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KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Printable Version

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+--- Thread: KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons (/showthread.php?tid=56881)

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KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Arrol - 2012-08-14

MapleCookie Wrote:I'm wondering if there'll be quests or something that you can do to get extra points, and eventually max them all out. Also, that Mercedes attack looks cool. Just... the sound seems unfitting.

I hear you'll have to pay mesos to get points for skills.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Takebacker - 2012-08-14

CrazyForDex Wrote:If you could get them all, I feel that would be way to crazy. I know Nexon loves to break their game with new op s'hit, but that would be ridiculous.

If the quests were actually difficult, and not just time consuming collecting an undroppable untradeable quest item, i think it would be promising.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Aflac - 2012-08-14

Takebacker Wrote:If the quests were actually difficult, and not just time consuming collecting an undroppable untradeable quest item, i think it would be promising.

What kind of difficult exists in Maplestory that isn't collecting five million peridots and lunar dews?


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Link - 2012-08-14

Aflac Wrote:What kind of difficult exists in Maplestory that isn't collecting five million peridots and lunar dews?

J
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M
P

Q
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Biggrin


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Locked - 2012-08-14

Wow another difficulty discussion.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - JoeTang - 2012-08-14

http://orangemushroom.wordpress.com/2012/08/13/kmst-ver-1-2-446-inkwells-secret-diary-hyper-skills/

According to Max's blog, you only pay mesos (100k~10m) to reset your Hyper Skills. Presumably this means you cannot get enough points to learn every one of them, at the least not as you unlock them. Tespia SP numbers also may not reflect live server numbers since they'd want everyone to try each skill, and having to go to town to reset them is a bother.

There's 13 passives, 9 support, and 3 active. I expect to be able to learn all three actives. Not all passives are helpful to every class. They can also still add more Hyper Skills if they want.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Spadow - 2012-08-14

JoeTang Wrote:and having to go to town to reset them is a bother.

You reset it through the Hyper Skill inventory.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Chicocl - 2012-08-14

[MENTION=6070]Arrol[/MENTION];
Aran's hyper skills in action:

[video=youtube;NNAbzLlMab0]http://www.youtube.com/watch?v=NNAbzLlMab0[/video]

[MENTION=535]JoeTang[/MENTION]; looks like Beyonder does link to Final Blow.

The problem now is to know if it's spammable or not, the skill data doesn't tell us about a requisite to use the skill but it doesn't tell us either if it can be linked to final blow(and it does).


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - JoeTang - 2012-08-14

Chicocl Wrote:[MENTION=6070]Arrol[/MENTION];
Aran's hyper skills in action:

[video=youtube;NNAbzLlMab0]http://www.youtube.com/watch?v=NNAbzLlMab0[/video]

[MENTION=535]JoeTang[/MENTION]; looks like Beyonder does link to Final Blow.

The problem now is to know if it's spammable or not, the skill data doesn't tell us about a requisite to use the skill but it doesn't tell us either if it can be linked to final blow(and it does).

My mistake then. Forgot that Arans don't have the same linking data, and it was wrong of me to assume they wouldn't change that. At the same time, pineapple you Nexon.


OHHHH before I went to sleep, I realised something and forgot to check it until now. I wanted to see if Final Blow has a link to Beyonder, and it does now. Going to look into this more thoroughly, and probably update my thread.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Bladester - 2012-08-14

Does this mean it'll finally be able to beat Final Toss in DPS?


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Arrol - 2012-08-14

Bladester Wrote:Does this mean it'll finally be able to beat Final Toss in DPS?

Probably not.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - xallista - 2012-08-14

355% x3 per link of Beyonder (with 780ms + 600ms x2) plus a new 355% x5 FB WITH increased damage and ignore PDR passives as well (810ms) for a grand total of 4970% @2790ms not counting 100% crit, extra ignore PDR and 20% damage passives on FB. Final Toss at 640% @ 420 ms (4224% @2772ms).

Apparently it does? There are no hidden benefits for Toss other than the launched bonus damage, which is irrelevant at bosses, so...


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Takebacker - 2012-08-14

F'ucking finally toss isn't top tier aran dps.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Arrol - 2012-08-14

Takebacker Wrote:F'ucking finally toss isn't top tier aran dps.

Too bad you got to be 170 to get it.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Takebacker - 2012-08-14

Too bad 170 is easy to those who care. It's a shame i don't. Took like 15 sittings to get my phantom there.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Arrol - 2012-08-14

Takebacker Wrote:Too bad 170 is easy to those who care. It's a shame i don't. Took like 15 sittings to get my phantom there.

And I can't even play GMS without common lag spikes anymore.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - anondesu9000 - 2012-08-14

Arrol Wrote:And I can't even play GMS without common lag spikes anymore.

At least you can still play the game, and don't get chronic BSODs that go completely ignored by their nonexistent customer service.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - byakugan - 2012-08-14

Screw it if Final toss is Aran's top DPS skill, you think I would ditch overswing and any other finisher to spam that sh1t forever?

Beyonder looks cool but its way too bulky, make it smaller Nexon.


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - Sonic - 2012-08-15

Btw if anyone wants to know how I got the SP points, when I logged in, they were already there. The 4th job skill points are separate from the hyper skills


KMST 1.2.446 - Hyper Skills, Helisium, Level 150 Weapons - FanJingEvan - 2012-08-15

I'm actually disappointed in Mercedes' Hyper skills. Nothing much except some boosting.