 Snow Charge 3rd: 20 Combo Critical 20 Full Swing 1 Toss 17 Whirlwind 20 Cleaving Attack 10 Combo Judgement 20 Smart Knockback 20 Combo Recharge 4th: 30 High Mastery 30 Over Swing 30 High Defense 30 Final Blow 29 Tempest 30 Barrier 1 Swift Move 30 Maple Warrior 30 Freeze Standing 3 Hero's Will [Module] The Restructuring | Aran/Evan skills - Satellite - 2010-11-22 ^Pretty sure you would want to use all 3rd job SP you get. You can max judgement aswell as either Whirlwind or Toss. Why not max combo judgement anyways?
[Module] The Restructuring | Aran/Evan skills - Liteness - 2010-11-22 Satellite Wrote:^Pretty sure you would want to use all 3rd job SP i rather spam overswing than spending 80 combos for a piece of crap skill, even casting drain is more worthy, i dont use toss when i can spam overswing it doesnt even work on bosses, fenrir,body pressure,snow charge,booster are worth the SP f3 like i said im lvl 174, im not gonna use toss and judgement, whilrwind yea cuz its good for gaining combos at bosses(like zak arms) [Module] The Restructuring | Aran/Evan skills - Satellite - 2010-11-22 Liteness Wrote:i rather spam overswing than spending 80 combos for a piece of crap skill, even casting drain is more worthy, i dont use toss when i can spam overswing it doesnt even work on bosses, fenrir,body pressure,snow charge,booster are worth the SP f3 like i said im lvl 174, im not gonna use toss and judgement, whilrwind yea cuz its good for gaining combos at bosses(like zak arms)But the skill freezes and it's way more usefull than whirlwind or toss [Module] The Restructuring | Aran/Evan skills - Liteness - 2010-11-22 Satellite Wrote:But the skill freezes and it's way more usefull than whirlwind or toss i dont think it freezes bosses, and i dont need to freeze mobs when i can kb them think long term here, at oblivions i can 1-2hit ko with overswing, am i going to use jugdement there? nope, the DoT isnt that great unless you have a high atk range [Module] The Restructuring | Aran/Evan skills - Locked - 2010-11-22 1st Job: 61 SP 10 Combo Ability 20 Double Swing 10 Combo Smash 5 Combat Step 16 Polearm Booster 2nd Job: 121 SP 20 Polearm Mastery 20 Triple Swing 20 Combo Drain 17 Combo Fenrir 10 Body Pressure 18 Snow Charge 16 Final Charge 3rd Job: 151 SP 20 Full Swing 20 Combo Crit 20 Cleaving Attack 20 Combo Judgement 20 Smart Knockback 20 Combo Recharge 11 Rolling Spin 11 Final Toss 2 Snow Charge (max) 4 Final Charge (max) 3 Combo Fenrir (max) 4th Job: 243 SP 29 Mastery 30 Overswing 30 High Defense 1 Final Blow 1 Tempest 30 Combo barrier 1 Swift Move 29 Maple Warrior 30 Freeze Standing 1 Hero's Will 61 Leftover SP for whatever the hell you want. My idea for a build. [Module] The Restructuring | Aran/Evan skills - rattown - 2010-11-22 Locked Wrote: mmmm... looks about right. Definately what I'll be going with. Hopefully they end up providing more of those sp reset alls they gave during the big bang ... [Module] The Restructuring | Aran/Evan skills - Satellite - 2010-11-22 Locked Wrote:1st Job: 61 SP Max Fenrir is pretty much as useless as max toss or whirlwind. IMO [Module] The Restructuring | Aran/Evan skills - Dusk - 2010-11-22 Liteness Wrote:i dont think it freezes bosses, and i dont need to freeze mobs when i can kb them think long term here, at oblivions i can 1-2hit ko with overswing, am i going to use jugdement there? nope, the DoT isnt that great unless you have a high atk range The DoT affects bosses. 2000% damage isn't too shabby. [Module] The Restructuring | Aran/Evan skills - Locked - 2010-11-22 Satellite Wrote:Max Fenrir is pretty much as useless as max toss or whirlwind. IMO Fenrir: 536 x 2 to 9 enemies (17) 560 x 2 to 10 enemies. (20) Toss: 255% damage +73% air damage (11) 270% damage +82% air damage (14) Whirlwind: 77% x 5 to 5 enemies 68% stun (11) 83% x 5 to 5 enemies 73% stun (14) [Module] The Restructuring | Aran/Evan skills - JoeTang - 2010-11-22 Fenrir does 896% per hit with maxed Overswing. Judgement is the superior bossing skill of any combo finisher. Tempest takes too long to charge up, and does 2880%. Combo Judgement does 3200% damage, takes less time to reach, and is faster. Liteness Wrote:i dont think it freezes bosses, and i dont need to freeze mobs when i can kb them think long term here, at oblivions i can 1-2hit ko with overswing, am i going to use jugdement there? nope, the DoT isnt that great unless you have a high atk rangeEvery skill isn't great unless you have a high attack range. [Module] The Restructuring | Aran/Evan skills - Hanabira.Kage - 2010-11-22 JoeTang Wrote:Fenrir does 896% per hit with maxed Overswing. Judgement is the superior bossing skill of any combo finisher. Tempest takes too long to charge up, and does 2880%. Combo Judgement does 3200% damage, takes less time to reach, and is faster. That's all Judgement is good for, really. Everything other than bosses die too quickly. :/
[Module] The Restructuring | Aran/Evan skills - Liteness - 2010-11-22 combo tempest nets you more combos than combo judgement and seems like a waste of combos to me, 3 overswing on 80 combos would be better than spending it on judgement f3 and its not really great for training like fenrir is with the range, ill go with my build you go with yours then Satellite Wrote:Max Fenrir is pretty much as useless as max toss or whirlwind. IMOguess you dont have maxed fenrir? o.o i use it to 1 hit ko mobs thats too far away and when im too lazy to get close to them |