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Ask a Soul Master/Dawn Warrior Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Ask a Soul Master/Dawn Warrior Thread (/showthread.php?tid=13065) |
Ask a Soul Master/Dawn Warrior Thread - EmuAlert - 2009-08-19 JoeTang Wrote:I said Max Soul Driver. It just sounded like you stopped at 11 Soul Charge to save for Brandish, when you actually can stop at 14. Ask a Soul Master/Dawn Warrior Thread - JoeTang - 2009-08-19 EmuAlert Wrote:It just sounded like you stopped at 11 Soul Charge to save for Brandish, when you actually can stop at 14. If you stop at 14, you get 27 Brandish at level 100. Ask a Soul Master/Dawn Warrior Thread - ¥-Striker-¥ - 2009-08-19 ¥-Striker-¥ Wrote:The combo's formula is 100% accurate? Am I right? And Soul Charge has a 125% elemental advantage against Holy-Weak mobs rite? So when fighting Skeles it would be 120%(Default Increase) x 125%(Elemental Advantage) = 150% ?? Ask a Soul Master/Dawn Warrior Thread - modular - 2009-08-19 ¥-Striker-¥ Wrote:Am I right? yes. Ask a Soul Master/Dawn Warrior Thread - EmuAlert - 2009-08-19 JoeTang Wrote:If you stop at 14, you get 27 Brandish at level 100. Ah, I just realized that Brandish takes 30 SP. Most Cygnus Knights take 20, which usually leaves a skill ending in 4. Thanks. Any word on exact millisecond timing of Brandish + FA? I heard that Final Attack activates at the same time as it does for Power Strike / Slash Blast, but is that true? If so, does it use stabbing timing or all other combo timing? Ask a Soul Master/Dawn Warrior Thread - ¥-Striker-¥ - 2009-08-20 modular Wrote:yes. Oo ty. ![]() How abt the 3726% on 3 mobs with Brandish? Is it rite? Coz the damage is like... SO HIGH
Ask a Soul Master/Dawn Warrior Thread - JoeTang - 2009-08-20 ¥-Striker-¥ Wrote:Oo ty. That's not high. Ask a Soul Master/Dawn Warrior Thread - ¥-Striker-¥ - 2009-08-20 JoeTang Wrote:That's not high. But its a total of 3726% on 3 mobs rite?
Ask a Soul Master/Dawn Warrior Thread - JoeTang - 2009-08-20 ¥-Striker-¥ Wrote:But its a total of 3726% on 3 mobs rite? Yes. Is it that hard to do multiplication? Ask a Soul Master/Dawn Warrior Thread - Hotshot - 2009-09-04 I haven't seen the whole thread but I did do a bit of digging. Other than himes/gobies, what are some good training areas at 101 with level 24 brandish and 157 (with sniper pills) accuracy? I might start to skele at 105, 108, or 110 but I'm looking for some ideas on what to do until then. Ask a Soul Master/Dawn Warrior Thread - Takebacker - 2009-09-04 You're stuck at himes till you can hit skeles 100%, which i couldn't do until 111 with the exact same acc you have (with pills). Ask a Soul Master/Dawn Warrior Thread - Hotshot - 2009-09-04 Takebacker Wrote:You're stuck at himes till you can hit skeles 100%, which i couldn't do until 111 with the exact same acc you have (with pills). Well then let me rephrase, what are some not-so-great-but-acceptable spots. I figured nothing really compares to himes, but there's got to be something soloable that gives decent exp without putting me to sleep. Sleep = 0%/hour. I'll probably just goby if there's no alternative that gives maybe 80-90% of that exp per hour. Wyverns? Green guards or one of those things? Stormbreakers/night shadows in the hall? Kents? Anything? xD Ask a Soul Master/Dawn Warrior Thread - Shidoshi - 2009-09-04 You can always go the those places you just listed and test out for 10min with a speed pill and see how good is the exp... Ask a Soul Master/Dawn Warrior Thread - Takebacker - 2009-09-04 Hotshot Wrote:Well then let me rephrase, what are some not-so-great-but-acceptable spots. I figured nothing really compares to himes, but there's got to be something soloable that gives decent exp without putting me to sleep. Sleep = 0%/hour. I'll probably just goby if there's no alternative that gives maybe 80-90% of that exp per hour. Gobies or black wyverns. (never tried wyverns, but i think they're weak to holy, and the map layout isn't so bad, so it might be worth a shot) Ask a Soul Master/Dawn Warrior Thread - Taiketo - 2009-09-04 Dark wyverns are not weak to holy. Ask a Soul Master/Dawn Warrior Thread - Takebacker - 2009-09-04 Taiketo Wrote:Dark wyverns are not weak to holy. Gobies it is then. Ask a Soul Master/Dawn Warrior Thread - Shinryuji - 2009-09-06 Roids, like Felix said, are pineappleing awesome but does nayone have any other recommended spots?DW - LV51 - Roids Skills: Soul Blade 21, Mastery 19, Soul Rush 10, Booster 6, Rage 8 Start EXP 5.43% Mesos - $0 Satay - 200 Grilled Cheese - 200 1 hour EXP 49.95% Mesos - $295,701 Satay - 5 - $13,000 Grilled Cheese - 105 - $105,000 NET: 44.52%, $177,701 Items: Red Orientican Pants - $75,000 Blue Shouldermail - $75,000 Wires - 677 - $40,620 Convert to Crystals Basic Monster Crystal 2 - 5 Basic Monster Crystal 3 - 3 Ask a Soul Master/Dawn Warrior Thread - JoeTang - 2009-09-06 Switch to Supreme Pizzas. Cost the same as Grilled Cheese but heal more. You should have Iron Body instead of Cheese, but if you don't, keep a stack of Cheese for the defense and use Supreme Pizzas for MP. Ask a Soul Master/Dawn Warrior Thread - Shinryuji - 2009-09-06 JoeTang Wrote:Switch to Supreme Pizzas. Cost the same as Grilled Cheese but heal more. You should have Iron Body instead of Cheese, but if you don't, keep a stack of Cheese for the defense and use Supreme Pizzas for MP. yeah planning on doing that btw would 1H swords be better due to the speed or should i stick 2H swords, at level 70 i know i'm definitely switching to RK Ask a Soul Master/Dawn Warrior Thread - Takebacker - 2009-09-06 Go 2h. Unless you have a good shield, and i doubt you do. |