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[RED] Archer Skill Builds - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Bowman (https://www.southperry.net/forumdisplay.php?fid=47) +---- Thread: [RED] Archer Skill Builds (/showthread.php?tid=28276) |
[RED] Archer Skill Builds - Takebacker - 2011-09-26 JoeTang Wrote:REALLY? HOLY pomegranate THIS IS LIKE BROKEN FOR BOWMEN AND MAGICIANS THEN SINCE THEY CAN'T DISPEL THEIR SUMMONS Can they actually not? If there's an icon chances are it'll be hidden between 30 other icons and maybe moving around. You'd have to right click it before it has a chance to attack and hit the boss and...kill you. On top of moving puppet. I don't care if you realize this and am using sarcasm to patronize me. This just isn't discussed like ever and it's kind of the worst disadvantage ever imo. [RED] Archer Skill Builds - Locked - 2011-09-26 Takebacker, I'm not sure how to break it to you but unfortunately Phoenix and EP don't trigger Damage Reflect. [RED] Archer Skill Builds - Takebacker - 2011-09-26 Oh ok great. Disregard the fact that i suck cock.
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[RED] Archer Skill Builds - Panacea - 2011-09-26 JoeTang Wrote:Your Puppet's HP goes up from 10000 to 30000, and you take 20% less damage. What's not to want? I was interpreting it wrong, then. My bad. [RED] Archer Skill Builds - JoeTang - 2011-09-26 Takebacker Wrote:Disregard the fact that i suck cock. Nah. [RED] Archer Skill Builds - Takebacker - 2011-09-26 JoeTang Wrote:Nah. Well i hope the image pleases you. [RED] Archer Skill Builds - White - 2011-09-26 Takebacker Wrote:Well i hope the image pleases you. You're good bro. Yeah, EP and (Spirit Link) Phoenix don't have buff icons. As Danny said, they also don't trigger DR. However, FA does trigger DR, which sucks. [RED] Archer Skill Builds - kyuukyuu - 2011-09-26 How does the 20% damage reduction work? It just does it no matter where it's positioned/whether the mob is hitting it, as long as it's been summoned to the field? [RED] Archer Skill Builds - MariettaRC - 2011-09-27 So, save for the bowmaster build post-Jump being added, everything else is outdated to hell, as far as I can tell. Is this going to be worked on anytime soon? [RED] Archer Skill Builds - JoeTang - 2011-09-27 kyuukyuu Wrote:How does the 20% damage reduction work? It just does it no matter where it's positioned/whether the mob is hitting it, as long as it's been summoned to the field? It's passive. MariaColette Wrote:So, save for the bowmaster build post-Jump being added, everything else is outdated to hell, as far as I can tell. Is this going to be worked on anytime soon? Sure, I'll fix it later today. [RED] Archer Skill Builds - Vek - 2011-09-28 White Wrote:Yes, it's different. However, with the benefit of 30k hp, and the ability to dodge, and some fair defense (somehow), it lasts a lot longer than you'd think. Well that sucks. So I assume the new GB strategy would be to puppet to wall, pin it to wall from snipe spot, and then re-puppet in front of you every time you need to buff or reset final attack? [RED] Archer Skill Builds - White - 2011-09-28 Vek Wrote:Well that sucks. So I assume the new GB strategy would be to puppet to wall, pin it to wall from snipe spot, and then re-puppet in front of you every time you need to buff or reset final attack? Don't need to reset FA. ^_^ That's a fairly large bump to our DPS since it's such a pain to reset it. As far as a new GB strat, the attacking EP would be a rather big hassle if you were to place it in the old spot, but then again we gotta keep phoenix out as it is to get the damage and hp buff. So, grandpa runs/solos are going to be more of a hassle, I don't have a strat, just brute force I guess. It's not like the bodyguards attacks are that strong anymore. [RED] Archer Skill Builds - Chameleonic - 2011-09-29 Ugh I prolly messed up my reset... I have 15 / 15 - Puppet 20 / 20 - Blizzard 10 / 10 - Evasion Boost 20 / 20 - Arrow Eruption 15 / 20 - Frostprey 20 / 20 - Strafe 16 / 20 - Dragon Breath 5 / 15 - Mortal Blow 0/20 concentration Got 27 left at lv 119 (30 when i get to lv 120 next level) So max Concentration, max Frostprey and put last points into Mortal Blow? I hate not having enough SP to max everything.
[RED] Archer Skill Builds - Kurtle - 2011-09-29 Chameleonic Wrote:Ugh I prolly messed up my reset... Why did you max AE... [RED] Archer Skill Builds - Chameleonic - 2011-09-29 Hits 10 monsters 3x has a huge range and is very fast...why should I not? [RED] Archer Skill Builds - Locked - 2011-09-29 Yeah don't max sh`itty Mortal Blow. [RED] Archer Skill Builds - Chameleonic - 2011-09-29 I've been a long long time fan of Mortal Blow...but if it is overshadowed by other skills I suppose I shall reluctantly put points in other more useful things. [RED] Archer Skill Builds - raizoo - 2011-09-29 Chameleonic Wrote:I've been a long long time fan of Mortal Blow...but if it is overshadowed by other skills I suppose I shall reluctantly put points in other more useful things.Exactly how I felt when I added points into Dragon Pulse instead of MB. I CAN ACTUALLY KB STUFF AT LHC NOW. ;___________________; [RED] Archer Skill Builds - JoeTang - 2011-09-29 I think for the OHKO to actually speed up training, you have to like 6HKO+ on non-bosses, and MB would bring that down to 5HKO 15% of the time. It's definitely more useful to a Bow Master where Hurricane + AFA does a lot of "hits" to kill, compared to Pierce... The healing is pretty garbage imo. [RED] Archer Skill Builds - Retalion - 2011-09-29 White Wrote:Don't need to reset FA. ^_^ That's a fairly large bump to our DPS since it's such a pain to reset it. I'm not sure what I was doing, but BGA, BGB and GB didnt attack me. At all. I'm not sure if its a glitch, if its intended, or it has something to do with me having EP and Phoenix out, but...yeah. I just did it the WH way where you slaughter everything in your way, lol. |