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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Printable Version

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[KMS]Inkwell Diary # 72 - Night Walker skill preview - DeanNim - 2012-07-21

evan anime yes pls.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Abrasive - 2012-07-21

Nexon stop making me regret selling my %Str gear right now Frown


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Chameleonic - 2012-07-21

donovan Wrote:Except it's not look up the definition. Have you seen Magic Guard it's literally a crappy fairy sprinkling dust, while every single one of DS's buff is elaborate and well animated.

Or Paladin's blast, an ice flint stabbing at the enemy hardly comes off as strong, Charge Blow looks better and it's a 3rd job skill.

I know people want the game to stay more like what it was, but it wasn't that great back then, and things change.

I dont see anything really lacking in them.

I am talking about the animations that completely obscure your character, completely obscure monsters or obscure the whole map. Most of the new classes/skills have animations that do that and to me it drastically detracts from the game.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Link - 2012-07-21

Chameleonic Wrote:I am talking about the animations that completely obscure your character, completely obscure monsters or obscure the whole map. Most of the new classes/skills have animations that do that and to me it drastically detracts from the game.

And then there's GMS Shadower Smokescreen...


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Baklava - 2012-07-21

Eliseo Wrote:What about Mikhail? And most likely the other upcoming Cygnus? If it's like Mikhail, they will be gender locked.

Funny that now they release a pirate class. Looking to see the new weapon and for them to make corsairs bullets equippable...

They probably gender locked Mikhail because he's an existing character, and was a dumb idea to begin with.
Please don't ever mention the idea that they'll create more cygnus instructor characters. There's already one and that's one too many.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - SaptaZapta - 2012-07-21

Chameleonic Wrote:I am talking about the animations that completely obscure your character, completely obscure monsters or obscure the whole map. Most of the new classes/skills have animations that do that and to me it drastically detracts from the game.

Same. I really dislike them. I wish the game had a "simplified graphics" mode. Not the "low res" that they offer now, which just smears these obscuring animations, doing nothing for the visual clutter, and making it hard to see what buffs and debuffs monsters have active.
I mean something like the simplified mini-map, that is still sharp and clear and makes it easy to tell what's going on, without excess bells, whistles, and fireworks.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Baklava - 2012-07-23

Revealing the new girl!

[Image: 500rF.jpg]
Enthusiasm in the maple world, the arrival of the battlefield idol!



so the weapon looks like a literal claw.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - JoeTang - 2012-07-23

Baklava Wrote:Revealing the new girl!

Enthusiasm in the maple world, the arrival of the battlefield idol!



so the weapon looks like a literal claw.
SUGOI KAWAII DESU~~~~~~!


[KMS]Inkwell Diary # 72 - Night Walker skill preview - ShinkuDragon - 2012-07-23

inb4 it shoots stars. extra inb4 points if it's in a hurricane-like fashion


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Satellite - 2012-07-23

Can't we stop with these new classes already. Luminous, Kaiser, now some pirate job... These ideas are getting poorer and poorer. Pirate using bare fists would be more unique. Not new weapon-type that looks and probably works exactly like knucklers, but in shape of a dragon head.

Oh why Nexon... why won't you use the time spent on these new jobs on making 5th job and high level areas!?!?!


[KMS]Inkwell Diary # 72 - Night Walker skill preview - SaptaZapta - 2012-07-23

Actually would be interesting if the new weapon also functioned like a crab's claw, i.e. for grabbing onto an enemy.
So far we have ranged classes that throw some kind of missile (or energy bolt, w/e), and we have melee classes that slash or punch.
What if we have super-melee, that grab onto mobs and shake them or whirl them to hit the surrounding mobs? DoT to the mob being held. Chokehold on Empress' lovely neck?

Unfortunately, it's way more likely to just shoot lazers.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Mazz - 2012-07-23

SaptaZapta Wrote:Actually would be interesting if the new weapon also functioned like a crab's claw, i.e. for grabbing onto an enemy.
So far we have ranged classes that throw some kind of missile (or energy bolt, w/e), and we have melee classes that slash or punch.
What if we have super-melee, that grab onto mobs and shake them or whirl them to hit the surrounding mobs? DoT to the mob being held. Chokehold on Empress' lovely neck?

Unfortunately, it's way more likely to just shoot lazers.

After turning me into a pig so many times I'd love to strangle that peach.

Really excited to see how this class turns out though, the weapon concept looks really cool =o


[KMS]Inkwell Diary # 72 - Night Walker skill preview - SGJin - 2012-07-23

A class that relies on melee / grab moves would be pretty neat.

 Spoiler



[KMS]Inkwell Diary # 72 - Night Walker skill preview - Kirov - 2012-07-23

SaptaZapta Wrote:Unfortunately, it's way more likely to just shoot lazers.

If it was a Megaman style charged shot that worked like Pierce I could live with that.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Question - 2012-07-23

I think i know her 2nd weapon .....

The first weapon she use is the dragon hand gloves cannon
the 2nd weapon she use is a bracelet o.0 which is so weird....


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Solarboy - 2012-07-23

You guys do know she uses guns and not knuckles or a new weapon, right?

So much for this patch being bigger than BigBang.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Celan - 2012-07-23

Solarboy Wrote:You guys do know she uses guns and not knuckles or a new weapon, right?

So much for this patch being bigger than BigBang.

I know. How can that buster be not useable as a knuckle?
Just look at Megaman Starforce!
Urgh, just for more close-combat ideas:
Jumping ontop of the enemy and ATTACK untill it shakes off, jump over enemy with headslash, herpaderp.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Solarboy - 2012-07-23

Celan Wrote:I know. How can that buster be not useable as a knuckle?
Just look at Megaman Starforce!
Urgh, just for more close-combat ideas:
Jumping ontop of the enemy and ATTACK untill it shakes off, jump over enemy with headslash, herpaderp.

You don't get to use the dargon buster all the way to 200. The buster is simply her starting weapon. What I'm trying to say is that we should be prepared for a really Lame-ass character who uses existing skills with a different animation, just like Kaiser.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Satellite - 2012-07-23

Solarboy Wrote:So much for this patch being bigger than BigBang.
Let's not give up hope for 5th job D: If they won't release it, then nothing will make me understand the decision of dropping the req lvl's of advancements. Nothing.

[Image: 29f2qe0_th.gif]


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Question - 2012-07-23

Satellite Wrote:Let's not give up hope for 5th job D: If they won't release it, then nothing will make me understand the decision of dropping the req lvl's of advancements. Nothing.

[Image: 29f2qe0_th.gif]

idk man im starting to think there wont be a 5th job.... cuz if they did had 5th job all these new hero would have 5th job skill and 5th job advancement...

not only that how does evan work in 5th job? he has no way to put in 5th job....
not only that evan didnt gain any extra sp while all the other classes gain a total of 60 sp....

and Evan gain 0 sp that mean there is no such thing is 5th job....