Southperry.net
[1.2.318] Maplestory 2.0 - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13)
+--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68)
+--- Thread: [1.2.318] Maplestory 2.0 (/showthread.php?tid=26656)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31


[1.2.318] Maplestory 2.0 - IllegallySane - 2010-06-17

kremechoko Wrote:Lol wat
No. Heres your missing info



 Spoiler

Google translated:

"6. Ahrianteu arena has been closed.



"Map-related>

1. Victoria Island's terrain has been corrected.

- Victoria Island's geography and map, map name, most have been corrected.

- A monster batch of Victoria Island have been corrected.

- Sleepy Wood can enter the town, but without restriction until the level of

Dungeon entrance area is a temporary blocked state will be modified soon.

- To help you move between each town by taxi to the 1000 Uniform methods are. (100 methods for beginners)

- Modify the terrain of each village and, NPC locations have been corrected.

- Orbis, Erekat Bro want to leave the ship, six of the bus stops have been moved to the street.

6 want to go on the road to the rope climb up a tree and you can go to stop.



2. Come part of the Australian continent, the terrain has been corrected.



3. World map has been corrected.

- Victoria Island, Sleepy Wood's world map has been corrected.

- World map, each map in the NPC, monster, you can see a list of added features.



"Monster-related>

1. Levels of some monsters have been changed.

- Depending on the detailed property-level changes (HP, MP, damage, accuracy, hoepiyul, etc.) has changed.



2. Some areas have changed the appearance of monsters.

- Monsters, details emerged on the world map the region in the mouse, you can see over.



3. History has changed the monsters drop items.



4. Monsters do not drop any more monster cards."

Ruh roh at the last one for card collectors.


[1.2.318] Maplestory 2.0 - Link - 2010-06-17

Chill, guys. They might have removed the monster cards to revise the book. Who knows? We'll see soon.


[1.2.318] Maplestory 2.0 - Cyanne - 2010-06-17

Sn1perJohnE Wrote:I think the monster cards are the set match monster cards. At least I hope.

If they removed monster book, they would flat out say it, not that they stopped the cards from dropping.

This says something about monster book, not sure exactly what though:

7. Provisional monseuteobuk menu has been closed.

- Character Information / monseuteobuk more information on the collection can not be found.


[1.2.318] Maplestory 2.0 - Sn1perJohnE - 2010-06-17

cyanne Wrote:this says something about monster book, not sure exactly what though:

7. Provisional monseuteobuk menu has been closed.

- character information / monseuteobuk more information on the collection can not be found.

NUUUUUUUUUu D:!


[1.2.318] Maplestory 2.0 - SlayerZach - 2010-06-17

MetaSeraphim Wrote:It didn't say they were removing the monster book itself, just monster cards from dropping. Which would mean whatever your Monster Book is when they patch this it will stay like that forever.

brbgettingblackmonsterbook
Don't jump to conclusions. Stuff in KMST change a lot, and don't you forget it.
The PQs being available for all levels made me smile, along with the formulas changing. However, Swords being a must to Paladins..? If this is true, Nexon Korea can go die. In my opinion, the Blunt Weapon suits the Paladin's appearance very well. Oh well, we'll find out more as Fiel updates the patch notes.


[1.2.318] Maplestory 2.0 - shouri - 2010-06-17

IllegallySane Wrote:I dunno man. Our DPS is probably going to be pretty fearsome too, considering Barrage is 6 hits and Demolition is 8, slow or not.

Barrage is technically 10 hits.

The first 4 hits have a 1x multiplier. the 5th hit is 2x damage. the last is 4x damage. This damage multiplier is applied at the end of the formulas i believe.



____________________
Note that buc's are overlooking (unless i'm wrong, please do correct me if i am):

Base crit (if it was +100% damage) would move demo from doing 800 to 900 per hit. that'd be a 12.5% damage increase if it had a 100% activation rate (which it wont).

With SE instead of the +40% damage that buc's get (since they had no base crit), they'll end up with +100(from base) +140 (from SE).

That'll be a nice damage boost of about 30%.

Soloing with demo won't be that much better. Partying with SE at boss runs will be nicer. Especially with barrage because of the last 2 hits.


[1.2.318] Maplestory 2.0 - Jedward - 2010-06-17

There are currently 126 users browsing this thread. (48 members and 78 guests)

REGISTER MORE, HOARS. I am laughing so damn hard at Bishops' massive nerf and Corsairs' massive buff.
Gogo KMST! Wreck MapleStory more!


[1.2.318] Maplestory 2.0 - Jon - 2010-06-17

Guys guys guys, like someone else said, this is most likely to do with Monster Cards, not Monster Book. Which is perfectly fine by me. Also, someone said that they got rid of Ariant Colosseum PQ? Where does it say thatt?


[1.2.318] Maplestory 2.0 - Kawji - 2010-06-17

Fiel, can you tell me if Monster Cards are still in the data or not? Thanks =/


[1.2.318] Maplestory 2.0 - MetaSeraphim - 2010-06-17

Cyanne Wrote:This says something about monster book, not sure exactly what though:

7. Provisional monseuteobuk menu has been closed.

- Character Information / monseuteobuk more information on the collection can not be found.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooo


[1.2.318] Maplestory 2.0 - Phoenix - 2010-06-17

Sn1perJohnE Wrote:I think the monster cards are the set match monster cards. At least I hope.

If they removed monster book, they would flat out say it, not that they stopped the cards from dropping.

Well Cyanne's translation had this note earlier:

"7. Provisional monster book menu has been closed.

- Information on the monster book collection cannot be found in the character info"

Edit: super ninja'ed


[1.2.318] Maplestory 2.0 - Ryukiroku - 2010-06-17

They were probably thinking about the people raging with incomplete books who couldn't finish it.(Mushking, Kerning Square, blah blah blah) Only thing to hope for is a complete reworking of the whole system in the future to make it fair for everyone... or maybe I'm hoping for too much, who knows.


[1.2.318] Maplestory 2.0 - Link - 2010-06-17

Buh~ I'm extremely anxious to play KMSt now. Hurry up, Steve! D:


[1.2.318] Maplestory 2.0 - MetaSeraphim - 2010-06-17

SlayerZach Wrote:Don't jump to conclusions. Stuff in KMST change a lot, and don't you forget it.

Of course I know this. But 90% of the fun of patches like this is jumping to conclusions.


[1.2.318] Maplestory 2.0 - Saar331 - 2010-06-17

"3. Some changes were made to party quest difficulty."

that means that a lv200 wont party with level 50 of course, i sense PQ different modes [hard/hell/etc] or level range restrictions for the whole party
like 30 levels within the range
so lv200 msut have levels 170 to 200 in his party


[1.2.318] Maplestory 2.0 - MetaSeraphim - 2010-06-17

Saar331 Wrote:so lv200 msut have levels 170 to 200 in his party

It's more than likely going to be like PPQ where 60+ is Hell. Not 170 - 200. lmao


[1.2.318] Maplestory 2.0 - Kabanaw - 2010-06-17

MetaSeraphim Wrote:It's more than likely going to be like PPQ where 60+ is Hell. Not 170 - 200. lmao


He was saying party members must be close in level. Like if the leader is level 100, only level 70-130 can be in the party.


[1.2.318] Maplestory 2.0 - Jon - 2010-06-17

Kabanaw Wrote:He was saying party members must be close in level. Like if the leader is level 100, only level 70-130 can be in the party.
Yes, like in BossPQ and... whatever other PQ(s) do that.


[1.2.318] Maplestory 2.0 - MetaSeraphim - 2010-06-17

Kabanaw Wrote:He was saying party members must be close in level. Like if the leader is level 100, only level 70-130 can be in the party.

I know what he was saying, I don't think it will be that way though. I am sure there will be different modes, but I don't think there will be level limits like that. More like, anyone from 60 - 200 can go on hell mode, 40 - 59 medium mode, etc.


[1.2.318] Maplestory 2.0 - Arroz - 2010-06-17

never has a couple of hours taken so long to go by.

I GOT RID OF PANIC AND COMA ABGKADJVIPENALKDG.... Idc if I am a hero and never use em I still love those skills MadMad

wonder what happens wit sheild mastery, cuz that's seriously gona suck. I hope sheilds are incorporated somehow