![]() |
|
v.123 - Tempest: Into the Storm Update Notes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.123 - Tempest: Into the Storm Update Notes (/showthread.php?tid=59195) |
v.123 - Tempest: Into the Storm Update Notes - MissingLink - 2012-11-30 Zerard Wrote:Are any other people lagging severely in Azwan? Some of my friends keep on dcing like crazy. I was getting mostly continuous low grade lag in Azwan (monsters slow to die, buffs slow, etc) as well as occasional 10-20 second freezes. For me hard-solo-defense is usually pretty easy, but not last night. Also got many d/c and crashes, since azwan forces channel changes every time you enter or exit. It affects some people badly, others apparently not at all. Very strange. I don't think a lot of people's internet suddenly got bad at the same time. More here: http://www.southperry.net/showthread.php?t=61407&page=2 Yeah, the ESC trick does help. Maybe it skips one of the channel changes. v.123 - Tempest: Into the Storm Update Notes - Aflac - 2012-11-30 In over half an hour of straight hard mode Azwan I didn't notice any difference from before. :f6: Didn't have any trouble with killing the monsters or dodging the tower bombs/rocks, and no disconnects while changing channels. I hit OK after I finish my hard mode solo and it sends me out immediately, same as before. v.123 - Tempest: Into the Storm Update Notes - hadriel - 2012-11-30 It hits me the worst in failed/leave-room situations in Aswan. I think as long as I don't spam any key while the screen is black I should be fine. Hadriel v.123 - Tempest: Into the Storm Update Notes - Thorr - 2012-11-30 I have had some of this lag but nothing too terribly serious. The most annoying is the lag before the mobs actually show up. I can get all the way to the end tower before the Owl towers even show. There's not a lot of reason for me to hang there anymore now that the exp has been cut in half. It was a great place to train instead of LHC. I could log in 5 mules and then train aswan solo for a very sweet gain. It's not worth it now. Another thing I notice with it, though, is that when I choose Easy mode, it gives me lvl 50 mobs (even though I should have 170). The old easy mode would be identical to Normal except that it didn't summon the hyenas and the tower damage was lower. v.123 - Tempest: Into the Storm Update Notes - Secun - 2012-11-30 Only part of this patch I am disgruntled over is having to resteal skills on my Phantom. Finding a Dark Knight/Bishop on Nova has proven difficult. v.123 - Tempest: Into the Storm Update Notes - Marksman Bryan - 2012-11-30 azwan is glitchy as balls lol sometimes when I enter hard mode, screen goes black, kicks me out, and gives me ~1% honor exp (normal clears give 4%) Getting special circulators is a joke now. Out of ~10 runs I saw it 6 times lol sometimes half my buffs disappear when going from prep room -> hard mode attack rest of the time it's exactly like before edit: like what is this i dont even
v.123 - Tempest: Into the Storm Update Notes - Pixie - 2012-12-01 hadriel Wrote:Just saw some of the coin requirements for the Tempest shop. Adding onto Hadriel's post. Video of the store: [video=youtube;nVQabiAI74I]http://www.youtube.com/watch?v=nVQabiAI74I[/video] v.123 - Tempest: Into the Storm Update Notes - ChronosXIII - 2012-12-01 Wonder why they jacked up the prices of everything by such an absurd amount... v.123 - Tempest: Into the Storm Update Notes - Curtiss - 2012-12-01 ChronosXIII Wrote:Wonder why they jacked up the prices of everything by such an absurd amount... I wonder why too. I may be missing something here but as I recall even KMS did not have a lot of events giving out Tempest coins. v.123 - Tempest: Into the Storm Update Notes - Grey - 2012-12-01 jerk Wrote:I literally work on all of these days, but to confirm this these are Hot Day's? As in I can log-in anytime throughout the day and collect my rewards? As it turns out, the hot days, all of them, are actually only 12 hours long, from noon PST to midnight PST, so you have to be available during those times. Best of luck to you, though =/ |