![]() |
|
Ask a Pirate Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: Ask a Pirate Thread (/showthread.php?tid=2740) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
Ask a Pirate Thread - Moonlapse - 2011-05-07 ShiKage Wrote:At level 164 with 3 SP left, what should I work on next? im not 16x yet or anything, But I think you should go for barrage. Extra DPS never hurt anybody. Ask a Pirate Thread - Chameleonic - 2011-07-20 How nerfed is a UE Gunslinger's HP? I was thinking of making a Corsair UE but its lower HP (and missing slots) bothers me a lot...actually I might put off making any kind of UE indefinitely solely because of the missing HP/slots.
Ask a Pirate Thread - Takebacker - 2011-07-20 UA sair friend has more HP than my BM friend who is 9 levels higher than him. It depends ENTIRELY on your %HP. Ask a Pirate Thread - Chameleonic - 2011-07-20 Takebacker Wrote:It depends ENTIRELY on your %HP. Well I'm in trouble then.
Ask a Pirate Thread - Worthyness - 2011-08-28 Random thought: If KMS revamped pirate's SI to be the only skill to be able to break the booster cap (meaning the decent version and regular boosters for other classes would not be allowed to do so), how much would that be warranted? Kind of like how only Combat orders can go over the skill cap. I'd like to see it happen honestly o_o Ask a Pirate Thread - Takebacker - 2011-08-28 If SI boosted the speed cap the damage bonus would be ~20%. On par with ADA and AF-11, except it would affect everybody as well without having to be within range. Ask a Pirate Thread - PirateIzzy - 2011-09-01 Currently level 170. What should I max next? My build: 1 Elemental Boost 20 Bullseye 19 Wrath of the Octopi 29 Maple Warrior 1 Air Strike 1 Rapid Fire 1 Hypnotize 10 Pirate's Revenge 10 Battleship 30 Cannon 30 Torpedo 1 Hero's Will Ask a Pirate Thread - sufian - 2011-09-01 AnnihiIating Wrote:Honestly, i fail to see the usefulness of Orb at LHC, even after chaos, i would much rather kill a mob by demoing and killing each monster in 4 hits, then needing 18+ hits for the whole mob, and in that time slow the spawn down for the rest of your party, and the exp for yourself, But thats just my opinion. I personally prefer barrage over maxed orb for the short time im out of ST, since i find ds is rather useless. Demo is almost 3 times as slow as DS tho, so by the time you've casted 4 demo's you could have cast DS almost 12 times. So in actual fact by demo-ing you are being "greedy" as you put it...unless i'm missing something here. Ask a Pirate Thread - Sirrush - 2011-09-07 I got a bunch of questions about energy orb, currently trying to decide whether to max it before or after demo. Current build @135 is: 1 orb (for teh lulz) 2 super xform 1 SI 1 TL 10 revenge 1 demo 1 snatch 30 dstrike 1 barrage Planning on maxing xform next, think I will do +2 xform, +1 (either orb or demo, not sure yet) Was wondering, what level does orb beat d.strike with same amount of mobs, and is there a level (before 28) that it beats dstrike in a 6+ mob? How many zak arms can it hit, and where to stand for it to be most effective (if it is more effective than dstrike at all)? This is after curse arm is dead ofc. Should I max it over demo early on? I won't be doing much bossing, and (hopefully) will not be a main attacker in any boss runs I go on (other than the occasional pap run out of boredom/free pots, and the occasional attempt at soloing zakum... or atleast the arms). Also, how would I go about calculating the dps of any skills I want myself (I already have a excel chart for damage range)? Ask a Pirate Thread - Takebacker - 2011-09-07 Orb never beats Dstrike on a 6 mob. Orb can hit 3 arms. Stand top left or right. Ask a Pirate Thread - Worthyness - 2011-09-07 I think demo first is generally the accepted Idea. You don't really have a 1v1 skill otherwise. I can solo pap within 1 cast of level 10 S transform. Pretty nice really. I get like 5% per pap still, which is always good considering that I don't actually play hardcore anymore. Orb can come after Demo and S trans. Not really that important considering we have like 234723 mob skills anyway. Ask a Pirate Thread - Sirrush - 2011-09-07 Alright, thanks for the responses, guess I will max demo first then. Ask a Pirate Thread - Plasmablaster - 2011-09-08 Regarding training places (because current guides are outdated Post-BB/Chaos), what is the best/good place a 10x Marauder should train during the levels 100 - 110? Ore Munchers are getting boring after a few levels, and I was just wondering if there are alternatives, thanks. Ask a Pirate Thread - Worthyness - 2011-09-08 herb town pirates. Ask a Pirate Thread - Link - 2011-10-18 Does anyone happen to have a suggested build for a Cannon Shooter? Ask a Pirate Thread - TheTempest - 2011-10-18 ShiKage Wrote:Does anyone happen to have a suggested build for a Cannon Shooter? http://shakar96.wordpress.com/2011/06/05/cannonshooter/ (in 2nd job there's a mistake, it's 11 points not 12) http://www.basilmarket.com/forum/2183162/0/Cannon_Shooter_Guide.html I don't really follow builds besides the end results. I look at what I max and don't max then I go freestyle and do whatever I feel like doing. In 3rd job, I don't know what I should leave unmaxed between Monkey Wave and Cannon Jump. Ask a Pirate Thread - Swaqqin - 2011-10-18 Corsairs have always interest me, whenever I become active again I'll pick up on my slinger. What big changes were made to sairs from jump patch? I've been looking at YT, but nothings popped up. Ask a Pirate Thread - Link - 2011-10-18 Pirates weren't even touched in Jump. Ask a Pirate Thread - CarrionCrow - 2011-10-18 The pirate revamp is just announced for KMS, so pirates will remain untouched for months to come in GMS. Ask a Pirate Thread - Takebacker - 2011-10-18 ShiKage Wrote:Does anyone happen to have a suggested build for a Cannon Shooter? What's your %str? There are some build decisions that might benefit you if your gear is good enough. The biggest build argument centers around the 122-140 area where you can either get bazooka or barrage. Barrage is a higher DPS boost than anything including overburn, but it's only for 1v1. Bazooka on the other hand is just for the sake of training faster. Barrage being your only 1v1 skill ever, i think should be maxed first. Bazooka doesn't out damage drill until level 15 and it's otherwise only good for its range. The rest of the jobs are kinda straightforward. |