Southperry.net
[1.2.327] Edelstein - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13)
+--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68)
+--- Thread: [1.2.327] Edelstein (/showthread.php?tid=27592)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21


[1.2.327] Edelstein - Kakashi - 2010-07-13

Haha wow... they made the overpowered classes even stronger and made Dark Knights even weaker. Nexon has to be run by complete morons. (waits for someone to falsely claim classes are anywhere close to being balanced)


[1.2.327] Edelstein - mamaloki - 2010-07-13

Bountyan Wrote:I'm sad that they didn't change some of the WK animations. I got Lightning Charge the other day on my WK and the animations for it look incredibly ugly..it seriously just looks like a 3 year old made some doodle and they chose that as their animation.

yes u are right. 4th job holy is so flashy and 3rd job fire charge look so ugly. This is worse esp with acb. holy charge acb is nice but fire, ice and lightning acb look like poop. ACB is advance charge, so must at least make it look "advance"!


[1.2.327] Edelstein - Bribery - 2010-07-13

Thank god they made Battleship smart-cast.

Awesome boosts for Archers, but especially:
- Ultimate Strafe's damage increased from 170% to 200%



The patch notes also mentioned a change to Evan's Dragon Fury. Any data on that?


[1.2.327] Edelstein - IllegallySane - 2010-07-13

Smart Cast Super Saiyan forms <3

That alone can let me almost forgive the CSB nerf.


[1.2.327] Edelstein - Zacairga - 2010-07-13

Bribery Wrote:Thank god they made Battleship smart-cast.

Awesome boosts for Archers, but especially:
- Ultimate Strafe's damage increased from 170% to 200%



The patch notes also mentioned a change to Evan's Dragon Fury. Any data on that?

Can you post your translations, wherever you got 'em from?

It seems there's a shitton of stuff in this patch that I have no idea about.


[1.2.327] Edelstein - Bountyan - 2010-07-13

shagreen heart Wrote:then play a different class. you're like the only person i've ever heard that's had a problem with the charge animations. paladins don't need to be flashy, they have 666 lb testicles under their taragons.

I still like playing WKs. I'm just saying that if they're going to change the animations, they should have also taken a look at WKs. It doesn't need to be super ultra flashy, just not made to look like it was drawn horribly.

@Above: Go to the first/second page. Both have the translation of the patch notes.


[1.2.327] Edelstein - Bribery - 2010-07-13

Zacairga Wrote:Can you post your translations, wherever you got 'em from?

It seems there's a shitton of stuff in this patch that I have no idea about.

The skill updates are on the first post now.


[1.2.327] Edelstein - Zacairga - 2010-07-13

Bribery Wrote:The skill updates are on the first post now.

Oh, I see.

Bstep now hits 600% and boosts dmg for other skills up 20% when chained? Holy pomegranate, that's fuckin powerful.


[1.2.327] Edelstein - mamaloki - 2010-07-13

blast damage reduce from 285->280%. I though blast is 280% all along? LOL


[1.2.327] Edelstein - Duelman - 2010-07-13

Bwahahaha they freaking buffed angel ray -awesomeness-.


[1.2.327] Edelstein - Dusk - 2010-07-13

Duelman Wrote:Bwahahaha they freaking buffed angel ray -awesomeness-.

It was pretty weak before...


[1.2.327] Edelstein - Duelman - 2010-07-13

Every single video I have seen shows a stronger angel ray than chain lightning, so I wouldn't call it weak.


[1.2.327] Edelstein - Bribery - 2010-07-13

Duelman Wrote:Every single video I have seen shows a stronger angel ray than chain lightning, so I wouldn't call it weak.

Potential system.


[1.2.327] Edelstein - Duelman - 2010-07-13

I'm not talking about that one video, overpowered is overpowered. But in general it is a very strong skill
for what should be a support class, any buff is a welcome buff, especially if it keeps us up in the damage game
when comparing to other arch mages.


[1.2.327] Edelstein - Bountyan - 2010-07-13

Oh, those skill updates are nice. Liking the Aran and Paladin ones. Critical damage is supposedly crap now anyway, so it's good that they're lowering critical damage but making Overswing stronger w/o Crits, I guess.


[1.2.327] Edelstein - Abysseon - 2010-07-13

The new cold beam looks cool. Big Grin

...

Wish they would update magic guard's animation as well.

Also, a bit off topic but does Magic Mastery (4th job) still give 20% magic attack increase?
*Can't see the value in the skill tables.


[1.2.327] Edelstein - Bribery - 2010-07-13

Well Arch Mages have 1.5x damage from Amp. Factoring that in, CL is a lot stronger than Angel Ray, even after its buff. Plus EWands will boost CL's damage even further in GMS. Angel Ray is pretty slow too. xD


[1.2.327] Edelstein - Dusk - 2010-07-13

Duelman Wrote:Every single video I have seen shows a stronger angel ray than chain lightning, so I wouldn't call it weak.

1.2.326 Chain Lightning: 1080%
1.2.326 Angel Ray: 630% (+ crit)

As mentioned, potential gear allows well funded players to have ranges 2-3x higher than other players. Bishops were much more popular pre-BB than I/Ls, so it only makes sense that there are more well funded Bishops out there.


[1.2.327] Edelstein - Duelman - 2010-07-13

Did you miss the part about ANY BUFF is a welcome buff to boost our damage?
I know what the numbers say... but, the videos are all we have to go on for live damage in
KMS. I like what I see for balance between bishops and i/l mages (barely anything on f/p).

So far even with better numbers for base skill damage the i/l looks paltry and weak with such a
large advantage over bishop's attack.

edit: And at 840% the gap closes even further.


[1.2.327] Edelstein - Phoenix - 2010-07-13

Hmm, it's too bad they didn't just make all skills smart casting like Bless and Rage.

I wonder how the new change in SharpEyes reflects with how crits work now.