![]() |
|
[1.2.324] (3) Last chance! - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.324] (3) Last chance! (/showthread.php?tid=27335) |
[1.2.324] (3) Last chance! - Chameleonic - 2010-07-07 FluffyFoxxie Wrote:I think most MM (Chameleonic4 aside) are currently content with our place in pre-big bang GMS. Kincking and screaming since 4th job? You can't tell me marksmen didn't completely suck balls until some more recent skill tweaks. 15 second snipe @ 99k damage? A joke. 3 second pierce @ 850% damage? Pathetic. Being stuck with strafe without anything but lolsnipe to augment DPS? Not exactly amazing. You know I couldn't care less about all the DPS nonsense. Sure we may have appeared to have good mobbing skills, but they were/are slow and require time to set up. By the time we have a mob together and pierced it a BM/Corsair/DK/Shadower/Bish/Mage/NL/etc has already mowed it down. I have always been more concerned about how slow I leveled as a MM, and yes MM are at the lower end of SOLO training speeds, no matter what the DPS may say. I know I'm just repeating myself and no one ever listens... ![]() I loved the MM skills, which is why I played one. I play a class for the fun of using the skills, not for the DPS. [1.2.324] (3) Last chance! - Random_Overlord - 2010-07-07 Kitteh Wrote:Not liking the colors, it reminds me of orange kool-aid. :\ Mmmmmmmm Kool-aid Fury. [1.2.324] (3) Last chance! - Random_Overlord - 2010-07-07 FluffyFoxxie Wrote:I think most MM (Chameleonic4 aside) are currently content with our place in pre-big bang GMS. Kincking and screaming since 4th job? You can't tell me marksmen didn't completely suck balls until some more recent skill tweaks. 15 second snipe @ 99k damage? A joke. 3 second pierce @ 850% damage? Pathetic. Being stuck with strafe without anything but lolsnipe to augment DPS? Not exactly amazing. Just to reassure your last sentance there, it's still unconfirmed yet, but the delay for Hurricane might just be twice the shooting speed as before. It could mean hurricane could possiably shoot 16.6~ arrows per second, it might not. Maybe within the next week they might even fix it up a bit, since no ones tested or anything, maybe some GM's will do a private run through the content that was missed to polish it up. I'm sure they haven't overlooked it, they DID make the game however, and missing a primary part of gameplay for thousands of players can't be overlooked that easily. If anything we're probably on par with MM's and we don't even know it. Right now we gotta go on a stinking hunch, which sucks because everyone will be like "SS or Didn't happen." [1.2.324] (3) Last chance! - Lasten - 2010-07-07 Random_Overlord Wrote:Just to reassure your last sentance there, it's still unconfirmed yet, but the delay for Hurricane might just be twice the shooting speed as before. It could mean hurricane could possiably shoot 16.6~ arrows per second, it might not. Maybe within the next week they might even fix it up a bit, since no ones tested or anything, maybe some GM's will do a private run through the content that was missed to polish it up. I don't see how they could squeeze any extra arrows into the Hurricane animation LOL. Rest assured, Nexon will make a few final tweaks as it's released into KMS. They've left far too many things unfinished, they're an intelligent company, they can foresee the flak that they'll receive if they don't put sufficient effort into such a huge turnabout. Look at Arans, you can see that it clearly wasn't intended to be left this way. Look at Bishops, it's apparent that there are several areas they overlooked or skills they kept as placeholders for something larger and more meaningful (Angel Ray?Blessing?). And look at the Bowmaster-Marksman case, surely something's happening here... [1.2.324] (3) Last chance! - Baklava - 2010-07-07 Lasten Wrote:I don't see how they could squeeze any extra arrows into the animation LOL. They simply make the graphic speed twice as fast. :l [1.2.324] (3) Last chance! - Lasten - 2010-07-07 They may as well have instant hitscans, because if they simply speed up the animation, it totally messes some things up, because as far as I'm aware, all projectiles are restricted to travel at the same speed. [1.2.324] (3) Last chance! - Bremze - 2010-07-07 I think hitscan is the wrong term here. Aiming already happens automatically for most skills, you don't have to compensate for lag or movement. [1.2.324] (3) Last chance! - Chameleonic - 2010-07-07 One thing I thought they would do in the Big Bang update is adjust the 4th job skill levels so you are able to max every skill, but it doesn't look like they did that. [1.2.324] (3) Last chance! - LegendGospel - 2010-07-07 Xaorath Wrote:Yes! Bless changed from 22 w.atk/m.atk to 15. Just what the Bishops need. Now everyone can yell at us when we bless over their ciders / wizard elixirs / medi while busting up Pap with our new and improved Angel Ray at point blank range! Unless we are at Horntail, then people can yell at us for blessing over their apples! It's okay, we get this really cool 5 hit skill... that every other magician job gets, ugh... and SR can like, stun 80% of the time, and we got like, really high criticals... that should definitely compensate for everything, right?... BUT U GUISE SHOULDNT BE HITTING AS HARD SINCE YOUR A SUPPORT CLASS, LOL!! Oh, right, let me support you with my Blessing, which... is worse than every god damned alternative in the game, and will thus debuff you. I guess we can still heal, cool. I hope they make Bless stack with everything else, that's the only way to save it. Can this be confirmed through .wz files? After comparing numbers, even with its great buff, Big Bang should be the slowest training skill in the game. Specially since you need to charge it and can't telecast, and it cancels on air and when getting bumped back. I'm really curious on what the hell they did to Angel Ray, is our only 4th job attack (non ultimate or summon) really reduced to a useless point-blank shot? =/ [1.2.324] (3) Last chance! - Hanabira.Kage - 2010-07-07 LegendGospel Wrote:I'm really curious on what the hell they did to Angel Ray, is our only 4th job attack (non ultimate or summon) really reduced to a useless point-blank shot? =/ I think "point-blank" is a slight exaggeration; if it was, there wouldn't be any point in making it a mobbing attack right (I'd like to see you hit 3~4 targets with a single punch WITHOUT any sort of rushing skill)?
But yes, I believe the range COMPARED to its old range and the range of other spells does make it somewhat "point-blank". In comparison, that is. [1.2.324] (3) Last chance! - andyandythin - 2010-07-07 Bribery Wrote:The Dark Knight's buffed range is 13984-15538, based on the same video posted on Insoya. O_O 13.9k-15.5k??? thats like 90% mastery >:O [1.2.324] (3) Last chance! - Kalovale - 2010-07-07 andyandythin Wrote:O_O 13.9k-15.5k??? thats like 90% mastery >:O In fact, it is exactly 90% Mastery. [1.2.324] (3) Last chance! - jhkplaya888 - 2010-07-07 Random_Overlord Wrote:Just to reassure your last sentance there, it's still unconfirmed yet, but the delay for Hurricane might just be twice the shooting speed as before. It could mean hurricane could possiably shoot 16.6~ arrows per second, it might not. Maybe within the next week they might even fix it up a bit, since no ones tested or anything, maybe some GM's will do a private run through the content that was missed to polish it up. impossible. They would have to rewrite the game. You can only attack so fast. Even with no delay hack the fastest it goes is current hurricane speed. If they did rewrite that part of the game that would be epic fail.....rf being stronger then cannon. making BMS and sairs all the way on the top of the dps charts... [1.2.324] (3) Last chance! - HybridStigmata - 2010-07-07 Less changes, yay. = more balanced. [1.2.324] (3) Last chance! - kruimel0 - 2010-07-07 Hmm... with that DrK video... the max crit he hits is around 37k. MaxNoCrit is around 28k. His max from the dmg range is 15538. Crusher has 150% damage per hit. MaxNoCrit = 1,5*1,6*15538=37.291*0,9=33.562 Then crits... if you take 50% maxCritDmg as only income of maxCritDmg, then the MaxCrit would be (1,5+0,5)*1,6*15538=49.721*0,9=44,749. Then how come the numbers in the vid are 5k or more lower? Dark Force made crusher ignore def right? Of course this isn't really calculated with precise numbers... but still. [1.2.324] (3) Last chance! - OrangeGuy - 2010-07-07 Uh, that post on Insoya was mostly a question about Final Attack, and how they hoped that Final Attack worked with Hurricane... I don't see what's with the trolling and the complainin. [1.2.324] (3) Last chance! - Kalovale - 2010-07-07 kruimel0 Wrote:Hmm... with that DrK video... the max crit he hits is around 37k. MaxNoCrit is around 28k. ...? 15538 * 1.5 * 1.6 = 37291.2 If anything, monster defense is drastically lowering his damage, not giving it EXTRA damage from being ignored. I don't understand. Not to say that Crusher (in or out of conjunction with Dark Force) does not ignore PhysicalDefense, the description on page 1 refers to the WDEF penalty that Drks used to get for using Dark Force (30% -> 60% -> 0%). [1.2.324] (3) Last chance! - kruimel0 - 2010-07-07 Indeed, I just found out I totally forgot Dark Force. Edited it already. But didn't dark force made crusher ignore the defence of a monster? Ah then I get it... nvm about all those posts then =P But wait a second... doesnt that mean BMs with their marksmenship that did ignore the defense get like a HUGE boost (same with the 20% defence reduction of blast)? [1.2.324] (3) Last chance! - kruimel0 - 2010-07-07 Sorry for double post... dunno what happened... [1.2.324] (3) Last chance! - Kalovale - 2010-07-07 kruimel0 Wrote:But wait a second... doesnt that mean BMs with their marksmenship that did ignore the defense get like a HUGE boost (same with the 20% defence reduction of blast)? Depending on how PDDamage and PDRate work, but yes, from what I've seen, I'll agree that def-ignorance will be quite blissful. |