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Spiral Vortex
Changed - Level readout (MP #mpCon 소모, #mobCount명의 적을 넉백시키며 #damage% 데미지로 #attackCount번 스플래시 공격 --> MP #mpCon 소모, #mobCount명의 적을 넉백시키며 #damage% 데미지로 #attackCount번 공격. 이 때 #x% 데미지로 #y번 공격하는 스플래시 데미지 발생
New - x (230) (140+3*level)
New - y (2) (2)
혼돈의 주문서 60%
장비의 현재 옵션을 더 좋거나 나쁘게 조정한다. 일부 옵션은 영향을 받지 않으며, 캐시아이템에는 사용 할 수 없다. Items per slot: 1 Success rate%%: 60
Tradeblock
Time Limited
이노센트 주문서 20%
잠재능력을 제외한 대상 아이템의 모든 옵션을 표준 능력치로 초기화한다. 장비 아이템에만 사용할 수 있으며, 성장형 아이템인 경우에는 성장하기 전 상태로 되돌릴 수 있다. Items per slot: 1 Success rate%%: 20
Tradeblock
Time Limited
화이트데이 캔디
새콤달콤 화이트데이 캔디다. Items per slot: 100
Tradeblock
알 수 없는 물고기
실루엣 만으로는 어떤 물고기인지 구별이 잘 안된다. 자세히 살펴 봐야만 그 종류를 알 수 있을 것 같다. Items per slot: 100 Level Range: 10 Optimum level: 1
Tradeblock
알 수 없는 무기
실루엣 만으로는 어떤 무기인지 구별이 잘 안된다. 자세히 살펴봐야만 그 종류를 알 수 있을 것 같다. Items per slot: 100 Level Range: 10 Optimum level: 1
Tradeblock
알 수 없는 과자
실루엣 만으로는 어떤 과자인지 구별이 잘 안된다. 자세히 살펴봐야만 그 종류를 알 수 있을 것 같다. Items per slot: 100 Level Range: 10 Optimum level: 1
Tradeblock
물고기의 알
자라면 뭐가 될지 알수 없는 물고기의 알. 10개를 모아 박물관의 교환 버튼을 누르면 하나의 물고기로 교환 할 수 있다. Items per slot: 200
Tradeblock
무기 조각
다 모으면 뭐가 될지 모를 무기 조각. 10조각을 모아 박물관의 교환 버튼을 누르면 하나의 무기로 교환 할 수 있다. Items per slot: 200
Tradeblock
과자 부스러기
정체모를 과자 부스러기들. 10줌을 모아 박물관의 교환 버튼을 누르면 하나의 과자로 교환 할 수 있다. Items per slot: 200
Tradeblock
수집왕의 유품
전설적인 수집왕이 남긴 유품. 이 유품안에는 없는 수집물이 없어서 하나의 박물관을 완성시키기 충분하다고 한다. 당신이 바로 박물왕이 될 사람이다!(더블클릭시 현재 진행중인 박물관이 자동 완성됩니다.) Items per slot: 200
Tradeblock
새내기 박물상자
하루동안 박물관 세 곳을 1회 완성한 새내기에게 주어지는 박물상자. 한번 더 박물관들을 완성시키면 전문가 박물상자를 받을 수 있다. Items per slot: 200
Tradeblock
전문가 박물상자
하루동안 박물관 3개를 2회 완성한 전문가에게 주어지는 박물상자. 한번 더 박물관들을 완성시키면 박물왕 박물상자를 받을 수 있다. Items per slot: 200
Tradeblock
박물왕 박물상자
하루동안 박물관 3개를 3회 완성한 박물왕에게 주어지는 박물상자. 당신은 박물왕 Items per slot: 200
Tradeblock
기억의 조각
무의식의 조각을 합성하여 만든 기억의 조각이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
바람의 핫타임 상자
카산드라가 준비한 상자이다.\n#c더블 클릭하면 내용물을 확인할 수 있다.#
Tradeblock
Cannot resell to merchants
Time Limited
행복한 안드로이드 교환권
#c더블클릭#하면 행복한 안드로이드와 행복한 하트를 얻을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Time Limited
안드로이드 키티 헤어 쿠폰(남
#c더블클릭#하여 사용하면 장착한 #c안드로이드#의 헤어스타일을 #c[스위티 키티 헤어]#로 바꿀 수 있다.
Tradeblock
Cannot resell to merchants
안드로이드 키티 헤어 쿠폰(여
#c더블클릭#하여 사용하면 장착한 #c안드로이드#의 헤어스타일을 #c[러블리 키티 헤어]#로 바꿀 수 있다.
Tradeblock
Cannot resell to merchants
Etc
커다란 나뭇가지
나무의 가지를 꺾어온 것이다. Items per slot: 400
커다란 나뭇잎
나무의 잎을 따온 것이다. Items per slot: 400
커다란 장작
변형된 엑스텀프에서 떼어낸 고품질 장작이다. Items per slot: 400
변형된 송곳니
변형된 와일드보어의 송곳니를 잘라온 것이다. Items per slot: 200
변형된 갑옷 조각
변형된 아이언 보어의 더 단단한 갑옷 조각이다. Items per slot: 200
불타오르는 갈기
변형된 파이어 보어의 갈기이다. Items per slot: 200
불길한 거대 목판
변형된 우드 마스크가 쓰고 다니는 나무 판자이다. Items per slot: 200
불길한 거대 석판
변형된 스톤 마스크가 쓰고 다니는 석판이다. Items per slot: 200
불길한 거대 철판
변형된 스틸 마스크가 쓰고 다니는 철판이다. Items per slot: 200
고대의 돌조각
변형된 스톤골렘의 몸의 일부분을 이루고 있던 신비로운 돌조각이다. Items per slot: 200
검은 고대의 돌조각
변형된 스톤골렘의 몸의 일부분을 이루고 있던 신비로운 돌조각이다. Items per slot: 200
커다란 나무 수액
스텀프에게서 얻은 수액이다. 의외로 시원한 모양이다.
Quest item
커다란 보어의 고기
커다란 보어의 고기이다. 약간 질겨 보인다.
Quest item
커다란 보어의 고기
커다란 보어의 고기이다. 약간 질겨 보인다.
Quest item
파차마마의 나무피리
페리온에 대대로 내려오는 보물 피리이다. 피리를 불면 몬스터을 쫓아낼 수 있다.
Quest item
전사들의 일지
흩어진 전사들의 일지이다.
Quest item
페리온 전사의 원혼
페리온 전사의 원혼이다.
Quest item
꿈의 질료
꿈으로 가득 차 있는 조각이다.
Quest item
무의식의 조각
누군가의 무의식이 담긴 조각이다.
Quest item
기억의 조각
누군가의 기억의 조각이다.
Quest item
파차마마의 나무피리
페리온에 대대로 내려오는 보물 피리이다. 피리를 불면 몬스터을 쫓아낼 수 있다.
Quest item
단단한 송곳니
변형된 와일드보어의 송곳니를 잘라온 것이다. 그림을 새겨넣어 페리온의 관광상품으로 만들 수 있다.
Quest item
고대의 빛나는 돌조각
변형된 스톤골렘의 몸의 일부분을 이루고 있던 신비로운 돌조각이다. 관광상품으로 개발할 수 있다.
Quest item
검은색 빛나는 돌조각
변형된 스톤골렘의 몸의 일부분을 이루고 있던 신비로운 검은색 돌조각이다. 관광상품으로 개발할 수 있다.
Quest item
단단한 갑옷 조각
변형된 아이언 보어의 더 단단한 갑옷 조각이다. 페리온 공사 재료로 사용할 수 있다.
Quest item
단단한 거대 철판
변형된 스틸 마스크가 쓰고 다니는 철판이다. 페리온 공사 재료로 사용할 수 있다.
Quest item
Cash
로맨틱 로얄 헤어
#c헤네시스 헤어샵의 빅 헤드워드# 에게 가져가면, 1회에 한하여 로맨틱 로얄 헤어 중 #c임의#의 한가지로 변한다. 캐시샵에서 판매 중인 쿠폰을 더블클릭하면 캐릭터 #c미리보기#를 해볼 수 있다.
로맨틱 로얄 성형외과 쿠폰
#c오르비스 성형외과의 플라스틱 로이# 에게 가져가면, 1회에 한하여 얼굴이 #c임의#로 변한다. 캐시샵에서 판매 중인 쿠폰을 더블클릭하면 캐릭터 #c미리보기#를 해볼 수 있다.
Map
destructionPerion
황혼의 페리온 - 황혼의 페리온 NPC: 지미, 주먹쥐고 뒹굴어, 돼지와 함께 일어서, 리버, 해리, 지그문트, 일렉스, 코비, 소피아
Town
황혼의 페리온 - 황혼의 페리온 남쪽령 Mob: 20 x 변형된 스텀프
Town
황혼의 페리온 - 먼지바람 언덕 Mob: 19 x 변형된 스텀프
황혼의 페리온 - 작은 바위길 Mob: 8 x 변형된 다크 스텀프, 10 x 변형된 스텀프
황혼의 페리온 - 큰 바위길 Mob: 1 x 변형된 스텀프, 19 x 변형된 다크 스텀프
황혼의 페리온 - 거친 바위지대 Mob: 20 x 변형된 엑스텀프, 2 x 변형된 스텀프, 8 x 변형된 다크 스텀프
황혼의 페리온 - 돌풍지대 Mob: 25 x 변형된 엑스텀프
황혼의 페리온 - 야생돼지의 땅 Mob: 21 x 변형된 와일드보어
황혼의 페리온 - 철갑돼지의 땅 Mob: 16 x 변형된 아이언보어, 9 x 변형된 와일드보어
황혼의 페리온 - 타오르는 열기 Mob: 12 x 변형된 파이어보어, 18 x 변형된 아이언보어
황혼의 페리온 - 재투성이 땅 Mob: 25 x 변형된 파이어보어
황혼의 페리온 - 초기 발굴지역 Mob: 22 x 변형된 우드마스크
황혼의 페리온 - 발굴 완료지역 Mob: 15 x 변형된 스톤마스크, 10 x 변형된 우드마스크
황혼의 페리온 - 버려진 발굴지역 Mob: 5 x 변형된 스톤마스크, 26 x 변형된 스틸마스크
황혼의 페리온 - 위험한 발굴지역 Mob: 27 x 변형된 스틸마스크
황혼의 페리온 - 원주민들의 피난처 NPC: 돼지와 함께 춤을, 이얀, 돌보다 강한 머리, 코비
Town
황혼의 페리온 - 원혼의 땅 입구 Mob: 13 x 에이션트 골렘 NPC: 만지
황혼의 페리온 - 거친 황야 Mob: 15 x 에이션트 다크골렘, 6 x 에이션트 골렘
황혼의 페리온 - 거친 협곡 Mob: 12 x 에이션트 다크골렘, 9 x 에이션트 믹스골렘
히든스트리트 - 며칠 전, 헤네시스 NPC: 장로 스탄, 밍밍부인, 브루스, 카밀라, 피아
Town
Eurel
히든스트리트 - 며칠 전, 에우렐 NPC: 클레스, 디테, 로아, 뮤네, 필리우스, 다니카, 아스틸라
Town
Wind Archer (I)
Element: Storm
Element: Storm Description: Summon a green wind element to increase your power. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Animations:effect, effect0, repeat Maximum Level: 10
1
MP Cost: 47, Duration: 90 sec, Damage: +1%
2
MP Cost: 44, Duration: 100 sec, Damage: +2%
3
MP Cost: 41, Duration: 110 sec, Damage: +3%
4
MP Cost: 38, Duration: 120 sec, Damage: +4%
5
MP Cost: 35, Duration: 130 sec, Damage: +5%
6
MP Cost: 32, Duration: 140 sec, Damage: +6%
7
MP Cost: 29, Duration: 150 sec, Damage: +7%
8
MP Cost: 26, Duration: 160 sec, Damage: +8%
9
MP Cost: 23, Duration: 170 sec, Damage: +9%
10
MP Cost: 20, Duration: 180 sec, Damage: +10%
Critical Shot
Critical Shot Description: Increases Critical Hit Rate. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
16
Critical Hit Rate: +32%
17
Critical Hit Rate: +34%
18
Critical Hit Rate: +36%
19
Critical Hit Rate: +38%
20
Critical Hit Rate: +40%
Archer Mastery
Archer Mastery Description: Learn the basic skills of the bow. Increases accuracy, avoid, range, speed, and maximum speed. Info: type = 50 Maximum Level: 15
Double Shot Description: Fires two arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, hit.1 Maximum Level: 15
1
MP Cost: 8, Damage: 113%, Number of Hits: 2
2
MP Cost: 8, Damage: 116%, Number of Hits: 2
3
MP Cost: 8, Damage: 119%, Number of Hits: 2
4
MP Cost: 8, Damage: 122%, Number of Hits: 2
5
MP Cost: 8, Damage: 125%, Number of Hits: 2
6
MP Cost: 10, Damage: 128%, Number of Hits: 2
7
MP Cost: 10, Damage: 131%, Number of Hits: 2
8
MP Cost: 10, Damage: 134%, Number of Hits: 2
9
MP Cost: 10, Damage: 137%, Number of Hits: 2
10
MP Cost: 10, Damage: 140%, Number of Hits: 2
11
MP Cost: 10, Damage: 143%, Number of Hits: 2
12
MP Cost: 12, Damage: 146%, Number of Hits: 2
13
MP Cost: 12, Damage: 149%, Number of Hits: 2
14
MP Cost: 12, Damage: 152%, Number of Hits: 2
15
MP Cost: 12, Damage: 155%, Number of Hits: 2
Wind Walk
Wind Walk Description: Collect the power of the wind to quickly dash forward. Slide forward as if there were a foothold beneath you. Can be activated in midair. Ignores collisions with monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1 Delays: WBwindWalk_land - 480 ms, WBwindWalk_air - 480 ms Range:320% Animations:effect, special, special0 Maximum Level: 15
Breeze Arrow Description: Fire an arrow carried by the power of the winds. Info: type = 1, areaAttack = 1 Delays: WBbreezeArrow - 900 ms Range:300% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 17, Damage: 82%, Number of Hits: 3, Max Enemies Hit: 5
2
MP Cost: 17, Damage: 84%, Number of Hits: 3, Max Enemies Hit: 5
3
MP Cost: 17, Damage: 86%, Number of Hits: 3, Max Enemies Hit: 5
4
MP Cost: 18, Damage: 88%, Number of Hits: 3, Max Enemies Hit: 5
5
MP Cost: 18, Damage: 90%, Number of Hits: 3, Max Enemies Hit: 5
6
MP Cost: 18, Damage: 92%, Number of Hits: 3, Max Enemies Hit: 5
7
MP Cost: 18, Damage: 94%, Number of Hits: 3, Max Enemies Hit: 5
8
MP Cost: 19, Damage: 96%, Number of Hits: 3, Max Enemies Hit: 5
9
MP Cost: 19, Damage: 98%, Number of Hits: 3, Max Enemies Hit: 5
10
MP Cost: 19, Damage: 100%, Number of Hits: 3, Max Enemies Hit: 5
11
MP Cost: 19, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 5
12
MP Cost: 20, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 5
13
MP Cost: 20, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 5
14
MP Cost: 20, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 5
15
MP Cost: 20, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 5
16
MP Cost: 21, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 5
17
MP Cost: 21, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 5
18
MP Cost: 21, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 5
19
MP Cost: 21, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 5
20
MP Cost: 22, Damage: 120%, Number of Hits: 3, Max Enemies Hit: 5
Wind Archer (II)
Physical Training
Physical Training Description: Permanently increases your Strength and Dexterity. Info: type = 50 Maximum Level: 10
1
Strength: +3, Dexterity: +3
2
Strength: +6, Dexterity: +6
3
Strength: +9, Dexterity: +9
4
Strength: +12, Dexterity: +12
5
Strength: +15, Dexterity: +15
6
Strength: +18, Dexterity: +18
7
Strength: +21, Dexterity: +21
8
Strength: +24, Dexterity: +24
9
Strength: +27, Dexterity: +27
10
Strength: +30, Dexterity: +30
Fairy Turn
Fairy Turn Description: Dance with the wind, rotating in place to push enemies away with a strong breeze. Info: type = 1, areaAttack = 1 Delays: WBfairyTurn - 630 ms Range:360% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 21, Damage: 157%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
2
MP Cost: 22, Damage: 159%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
3
MP Cost: 22, Damage: 161%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
4
MP Cost: 23, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
5
MP Cost: 23, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
6
MP Cost: 24, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
7
MP Cost: 24, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
8
MP Cost: 25, Damage: 171%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
9
MP Cost: 25, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
10
MP Cost: 26, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
11
MP Cost: 26, Damage: 177%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
12
MP Cost: 27, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
13
MP Cost: 27, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
14
MP Cost: 28, Damage: 183%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
15
MP Cost: 28, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
16
MP Cost: 29, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
17
MP Cost: 29, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
18
MP Cost: 30, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
19
MP Cost: 30, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
20
MP Cost: 31, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6, Knockback Rate: 100%, Knockback Distance: 300
Gust Shot
Gust Shot Description: Launch several fast arrows at enemies in front of you. Info: type = 2 Delays: WBgustShot - 810 ms Range:400% Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 198%, Number of Hits: 2, Max Enemies Hit: 6
2
MP Cost: 11, Damage: 201%, Number of Hits: 2, Max Enemies Hit: 6
3
MP Cost: 11, Damage: 204%, Number of Hits: 2, Max Enemies Hit: 6
4
MP Cost: 12, Damage: 207%, Number of Hits: 2, Max Enemies Hit: 6
5
MP Cost: 12, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6
6
MP Cost: 13, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 6
7
MP Cost: 13, Damage: 216%, Number of Hits: 2, Max Enemies Hit: 6
8
MP Cost: 14, Damage: 219%, Number of Hits: 2, Max Enemies Hit: 6
9
MP Cost: 14, Damage: 222%, Number of Hits: 2, Max Enemies Hit: 6
10
MP Cost: 15, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6
11
MP Cost: 15, Damage: 228%, Number of Hits: 2, Max Enemies Hit: 6
12
MP Cost: 16, Damage: 231%, Number of Hits: 2, Max Enemies Hit: 6
13
MP Cost: 16, Damage: 234%, Number of Hits: 2, Max Enemies Hit: 6
14
MP Cost: 17, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 6
15
MP Cost: 17, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6
16
MP Cost: 18, Damage: 243%, Number of Hits: 2, Max Enemies Hit: 6
17
MP Cost: 18, Damage: 246%, Number of Hits: 2, Max Enemies Hit: 6
18
MP Cost: 19, Damage: 249%, Number of Hits: 2, Max Enemies Hit: 6
19
MP Cost: 19, Damage: 252%, Number of Hits: 2, Max Enemies Hit: 6
20
MP Cost: 20, Damage: 255%, Number of Hits: 2, Max Enemies Hit: 6
Sylph's Aid
Sylph's Aid Description: Gain aid from the spirit of the wind, improving your position in battle. While this buff is active, your attacks will no longer consume arrows. Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0 Maximum Level: 10
Bow Booster Description: Increases the attack speed of your weapon. Must have a bow equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Mastery Animations:effect Maximum Level: 10
1
MP Cost: 29, Duration: 20 sec
2
MP Cost: 27, Duration: 40 sec
3
MP Cost: 25, Duration: 60 sec
4
MP Cost: 23, Duration: 80 sec
5
MP Cost: 21, Duration: 100 sec
6
MP Cost: 19, Duration: 120 sec
7
MP Cost: 17, Duration: 140 sec
8
MP Cost: 15, Duration: 160 sec
9
MP Cost: 13, Duration: 180 sec
10
MP Cost: 11, Duration: 200 sec
Final Attack
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped. Info: type = 11, finalAttack = 1, condition = attack Pre-requisite: Level 3 Bow Mastery Animations:hit.0, effect Maximum Level: 20
Soul Arrow: Bow Description: Enables you to use your bow without consuming arrows for a fixed period of time. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Booster Animations:effect, ball Maximum Level: 10
1
MP Cost: 15, Duration: 30 sec
2
MP Cost: 15, Duration: 60 sec
3
MP Cost: 15, Duration: 90 sec
4
MP Cost: 15, Duration: 120 sec
5
MP Cost: 15, Duration: 150 sec
6
MP Cost: 15, Duration: 180 sec
7
MP Cost: 15, Duration: 210 sec
8
MP Cost: 15, Duration: 240 sec
9
MP Cost: 15, Duration: 270 sec
10
MP Cost: 15, Duration: 300 sec
Double Jump
Double Jump Description: While in the middle of a jump, jump once more to move forward. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: archerDoubleJump - 720 ms Animations:effect Maximum Level: 10
1
MP Cost: 28, Jump a fixed distance
2
MP Cost: 26, Jump a fixed distance
3
MP Cost: 24, Jump a fixed distance
4
MP Cost: 22, Jump a fixed distance
5
MP Cost: 20, Jump a fixed distance
6
MP Cost: 18, Jump a fixed distance
7
MP Cost: 16, Jump a fixed distance
8
MP Cost: 14, Jump a fixed distance
9
MP Cost: 12, Jump a fixed distance
10
MP Cost: 10, Jump a fixed distance
Storm Spike
Storm Spike Description: Summon up a storm to pierce through your enemies. Info: type = 2, piercing = 1 Final Attack: Bow Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 285%, Max Enemies Hit: 6
2
MP Cost: 20, Damage: 290%, Max Enemies Hit: 6
3
MP Cost: 20, Damage: 295%, Max Enemies Hit: 6
4
MP Cost: 20, Damage: 300%, Max Enemies Hit: 6
5
MP Cost: 20, Damage: 305%, Max Enemies Hit: 6
6
MP Cost: 22, Damage: 310%, Max Enemies Hit: 6
7
MP Cost: 22, Damage: 315%, Max Enemies Hit: 6
8
MP Cost: 22, Damage: 320%, Max Enemies Hit: 6
9
MP Cost: 22, Damage: 325%, Max Enemies Hit: 6
10
MP Cost: 22, Damage: 330%, Max Enemies Hit: 6
11
MP Cost: 24, Damage: 335%, Max Enemies Hit: 6
12
MP Cost: 24, Damage: 340%, Max Enemies Hit: 6
13
MP Cost: 24, Damage: 345%, Max Enemies Hit: 6
14
MP Cost: 24, Damage: 350%, Max Enemies Hit: 6
15
MP Cost: 24, Damage: 355%, Max Enemies Hit: 6
16
MP Cost: 26, Damage: 360%, Max Enemies Hit: 6
17
MP Cost: 26, Damage: 365%, Max Enemies Hit: 6
18
MP Cost: 26, Damage: 370%, Max Enemies Hit: 6
19
MP Cost: 26, Damage: 375%, Max Enemies Hit: 6
20
MP Cost: 26, Damage: 380%, Max Enemies Hit: 6
Wind Walk
Wind Walk Description: Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible. Info: type = 14, addDamInHiding = 1 Animations:effect, affected Maximum Level: 10
Strafe Description: Fires multiple arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 86%, Number of Hits: 4
2
MP Cost: 18, Damage: 87%, Number of Hits: 4
3
MP Cost: 18, Damage: 88%, Number of Hits: 4
4
MP Cost: 18, Damage: 89%, Number of Hits: 4
5
MP Cost: 18, Damage: 90%, Number of Hits: 4
6
MP Cost: 20, Damage: 91%, Number of Hits: 4
7
MP Cost: 20, Damage: 92%, Number of Hits: 4
8
MP Cost: 20, Damage: 93%, Number of Hits: 4
9
MP Cost: 20, Damage: 94%, Number of Hits: 4
10
MP Cost: 20, Damage: 95%, Number of Hits: 4
11
MP Cost: 22, Damage: 96%, Number of Hits: 4
12
MP Cost: 22, Damage: 97%, Number of Hits: 4
13
MP Cost: 22, Damage: 98%, Number of Hits: 4
14
MP Cost: 22, Damage: 99%, Number of Hits: 4
15
MP Cost: 22, Damage: 100%, Number of Hits: 4
16
MP Cost: 24, Damage: 101%, Number of Hits: 4
17
MP Cost: 24, Damage: 102%, Number of Hits: 4
18
MP Cost: 24, Damage: 103%, Number of Hits: 4
19
MP Cost: 24, Damage: 104%, Number of Hits: 4
20
MP Cost: 24, Damage: 105%, Number of Hits: 4
Bow Mastery
Bow Mastery Description: Increases the weapon mastery and accuracy of bows. Info: type = 50 Maximum Level: 20
1
Bow Mastery: +12%, Accuracy: +6
2
Bow Mastery: +14%, Accuracy: +12
3
Bow Mastery: +16%, Accuracy: +18
4
Bow Mastery: +18%, Accuracy: +24
5
Bow Mastery: +20%, Accuracy: +30
6
Bow Mastery: +22%, Accuracy: +36
7
Bow Mastery: +24%, Accuracy: +42
8
Bow Mastery: +26%, Accuracy: +48
9
Bow Mastery: +28%, Accuracy: +54
10
Bow Mastery: +30%, Accuracy: +60
11
Bow Mastery: +32%, Accuracy: +66
12
Bow Mastery: +34%, Accuracy: +72
13
Bow Mastery: +36%, Accuracy: +78
14
Bow Mastery: +38%, Accuracy: +84
15
Bow Mastery: +40%, Accuracy: +90
16
Bow Mastery: +42%, Accuracy: +96
17
Bow Mastery: +44%, Accuracy: +102
18
Bow Mastery: +46%, Accuracy: +108
19
Bow Mastery: +48%, Accuracy: +114
20
Bow Mastery: +50%, Accuracy: +120
Trifling Whim I
Trifling Whim I Description: The capricious nature of the wind spirits bring chaos to the enemies around you. Info: type = 51 Range:500% Maximum Level: 20
1
Normal Arrow Activation Rate: 10%, Damage: 132%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 153%
2
Normal Arrow Activation Rate: 11%, Damage: 134%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 156%
3
Normal Arrow Activation Rate: 11%, Damage: 136%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 159%
4
Normal Arrow Activation Rate: 12%, Damage: 138%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 162%
5
Normal Arrow Activation Rate: 12%, Damage: 140%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 165%
6
Normal Arrow Activation Rate: 13%, Damage: 142%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 168%
7
Normal Arrow Activation Rate: 13%, Damage: 144%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 171%
8
Normal Arrow Activation Rate: 14%, Damage: 146%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 174%
9
Normal Arrow Activation Rate: 14%, Damage: 148%, Max Number of Arrows: 1 - Enhanced Arrow Activation Rate: 3%, Damage: 177%
10
Normal Arrow Activation Rate: 15%, Damage: 150%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 180%
11
Normal Arrow Activation Rate: 15%, Damage: 152%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 183%
12
Normal Arrow Activation Rate: 16%, Damage: 154%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 186%
13
Normal Arrow Activation Rate: 16%, Damage: 156%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 189%
14
Normal Arrow Activation Rate: 17%, Damage: 158%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 192%
15
Normal Arrow Activation Rate: 17%, Damage: 160%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 195%
16
Normal Arrow Activation Rate: 18%, Damage: 162%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 198%
17
Normal Arrow Activation Rate: 18%, Damage: 164%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 201%
18
Normal Arrow Activation Rate: 19%, Damage: 166%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 204%
19
Normal Arrow Activation Rate: 19%, Damage: 168%, Max Number of Arrows: 2 - Enhanced Arrow Activation Rate: 4%, Damage: 207%
20
Normal Arrow Activation Rate: 20%, Damage: 170%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 5%, Damage: 210%
Trifling Whim I (Enhanced Arrow)
Trifling Whim I (Enhanced Arrow) Description: Dummy for the enhanced arrow damage Info: type = 51 Maximum Level: 20
1
Damage: 153%
2
Damage: 156%
3
Damage: 159%
4
Damage: 162%
5
Damage: 165%
6
Damage: 168%
7
Damage: 171%
8
Damage: 174%
9
Damage: 177%
10
Damage: 180%
11
Damage: 183%
12
Damage: 186%
13
Damage: 189%
14
Damage: 192%
15
Damage: 195%
16
Damage: 198%
17
Damage: 201%
18
Damage: 204%
19
Damage: 207%
20
Damage: 210%
Wind Archer (III)
Evasion Boost
Evasion Boost Description: Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits. Note: Avoid Rate is the rate at which a character avoids damage by its Avoidability stat Info: type = 51, nextAttackisCritical = 1, condition = afterDodge Maximum Level: 10
1
Avoid Rate: +12%, Avoid success, all attacks for 1 sec will be Critical Hits
2
Avoid Rate: +14%, Avoid success, all attacks for 1 sec will be Critical Hits
3
Avoid Rate: +16%, Avoid success, all attacks for 1 sec will be Critical Hits
4
Avoid Rate: +18%, Avoid success, all attacks for 1 sec will be Critical Hits
5
Avoid Rate: +20%, Avoid success, all attacks for 1 sec will be Critical Hits
6
Avoid Rate: +22%, Avoid success, all attacks for 1 sec will be Critical Hits
7
Avoid Rate: +24%, Avoid success, all attacks for 1 sec will be Critical Hits
8
Avoid Rate: +26%, Avoid success, all attacks for 1 sec will be Critical Hits
9
Avoid Rate: +28%, Avoid success, all attacks for 1 sec will be Critical Hits
10
Avoid Rate: +30%, Avoid success, all attacks for 1 sec will be Critical Hits
11
Avoid Rate: +32%, Avoid success, all attacks for 1 sec will be Critical Hits
12
Avoid Rate: +34%, Avoid success, all attacks for 1 sec will be Critical Hits
Mortal Blow
Mortal Blow Description: Has a chance to instantly kill an enemy, recovering HP and MP. Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Animations:special.0 Maximum Level: 1
1
Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP
Feathery Knees
Feathery Knees Description: Your body becomes light as feathers, allowing you to freely take attacks. Info: type = 51, nextAttackisCritical = 1, condition = afterDodge Maximum Level: 20
1
Damage Reduction: 1%, Elemental and Status Effect Resistance: +0%
2
Damage Reduction: 2%, Elemental and Status Effect Resistance: +1%
3
Damage Reduction: 3%, Elemental and Status Effect Resistance: +1%
4
Damage Reduction: 4%, Elemental and Status Effect Resistance: +2%
5
Damage Reduction: 5%, Elemental and Status Effect Resistance: +2%
6
Damage Reduction: 6%, Elemental and Status Effect Resistance: +3%
7
Damage Reduction: 7%, Elemental and Status Effect Resistance: +3%
8
Damage Reduction: 8%, Elemental and Status Effect Resistance: +4%
9
Damage Reduction: 9%, Elemental and Status Effect Resistance: +4%
10
Damage Reduction: 10%, Elemental and Status Effect Resistance: +5%
11
Damage Reduction: 11%, Elemental and Status Effect Resistance: +5%
12
Damage Reduction: 12%, Elemental and Status Effect Resistance: +6%
13
Damage Reduction: 13%, Elemental and Status Effect Resistance: +6%
14
Damage Reduction: 14%, Elemental and Status Effect Resistance: +7%
15
Damage Reduction: 15%, Elemental and Status Effect Resistance: +7%
16
Damage Reduction: 16%, Elemental and Status Effect Resistance: +8%
17
Damage Reduction: 17%, Elemental and Status Effect Resistance: +8%
18
Damage Reduction: 18%, Elemental and Status Effect Resistance: +9%
19
Damage Reduction: 19%, Elemental and Status Effect Resistance: +9%
20
Damage Reduction: 20%, Elemental and Status Effect Resistance: +10%
Bow Expert
Bow Expert Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. Info: type = 50 Pre-requisite: Level 20 Bow Mastery Maximum Level: 20
Trifling Whim II (Enhanced Arrow) Description: Dummy for Enhanced Arrow damage. Info: type = 51 Maximum Level: 20
1
Damage: 177%
2
Damage: 179%
3
Damage: 181%
4
Damage: 183%
5
Damage: 185%
6
Damage: 187%
7
Damage: 189%
8
Damage: 191%
9
Damage: 193%
10
Damage: 195%
11
Damage: 197%
12
Damage: 199%
13
Damage: 201%
14
Damage: 203%
15
Damage: 205%
16
Damage: 207%
17
Damage: 209%
18
Damage: 211%
19
Damage: 213%
20
Damage: 215%
Second Wind
Second Wind Description: Use the power of the wind to escape unavoidable situations. Note: Avoid Rate is the rate at which a character avoids damage by its Avoidability stat Info: type = 51, nextAttackisCritical = 1, condition = afterDodge Maximum Level: 20
Eagle Eye Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. Note: Eagle EyeÂ’s buffs stack with other buffs Info: type = 12, morph = 1 Maximum Level: 5
Puppet Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. Info: type = 33, minionAbility = taunt, pvp = 0 Delays: alert2 - 600 ms Animations:summon.summoned, summon.stand, summon.hit, summon.die Maximum Level: 15
1
MP Cost: 30, Duration: 18 sec, Puppet HP: 1600
2
MP Cost: 30, Duration: 21 sec, Puppet HP: 2200
3
MP Cost: 34, Duration: 24 sec, Puppet HP: 2800
4
MP Cost: 34, Duration: 27 sec, Puppet HP: 3400
5
MP Cost: 34, Duration: 30 sec, Puppet HP: 4000
6
MP Cost: 38, Duration: 33 sec, Puppet HP: 4600
7
MP Cost: 38, Duration: 36 sec, Puppet HP: 5200
8
MP Cost: 38, Duration: 39 sec, Puppet HP: 5800
9
MP Cost: 42, Duration: 42 sec, Puppet HP: 6400
10
MP Cost: 42, Duration: 45 sec, Puppet HP: 7000
11
MP Cost: 42, Duration: 48 sec, Puppet HP: 7600
12
MP Cost: 46, Duration: 51 sec, Puppet HP: 8200
13
MP Cost: 46, Duration: 54 sec, Puppet HP: 8800
14
MP Cost: 46, Duration: 57 sec, Puppet HP: 9400
15
MP Cost: 50, Duration: 60 sec, Puppet HP: 10,000
16
MP Cost: 50, Duration: 63 sec, Puppet HP: 10,600
17
MP Cost: 50, Duration: 66 sec, Puppet HP: 11,200
Wind Shot
Wind Shot Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. Info: type = 2, requireSkill = 13111005 Delays: windshot - 1260 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:ball, effect, hit.0 Maximum Level: 15
1
MP Cost: 18, Damage: 310%, Number of Hits: 3
2
MP Cost: 18, Damage: 315%, Number of Hits: 3
3
MP Cost: 18, Damage: 320%, Number of Hits: 3
4
MP Cost: 21, Damage: 325%, Number of Hits: 3
5
MP Cost: 21, Damage: 330%, Number of Hits: 3
6
MP Cost: 21, Damage: 335%, Number of Hits: 3
7
MP Cost: 21, Damage: 340%, Number of Hits: 3
8
MP Cost: 24, Damage: 345%, Number of Hits: 3
9
MP Cost: 24, Damage: 350%, Number of Hits: 3
10
MP Cost: 24, Damage: 355%, Number of Hits: 3
11
MP Cost: 24, Damage: 360%, Number of Hits: 3
12
MP Cost: 27, Damage: 365%, Number of Hits: 3
13
MP Cost: 27, Damage: 370%, Number of Hits: 3
14
MP Cost: 27, Damage: 375%, Number of Hits: 3
15
MP Cost: 27, Damage: 380%, Number of Hits: 3
16
MP Cost: 30, Damage: 385%, Number of Hits: 3
17
MP Cost: 30, Damage: 390%, Number of Hits: 3
Wind Piercing
Wind Piercing Description: Fire a storm-like arrow through your enemies, draining a portion of their health. Health drained cannot exceed 50% of your max HP, or the amount of HP the enemy has remaining. Available only as Eagle Eye. Info: type = 2, piercing = 1, hpDrain = 1, requireSkill = 13111005 Delays: windspear - 1200 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:effect, ball, hit.0, special Maximum Level: 20
1
MP Cost: 15, Damage: 560%, Max Enemies Hit: 3, Recovers 10% damage as HP
2
MP Cost: 15, Damage: 570%, Max Enemies Hit: 3, Recovers 12% damage as HP
3
MP Cost: 15, Damage: 580%, Max Enemies Hit: 3, Recovers 14% damage as HP
4
MP Cost: 15, Damage: 590%, Max Enemies Hit: 3, Recovers 16% damage as HP
5
MP Cost: 18, Damage: 600%, Max Enemies Hit: 3, Recovers 18% damage as HP
6
MP Cost: 18, Damage: 610%, Max Enemies Hit: 4, Recovers 20% damage as HP
7
MP Cost: 18, Damage: 620%, Max Enemies Hit: 4, Recovers 22% damage as HP
8
MP Cost: 18, Damage: 630%, Max Enemies Hit: 4, Recovers 24% damage as HP
9
MP Cost: 18, Damage: 640%, Max Enemies Hit: 4, Recovers 26% damage as HP
10
MP Cost: 21, Damage: 650%, Max Enemies Hit: 4, Recovers 28% damage as HP
11
MP Cost: 21, Damage: 660%, Max Enemies Hit: 5, Recovers 30% damage as HP
12
MP Cost: 21, Damage: 670%, Max Enemies Hit: 5, Recovers 32% damage as HP
13
MP Cost: 21, Damage: 680%, Max Enemies Hit: 5, Recovers 34% damage as HP
14
MP Cost: 21, Damage: 690%, Max Enemies Hit: 5, Recovers 36% damage as HP
15
MP Cost: 24, Damage: 700%, Max Enemies Hit: 5, Recovers 38% damage as HP
16
MP Cost: 24, Damage: 710%, Max Enemies Hit: 6, Recovers 40% damage as HP
17
MP Cost: 24, Damage: 720%, Max Enemies Hit: 6, Recovers 42% damage as HP
18
MP Cost: 24, Damage: 730%, Max Enemies Hit: 6, Recovers 44% damage as HP
19
MP Cost: 24, Damage: 740%, Max Enemies Hit: 6, Recovers 46% damage as HP
20
MP Cost: 27, Damage: 750%, Max Enemies Hit: 6, Recovers 48% damage as HP
21
MP Cost: 27, Damage: 760%, Max Enemies Hit: 7, Recovers 50% damage as HP
22
MP Cost: 27, Damage: 770%, Max Enemies Hit: 7, Recovers 52% damage as HP
Concentration
Concentration Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Info: type = 10 Delays: alert4 - 900 ms Animations:effect Maximum Level: 20
1
MP Cost: 12, Duration: 66 sec, Weapon ATT: +11, MP Cost for all skills: -6%
2
MP Cost: 14, Duration: 72 sec, Weapon ATT: +12, MP Cost for all skills: -7%
3
MP Cost: 16, Duration: 78 sec, Weapon ATT: +13, MP Cost for all skills: -8%
4
MP Cost: 18, Duration: 84 sec, Weapon ATT: +14, MP Cost for all skills: -9%
5
MP Cost: 20, Duration: 90 sec, Weapon ATT: +15, MP Cost for all skills: -10%
6
MP Cost: 22, Duration: 96 sec, Weapon ATT: +16, MP Cost for all skills: -11%
7
MP Cost: 24, Duration: 102 sec, Weapon ATT: +17, MP Cost for all skills: -12%
8
MP Cost: 26, Duration: 108 sec, Weapon ATT: +18, MP Cost for all skills: -13%
9
MP Cost: 28, Duration: 114 sec, Weapon ATT: +19, MP Cost for all skills: -14%
10
MP Cost: 30, Duration: 120 sec, Weapon ATT: +20, MP Cost for all skills: -15%
11
MP Cost: 32, Duration: 126 sec, Weapon ATT: +21, MP Cost for all skills: -16%
12
MP Cost: 34, Duration: 132 sec, Weapon ATT: +22, MP Cost for all skills: -17%
13
MP Cost: 36, Duration: 138 sec, Weapon ATT: +23, MP Cost for all skills: -18%
14
MP Cost: 38, Duration: 144 sec, Weapon ATT: +24, MP Cost for all skills: -19%
15
MP Cost: 40, Duration: 150 sec, Weapon ATT: +25, MP Cost for all skills: -20%
16
MP Cost: 42, Duration: 156 sec, Weapon ATT: +26, MP Cost for all skills: -21%
17
MP Cost: 44, Duration: 162 sec, Weapon ATT: +27, MP Cost for all skills: -22%
18
MP Cost: 46, Duration: 168 sec, Weapon ATT: +28, MP Cost for all skills: -23%
19
MP Cost: 48, Duration: 174 sec, Weapon ATT: +29, MP Cost for all skills: -24%
20
MP Cost: 50, Duration: 180 sec, Weapon ATT: +30, MP Cost for all skills: -25%
21
MP Cost: 52, Duration: 186 sec, Weapon ATT: +31, MP Cost for all skills: -26%
22
MP Cost: 54, Duration: 192 sec, Weapon ATT: +32, MP Cost for all skills: -27%
Arrow Rain
Arrow Rain Description: Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun. Info: type = 1, areaAttack = 1, mes = stun Delays: arrowRain - 960 ms Range:270% Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: 18, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 3%, Stun Duration: 1 sec
2
MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 6%, Stun Duration: 1 sec
3
MP Cost: 18, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 9%, Stun Duration: 1 sec
4
MP Cost: 18, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 12%, Stun Duration: 1 sec
5
MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 1 sec
6
MP Cost: 20, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18%, Stun Duration: 2 sec
7
MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 21%, Stun Duration: 2 sec
8
MP Cost: 20, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 24%, Stun Duration: 2 sec
9
MP Cost: 20, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 27%, Stun Duration: 2 sec
10
MP Cost: 20, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 30%, Stun Duration: 2 sec
11
MP Cost: 22, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 33%, Stun Duration: 3 sec
12
MP Cost: 22, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 3 sec
13
MP Cost: 22, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 39%, Stun Duration: 3 sec
14
MP Cost: 22, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 3 sec
15
MP Cost: 22, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 3 sec
16
MP Cost: 24, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 48%, Stun Duration: 4 sec
17
MP Cost: 24, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 51%, Stun Duration: 4 sec
18
MP Cost: 24, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 54%, Stun Duration: 4 sec
19
MP Cost: 24, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 57%, Stun Duration: 4 sec
20
MP Cost: 24, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 4 sec
21
MP Cost: 26, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 63%, Stun Duration: 5 sec
22
MP Cost: 26, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 66%, Stun Duration: 5 sec
Trifling Whim II
Trifling Whim II Description: The wind spirit's even greater caprice drags enemies into further trouble. Info: type = 51 Range:500% Pre-requisite: Level 20 Trifling Whim I Maximum Level: 20
1
Normal Arrow Activation Rate: 20%, Damage: 177%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 5%, Damage: 213%
2
Normal Arrow Activation Rate: 21%, Damage: 179%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 5%, Damage: 216%
3
Normal Arrow Activation Rate: 21%, Damage: 181%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 5%, Damage: 219%
4
Normal Arrow Activation Rate: 22%, Damage: 183%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 6%, Damage: 222%
5
Normal Arrow Activation Rate: 22%, Damage: 185%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 6%, Damage: 225%
6
Normal Arrow Activation Rate: 23%, Damage: 187%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 6%, Damage: 228%
7
Normal Arrow Activation Rate: 23%, Damage: 189%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 6%, Damage: 231%
8
Normal Arrow Activation Rate: 24%, Damage: 191%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 7%, Damage: 234%
9
Normal Arrow Activation Rate: 24%, Damage: 193%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 7%, Damage: 237%
10
Normal Arrow Activation Rate: 25%, Damage: 195%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 7%, Damage: 240%
11
Normal Arrow Activation Rate: 25%, Damage: 197%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 7%, Damage: 243%
12
Normal Arrow Activation Rate: 26%, Damage: 199%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 8%, Damage: 246%
13
Normal Arrow Activation Rate: 26%, Damage: 201%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 8%, Damage: 249%
14
Normal Arrow Activation Rate: 27%, Damage: 203%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 8%, Damage: 252%
15
Normal Arrow Activation Rate: 27%, Damage: 205%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 8%, Damage: 255%
16
Normal Arrow Activation Rate: 28%, Damage: 207%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 9%, Damage: 258%
17
Normal Arrow Activation Rate: 28%, Damage: 209%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 9%, Damage: 261%
18
Normal Arrow Activation Rate: 29%, Damage: 211%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 9%, Damage: 264%
19
Normal Arrow Activation Rate: 29%, Damage: 213%, Max Number of Arrows: 3 - Enhanced Arrow Activation Rate: 9%, Damage: 267%
20
Normal Arrow Activation Rate: 30%, Damage: 215%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 10%, Damage: 270%
Hurricane
Hurricane Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Final Attack: Bow Animations:prepare, keydown, ball, hit.0, keydownend Maximum Level: 30
1
MP Cost: 7, Damage: 142%
2
MP Cost: 7, Damage: 144%
3
MP Cost: 7, Damage: 146%
4
MP Cost: 7, Damage: 148%
5
MP Cost: 7, Damage: 150%
6
MP Cost: 7, Damage: 152%
7
MP Cost: 7, Damage: 154%
8
MP Cost: 7, Damage: 156%
9
MP Cost: 7, Damage: 158%
10
MP Cost: 7, Damage: 160%
11
MP Cost: 8, Damage: 162%
12
MP Cost: 8, Damage: 164%
13
MP Cost: 8, Damage: 166%
14
MP Cost: 8, Damage: 168%
15
MP Cost: 8, Damage: 170%
16
MP Cost: 8, Damage: 172%
17
MP Cost: 8, Damage: 174%
18
MP Cost: 8, Damage: 176%
19
MP Cost: 8, Damage: 178%
20
MP Cost: 8, Damage: 180%
21
MP Cost: 9, Damage: 182%
22
MP Cost: 9, Damage: 184%
23
MP Cost: 9, Damage: 186%
24
MP Cost: 9, Damage: 188%
25
MP Cost: 9, Damage: 190%
26
MP Cost: 9, Damage: 192%
27
MP Cost: 9, Damage: 194%
28
MP Cost: 9, Damage: 196%
29
MP Cost: 9, Damage: 198%
30
MP Cost: 9, Damage: 200%
31
MP Cost: 10, Damage: 202%
32
MP Cost: 10, Damage: 204%
Emerald Flower
Emerald Flower Description: Create an emerald flower that attracts enemies with its scent, slowing them. Info: type = 33, minionAbility = taunt Delays: WBemeraldFlower - 900 ms Range:240% Animations:effect, summon.summoned, summon.stand, summon.hit, summon.die Maximum Level: 10
Albatross Description: Borrow the power of the legendary bow Albatross to improve your combat. Info: pvp = 0 Delays: WBalbatross - 900 ms Animations:effect, repeat Maximum Level: 20
1
MP Cost: 51, Duration: 10 sec, Weapon Attack: +1, Max HP: +75, Critical Hit Rate: +1%, Weapon Speed: -1
2
MP Cost: 52, Duration: 20 sec, Weapon Attack: +2, Max HP: +150, Critical Hit Rate: +1%, Weapon Speed: -1
3
MP Cost: 53, Duration: 30 sec, Weapon Attack: +3, Max HP: +225, Critical Hit Rate: +2%, Weapon Speed: -1
4
MP Cost: 54, Duration: 40 sec, Weapon Attack: +4, Max HP: +300, Critical Hit Rate: +2%, Weapon Speed: -1
5
MP Cost: 55, Duration: 50 sec, Weapon Attack: +5, Max HP: +375, Critical Hit Rate: +3%, Weapon Speed: -1
6
MP Cost: 56, Duration: 60 sec, Weapon Attack: +6, Max HP: +450, Critical Hit Rate: +3%, Weapon Speed: -1
7
MP Cost: 57, Duration: 70 sec, Weapon Attack: +7, Max HP: +525, Critical Hit Rate: +4%, Weapon Speed: -1
8
MP Cost: 58, Duration: 80 sec, Weapon Attack: +8, Max HP: +600, Critical Hit Rate: +4%, Weapon Speed: -1
9
MP Cost: 59, Duration: 90 sec, Weapon Attack: +9, Max HP: +675, Critical Hit Rate: +5%, Weapon Speed: -1
10
MP Cost: 60, Duration: 100 sec, Weapon Attack: +10, Max HP: +750, Critical Hit Rate: +5%, Weapon Speed: -1
11
MP Cost: 61, Duration: 110 sec, Weapon Attack: +11, Max HP: +825, Critical Hit Rate: +6%, Weapon Speed: -1
12
MP Cost: 62, Duration: 120 sec, Weapon Attack: +12, Max HP: +900, Critical Hit Rate: +6%, Weapon Speed: -1
13
MP Cost: 63, Duration: 130 sec, Weapon Attack: +13, Max HP: +975, Critical Hit Rate: +7%, Weapon Speed: -1
14
MP Cost: 64, Duration: 140 sec, Weapon Attack: +14, Max HP: +1050, Critical Hit Rate: +7%, Weapon Speed: -1
15
MP Cost: 65, Duration: 150 sec, Weapon Attack: +15, Max HP: +1125, Critical Hit Rate: +8%, Weapon Speed: -1
16
MP Cost: 66, Duration: 160 sec, Weapon Attack: +16, Max HP: +1200, Critical Hit Rate: +8%, Weapon Speed: -1
17
MP Cost: 67, Duration: 170 sec, Weapon Attack: +17, Max HP: +1275, Critical Hit Rate: +9%, Weapon Speed: -1
18
MP Cost: 68, Duration: 180 sec, Weapon Attack: +18, Max HP: +1350, Critical Hit Rate: +9%, Weapon Speed: -1
19
MP Cost: 69, Duration: 190 sec, Weapon Attack: +19, Max HP: +1425, Critical Hit Rate: +10%, Weapon Speed: -1
20
MP Cost: 70, Duration: 200 sec, Weapon Attack: +20, Max HP: +1500, Critical Hit Rate: +10%, Weapon Speed: -1
Pinpoint Pierce
Pinpoint Pierce Description: Fire two arrows at a single target, penetrating the same location twice, making it take extra damage from all other attacks. Note: Works identically to Bullseye/Advanced Homing Info: type = 2 Delays: WBpinPointPierce - 1200 ms Animations:effect, ball.0, ball.1, hit.0, hit.1, mob Maximum Level: 20
1
MP Cost: 27, Damage: 283%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +10%
2
MP Cost: 28, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +11%
3
MP Cost: 28, Damage: 289%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +11%
4
MP Cost: 29, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +12%
5
MP Cost: 29, Damage: 295%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +12%
6
MP Cost: 30, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +13%
7
MP Cost: 30, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +13%
8
MP Cost: 31, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +14%
9
MP Cost: 31, Damage: 307%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +14%
10
MP Cost: 32, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +15%
11
MP Cost: 32, Damage: 313%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +15%
12
MP Cost: 33, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +16%
13
MP Cost: 33, Damage: 319%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +16%
14
MP Cost: 34, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +17%
15
MP Cost: 34, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +17%
16
MP Cost: 35, Damage: 328%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +18%
17
MP Cost: 35, Damage: 331%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +18%
18
MP Cost: 36, Damage: 334%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +19%
19
MP Cost: 36, Damage: 337%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +19%
20
MP Cost: 37, Damage: 340%, Number of Hits: 2, Max Enemies Hit: 1, Bonus Damage: +20%
Dance of Frozen Wind
Dance of Frozen Wind Description: Fire a frozen arrow into the cold wind that dances it around, indescriminately cutting down enemies in its path. Hold down the skill key and use the arrow keys to control its position. This skill cannot activate Trifling Whim or Storm Bringer. Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80 Delays: WBdanceOfFrozenWindKeydown - 1080 ms Range:225% Animations:prepare, prepare0, keydown, keydown0, keydownend, special, hit.0 Maximum Level: 20
1
MP Cost: 3, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
2
MP Cost: 3, Damage: 111%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
3
MP Cost: 3, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
4
MP Cost: 4, Damage: 117%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
5
MP Cost: 4, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
6
MP Cost: 4, Damage: 123%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
7
MP Cost: 4, Damage: 126%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
8
MP Cost: 5, Damage: 129%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
9
MP Cost: 5, Damage: 132%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
10
MP Cost: 5, Damage: 135%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
11
MP Cost: 5, Damage: 138%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
12
MP Cost: 6, Damage: 141%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
13
MP Cost: 6, Damage: 144%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
14
MP Cost: 6, Damage: 147%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
15
MP Cost: 6, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
16
MP Cost: 7, Damage: 153%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
17
MP Cost: 7, Damage: 156%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
18
MP Cost: 7, Damage: 159%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
19
MP Cost: 7, Damage: 162%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
20
MP Cost: 8, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Maximum Moveable Range: 350.
Wind Archer (IV)
Trifling Whim - Double Chance
Trifling Whim - Double Chance Description: Trifling Whim can activate twice per target. Info: type = 50 Maximum Level: 1
1
Trifling Whim can activate twice per target.
Albatross Maximum
Albatross Maximum Description: Borrow the maximum power of the legendary bow Albatross to improve your combat to its utmost. Delays: WBalbatross - 900 ms Pre-requisite: Level 20 Albatross Animations:effect, repeat Maximum Level: 30
1
MP Cost: 70, Duration: 200 sec, Weapon Attack: +21, Damage: +5%, Defense Ignored: +5%, Critical Hit Rate: +10%, Max HP: +1500, Elemental and Status Effect Resistance: 5%, Weapon Speed: -2
2
MP Cost: 71, Duration: 200 sec, Weapon Attack: +22, Damage: +5%, Defense Ignored: +5%, Critical Hit Rate: +11%, Max HP: +1500, Elemental and Status Effect Resistance: 5%, Weapon Speed: -2
3
MP Cost: 71, Duration: 200 sec, Weapon Attack: +23, Damage: +7%, Defense Ignored: +6%, Critical Hit Rate: +11%, Max HP: +1500, Elemental and Status Effect Resistance: 6%, Weapon Speed: -2
4
MP Cost: 72, Duration: 200 sec, Weapon Attack: +24, Damage: +7%, Defense Ignored: +6%, Critical Hit Rate: +12%, Max HP: +1500, Elemental and Status Effect Resistance: 6%, Weapon Speed: -2
5
MP Cost: 72, Duration: 200 sec, Weapon Attack: +25, Damage: +7%, Defense Ignored: +6%, Critical Hit Rate: +12%, Max HP: +1500, Elemental and Status Effect Resistance: 6%, Weapon Speed: -2
6
MP Cost: 73, Duration: 200 sec, Weapon Attack: +26, Damage: +9%, Defense Ignored: +7%, Critical Hit Rate: +13%, Max HP: +1500, Elemental and Status Effect Resistance: 7%, Weapon Speed: -2
7
MP Cost: 73, Duration: 200 sec, Weapon Attack: +27, Damage: +9%, Defense Ignored: +7%, Critical Hit Rate: +13%, Max HP: +1500, Elemental and Status Effect Resistance: 7%, Weapon Speed: -2
8
MP Cost: 74, Duration: 200 sec, Weapon Attack: +28, Damage: +9%, Defense Ignored: +7%, Critical Hit Rate: +14%, Max HP: +1500, Elemental and Status Effect Resistance: 7%, Weapon Speed: -2
9
MP Cost: 74, Duration: 200 sec, Weapon Attack: +29, Damage: +11%, Defense Ignored: +8%, Critical Hit Rate: +14%, Max HP: +1500, Elemental and Status Effect Resistance: 8%, Weapon Speed: -2
10
MP Cost: 75, Duration: 200 sec, Weapon Attack: +30, Damage: +11%, Defense Ignored: +8%, Critical Hit Rate: +15%, Max HP: +1500, Elemental and Status Effect Resistance: 8%, Weapon Speed: -2
11
MP Cost: 75, Duration: 200 sec, Weapon Attack: +31, Damage: +11%, Defense Ignored: +8%, Critical Hit Rate: +15%, Max HP: +1500, Elemental and Status Effect Resistance: 8%, Weapon Speed: -2
12
MP Cost: 76, Duration: 200 sec, Weapon Attack: +32, Damage: +13%, Defense Ignored: +9%, Critical Hit Rate: +16%, Max HP: +1500, Elemental and Status Effect Resistance: 9%, Weapon Speed: -2
13
MP Cost: 76, Duration: 200 sec, Weapon Attack: +33, Damage: +13%, Defense Ignored: +9%, Critical Hit Rate: +16%, Max HP: +1500, Elemental and Status Effect Resistance: 9%, Weapon Speed: -2
14
MP Cost: 77, Duration: 200 sec, Weapon Attack: +34, Damage: +13%, Defense Ignored: +9%, Critical Hit Rate: +17%, Max HP: +1500, Elemental and Status Effect Resistance: 9%, Weapon Speed: -2
15
MP Cost: 77, Duration: 200 sec, Weapon Attack: +35, Damage: +15%, Defense Ignored: +10%, Critical Hit Rate: +17%, Max HP: +1500, Elemental and Status Effect Resistance: 10%, Weapon Speed: -2
16
MP Cost: 78, Duration: 200 sec, Weapon Attack: +36, Damage: +15%, Defense Ignored: +10%, Critical Hit Rate: +18%, Max HP: +1500, Elemental and Status Effect Resistance: 10%, Weapon Speed: -2
17
MP Cost: 78, Duration: 200 sec, Weapon Attack: +37, Damage: +15%, Defense Ignored: +10%, Critical Hit Rate: +18%, Max HP: +1500, Elemental and Status Effect Resistance: 10%, Weapon Speed: -2
18
MP Cost: 79, Duration: 200 sec, Weapon Attack: +38, Damage: +17%, Defense Ignored: +11%, Critical Hit Rate: +19%, Max HP: +1500, Elemental and Status Effect Resistance: 11%, Weapon Speed: -2
19
MP Cost: 79, Duration: 200 sec, Weapon Attack: +39, Damage: +17%, Defense Ignored: +11%, Critical Hit Rate: +19%, Max HP: +1500, Elemental and Status Effect Resistance: 11%, Weapon Speed: -2
20
MP Cost: 80, Duration: 200 sec, Weapon Attack: +40, Damage: +17%, Defense Ignored: +11%, Critical Hit Rate: +20%, Max HP: +1500, Elemental and Status Effect Resistance: 11%, Weapon Speed: -2
21
MP Cost: 80, Duration: 200 sec, Weapon Attack: +41, Damage: +19%, Defense Ignored: +12%, Critical Hit Rate: +20%, Max HP: +1500, Elemental and Status Effect Resistance: 12%, Weapon Speed: -2
22
MP Cost: 81, Duration: 200 sec, Weapon Attack: +42, Damage: +19%, Defense Ignored: +12%, Critical Hit Rate: +21%, Max HP: +1500, Elemental and Status Effect Resistance: 12%, Weapon Speed: -2
23
MP Cost: 81, Duration: 200 sec, Weapon Attack: +43, Damage: +19%, Defense Ignored: +12%, Critical Hit Rate: +21%, Max HP: +1500, Elemental and Status Effect Resistance: 12%, Weapon Speed: -2
24
MP Cost: 82, Duration: 200 sec, Weapon Attack: +44, Damage: +21%, Defense Ignored: +13%, Critical Hit Rate: +22%, Max HP: +1500, Elemental and Status Effect Resistance: 13%, Weapon Speed: -2
25
MP Cost: 82, Duration: 200 sec, Weapon Attack: +45, Damage: +21%, Defense Ignored: +13%, Critical Hit Rate: +22%, Max HP: +1500, Elemental and Status Effect Resistance: 13%, Weapon Speed: -2
26
MP Cost: 83, Duration: 200 sec, Weapon Attack: +46, Damage: +21%, Defense Ignored: +13%, Critical Hit Rate: +23%, Max HP: +1500, Elemental and Status Effect Resistance: 13%, Weapon Speed: -2
27
MP Cost: 83, Duration: 200 sec, Weapon Attack: +47, Damage: +23%, Defense Ignored: +14%, Critical Hit Rate: +23%, Max HP: +1500, Elemental and Status Effect Resistance: 14%, Weapon Speed: -2
28
MP Cost: 84, Duration: 200 sec, Weapon Attack: +48, Damage: +23%, Defense Ignored: +14%, Critical Hit Rate: +24%, Max HP: +1500, Elemental and Status Effect Resistance: 14%, Weapon Speed: -2
29
MP Cost: 84, Duration: 200 sec, Weapon Attack: +49, Damage: +23%, Defense Ignored: +14%, Critical Hit Rate: +24%, Max HP: +1500, Elemental and Status Effect Resistance: 14%, Weapon Speed: -2
30
MP Cost: 85, Duration: 200 sec, Weapon Attack: +50, Damage: +25%, Defense Ignored: +15%, Critical Hit Rate: +25%, Max HP: +1500, Elemental and Status Effect Resistance: 15%, Weapon Speed: -2
31
MP Cost: 85, Duration: 200 sec, Weapon Attack: +51, Damage: +25%, Defense Ignored: +15%, Critical Hit Rate: +25%, Max HP: +1500, Elemental and Status Effect Resistance: 15%, Weapon Speed: -2
32
MP Cost: 86, Duration: 200 sec, Weapon Attack: +52, Damage: +25%, Defense Ignored: +15%, Critical Hit Rate: +26%, Max HP: +1500, Elemental and Status Effect Resistance: 15%, Weapon Speed: -2
Spiral Vortex - Extra Target
Spiral Vortex - Extra Target Description: Increases Spiral Vortex's max enemies hit. Info: type = 50 Maximum Level: 1
1
Max Enemies Hit: +2
Spiral Vortex - Reinforce
Spiral Vortex - Reinforce Description: Increases Spiral Vortex's damage. Info: type = 50 Maximum Level: 1
1
Damage: +20%
Hyper Speed
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Maximum Level: 1
1
Speed: +10%
Hyper Magical Guard
Hyper Magical Guard Description: Permanently increases your Magical Defense. Info: type = 50 Maximum Level: 1
1
Magical Defense: +500
Trifling Whim - Reinforce
Trifling Whim - Reinforce Description: Increases Trifling Whim's damage. Info: type = 50 Maximum Level: 1
1
Damage: +20%
Hyper Jump
Hyper Jump Description: Permanently increases your Jump. Info: type = 50 Maximum Level: 1
1
Jump: +10%
Trifling Whim III
Trifling Whim III Description: The wind spirit's whim breaks the very body and soul of the enemy. Info: type = 51 Range:500% Pre-requisite: Level 20 Trifling Whim II Maximum Level: 20
1
Normal Arrow Activation Rate: 30%, Damage: 217%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 10%, Damage: 273%
2
Normal Arrow Activation Rate: 31%, Damage: 219%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 10%, Damage: 276%
3
Normal Arrow Activation Rate: 31%, Damage: 221%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 10%, Damage: 279%
4
Normal Arrow Activation Rate: 32%, Damage: 223%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 11%, Damage: 282%
5
Normal Arrow Activation Rate: 32%, Damage: 225%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 11%, Damage: 285%
6
Normal Arrow Activation Rate: 33%, Damage: 227%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 11%, Damage: 288%
7
Normal Arrow Activation Rate: 33%, Damage: 229%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 11%, Damage: 291%
8
Normal Arrow Activation Rate: 34%, Damage: 231%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 12%, Damage: 294%
9
Normal Arrow Activation Rate: 34%, Damage: 233%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 12%, Damage: 297%
10
Normal Arrow Activation Rate: 35%, Damage: 235%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 12%, Damage: 300%
11
Normal Arrow Activation Rate: 35%, Damage: 237%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 12%, Damage: 303%
12
Normal Arrow Activation Rate: 36%, Damage: 239%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 13%, Damage: 306%
13
Normal Arrow Activation Rate: 36%, Damage: 241%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 13%, Damage: 309%
14
Normal Arrow Activation Rate: 37%, Damage: 243%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 13%, Damage: 312%
15
Normal Arrow Activation Rate: 37%, Damage: 245%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 13%, Damage: 315%
16
Normal Arrow Activation Rate: 38%, Damage: 247%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 14%, Damage: 318%
17
Normal Arrow Activation Rate: 38%, Damage: 249%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 14%, Damage: 321%
18
Normal Arrow Activation Rate: 39%, Damage: 251%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 14%, Damage: 324%
19
Normal Arrow Activation Rate: 39%, Damage: 253%, Max Number of Arrows: 4 - Enhanced Arrow Activation Rate: 14%, Damage: 327%
20
Normal Arrow Activation Rate: 40%, Damage: 255%, Max Number of Arrows: 5 - Enhanced Arrow Activation Rate: 15%, Damage: 330%
21
Normal Arrow Activation Rate: 40%, Damage: 257%, Max Number of Arrows: 5 - Enhanced Arrow Activation Rate: 15%, Damage: 333%
22
Normal Arrow Activation Rate: 41%, Damage: 259%, Max Number of Arrows: 5 - Enhanced Arrow Activation Rate: 15%, Damage: 336%
Sky Song - Reinforce
Sky Song - Reinforce Description: Increases Sky Song's damage. Info: type = 50 Maximum Level: 1
1
Damage: +20%
Spiral Vortex - Bonus Attack
Spiral Vortex - Bonus Attack Description: Increases Spiral Vortex's number of hits. Info: type = 50 Maximum Level: 1
1
Number of Hits: +1
Emerald Dust
Emerald Dust Description: Enhances Emerald Flower's abilities, proving more combat efficiency by reducing enemy defense and reducing the damage you take. Info: type = 33, minionAbility = taunt, minionAttack = normal Delays: WBemeraldFlower - 900 ms Range:240% Pre-requisite: Level 10 Emerald Flower Animations:effect, summon.summoned, summon.stand, summon.hit, summon.die Maximum Level: 10
Storm Bringer Description: Call forth a storm that punishes your enemies. Note: Another Final Attack Info: type = 50 Delays: HY1312stormBringer - 1350 ms Animations:effect Maximum Level: 1
Glory of Guardians Description: Empower yourself with the oath you've sworn to protect Empress Cygnus as her knight. Party effect only works on Cygnus Knights. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1
Monsoon Description: Summon a storm that covers the world. Info: type = 1, areaAttack = 1 Delays: HY1312monsoon - 1800 ms Range:550% Animations:screen, effect, hit.0, mob Maximum Level: 1
1
MP Cost: 350, Damage: 400%, Number of Hits: 15, Max Enemies Hit: 15, Damage Over Time: 200 damage every 1 sec for 30 sec - Cooldown Time: 90 sec
Hyper Max Heart Points
Hyper Max Heart Points Description: Permanently increases Maximum HP. Info: type = 50 Maximum Level: 1
1
MaxHP: +15%
Trifling Whim - Enhanced
Trifling Whim - Enhanced Description: Increases Trifling Whim's activation rate. Info: type = 50 Maximum Level: 1
1
Activation Rate: 10%
Sky Song - Ignore Guard
Sky Song - Ignore Guard Description: Increases Sky Song's defense ignored. Info: type = 50 Maximum Level: 1
1
Defense Ignored: +20%
Sky Song - Boss Killer
Sky Song - Boss Killer Description: Increases Sky Song's damage against bosses. Info: type = 50 Maximum Level: 1
1
Boss Damage: +20%
Hyper Strength
Hyper Strength Description: Permanently increases your Strength Info: type = 50 Maximum Level: 1
1
Strength: +50
Hyper Dexterity
Hyper Dexterity Description: Permanently increases your Dexterity Info: type = 50 Maximum Level: 1
1
Dexterity: +50
Hyper Intelligence
Hyper Intelligence Description: Permanently increases your Intelligence Info: type = 50 Maximum Level: 1
1
Intelligence: +50
Hyper Luck
Hyper Luck Description: Permanently increases your Luck. Info: type = 50 Maximum Level: 1
1
Luck: +50
Hyper Critical Rate
Hyper Critical Rate Description: Permanently increases your Critical Hit Rate. Info: type = 50 Maximum Level: 1
1
Critical Hit Rate: +10%
Hyper Accuracy
Hyper Accuracy Description: Permanently increases your Accuracy Info: type = 50 Maximum Level: 1
1
Accuracy: +20%
Trifling Whim III (Enhanced Arrow)
Trifling Whim III (Enhanced Arrow) Description: Dummy for Enhanced Arrow damage Info: type = 51 Maximum Level: 20
1
Damage: 273%
2
Damage: 276%
3
Damage: 279%
4
Damage: 282%
5
Damage: 285%
6
Damage: 288%
7
Damage: 291%
8
Damage: 294%
9
Damage: 297%
10
Damage: 300%
11
Damage: 303%
12
Damage: 306%
13
Damage: 309%
14
Damage: 312%
15
Damage: 315%
16
Damage: 318%
17
Damage: 321%
18
Damage: 324%
19
Damage: 327%
20
Damage: 330%
21
Damage: 333%
22
Damage: 336%
Hyper Max Magic Points
Hyper Max Magic Points Description: Permanently increases Maximum MP. Info: type = 50 Maximum Level: 1
1
MaxMP: +15%
Hyper Max Demon Force
Hyper Max Demon Force Description: Permanently increases Maximum DF Info: type = 50 Maximum Level: 1
1
Max Demon Force: +50
Hyper Physical Guard
Hyper Physical Guard Description: Permanently increases your Physical Defense. Info: type = 50 Maximum Level: 1
1
Physical Defense: +500
Spiral Vortex (Splash)
Spiral Vortex (Splash) Description: Dummy for splash damage Info: type = 2 Delays: WBspiralVortex - 0 ms Range:125% Animations:hit.0 Maximum Level: 30
1
MP Cost: 0, Damage: 143%, Number of Hits: 2, Max Enemies Hit: 7
2
MP Cost: 0, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 7
3
MP Cost: 0, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 7
4
MP Cost: 0, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 7
5
MP Cost: 0, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 7
6
MP Cost: 0, Damage: 158%, Number of Hits: 2, Max Enemies Hit: 7
7
MP Cost: 0, Damage: 161%, Number of Hits: 2, Max Enemies Hit: 7
8
MP Cost: 0, Damage: 164%, Number of Hits: 2, Max Enemies Hit: 7
9
MP Cost: 0, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 7
10
MP Cost: 0, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 7
11
MP Cost: 0, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 7
12
MP Cost: 0, Damage: 176%, Number of Hits: 2, Max Enemies Hit: 7
13
MP Cost: 0, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 7
14
MP Cost: 0, Damage: 182%, Number of Hits: 2, Max Enemies Hit: 7
15
MP Cost: 0, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 7
16
MP Cost: 0, Damage: 188%, Number of Hits: 2, Max Enemies Hit: 7
17
MP Cost: 0, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 7
18
MP Cost: 0, Damage: 194%, Number of Hits: 2, Max Enemies Hit: 7
19
MP Cost: 0, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 7
20
MP Cost: 0, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 7
21
MP Cost: 0, Damage: 203%, Number of Hits: 2, Max Enemies Hit: 7
22
MP Cost: 0, Damage: 206%, Number of Hits: 2, Max Enemies Hit: 7
23
MP Cost: 0, Damage: 209%, Number of Hits: 2, Max Enemies Hit: 7
24
MP Cost: 0, Damage: 212%, Number of Hits: 2, Max Enemies Hit: 7
25
MP Cost: 0, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 7
26
MP Cost: 0, Damage: 218%, Number of Hits: 2, Max Enemies Hit: 7
27
MP Cost: 0, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 7
28
MP Cost: 0, Damage: 224%, Number of Hits: 2, Max Enemies Hit: 7
29
MP Cost: 0, Damage: 227%, Number of Hits: 2, Max Enemies Hit: 7
30
MP Cost: 0, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 7
31
MP Cost: 0, Damage: 233%, Number of Hits: 2, Max Enemies Hit: 7
32
MP Cost: 0, Damage: 236%, Number of Hits: 2, Max Enemies Hit: 7
Wind Blessing
Wind Blessing Description: Receive the blessing of the wind, becoming one with it. Info: type = 10 Animations:effect Maximum Level: 30
1
MP Cost: 44, Duration: 35 sec, Dexterity: +2%, Accuracy: +1%, Dodge Rate: +1%, Max HP +5%
2
MP Cost: 44, Duration: 40 sec, Dexterity: +2%, Accuracy: +2%, Dodge Rate: +2%, Max HP +6%
3
MP Cost: 44, Duration: 45 sec, Dexterity: +3%, Accuracy: +3%, Dodge Rate: +3%, Max HP +6%
4
MP Cost: 48, Duration: 50 sec, Dexterity: +3%, Accuracy: +4%, Dodge Rate: +4%, Max HP +7%
5
MP Cost: 48, Duration: 55 sec, Dexterity: +3%, Accuracy: +5%, Dodge Rate: +5%, Max HP +7%
6
MP Cost: 48, Duration: 60 sec, Dexterity: +4%, Accuracy: +6%, Dodge Rate: +6%, Max HP +8%
7
MP Cost: 52, Duration: 65 sec, Dexterity: +4%, Accuracy: +7%, Dodge Rate: +7%, Max HP +8%
8
MP Cost: 52, Duration: 70 sec, Dexterity: +4%, Accuracy: +8%, Dodge Rate: +8%, Max HP +9%
9
MP Cost: 52, Duration: 75 sec, Dexterity: +5%, Accuracy: +9%, Dodge Rate: +9%, Max HP +9%
10
MP Cost: 56, Duration: 80 sec, Dexterity: +5%, Accuracy: +10%, Dodge Rate: +10%, Max HP +10%
11
MP Cost: 56, Duration: 85 sec, Dexterity: +5%, Accuracy: +11%, Dodge Rate: +11%, Max HP +10%
12
MP Cost: 56, Duration: 90 sec, Dexterity: +6%, Accuracy: +12%, Dodge Rate: +12%, Max HP +11%
13
MP Cost: 60, Duration: 95 sec, Dexterity: +6%, Accuracy: +13%, Dodge Rate: +13%, Max HP +11%
14
MP Cost: 60, Duration: 100 sec, Dexterity: +6%, Accuracy: +14%, Dodge Rate: +14%, Max HP +12%
15
MP Cost: 60, Duration: 105 sec, Dexterity: +7%, Accuracy: +15%, Dodge Rate: +15%, Max HP +12%
16
MP Cost: 64, Duration: 110 sec, Dexterity: +7%, Accuracy: +16%, Dodge Rate: +16%, Max HP +13%
17
MP Cost: 64, Duration: 115 sec, Dexterity: +7%, Accuracy: +17%, Dodge Rate: +17%, Max HP +13%
18
MP Cost: 64, Duration: 120 sec, Dexterity: +8%, Accuracy: +18%, Dodge Rate: +18%, Max HP +14%
19
MP Cost: 68, Duration: 125 sec, Dexterity: +8%, Accuracy: +19%, Dodge Rate: +19%, Max HP +14%
20
MP Cost: 68, Duration: 130 sec, Dexterity: +8%, Accuracy: +20%, Dodge Rate: +20%, Max HP +15%
21
MP Cost: 68, Duration: 135 sec, Dexterity: +9%, Accuracy: +21%, Dodge Rate: +21%, Max HP +15%
22
MP Cost: 72, Duration: 140 sec, Dexterity: +9%, Accuracy: +22%, Dodge Rate: +22%, Max HP +16%
23
MP Cost: 72, Duration: 145 sec, Dexterity: +9%, Accuracy: +23%, Dodge Rate: +23%, Max HP +16%
24
MP Cost: 72, Duration: 150 sec, Dexterity: +10%, Accuracy: +24%, Dodge Rate: +24%, Max HP +17%
25
MP Cost: 76, Duration: 155 sec, Dexterity: +10%, Accuracy: +25%, Dodge Rate: +25%, Max HP +17%
26
MP Cost: 76, Duration: 160 sec, Dexterity: +10%, Accuracy: +26%, Dodge Rate: +26%, Max HP +18%
27
MP Cost: 76, Duration: 165 sec, Dexterity: +11%, Accuracy: +27%, Dodge Rate: +27%, Max HP +18%
28
MP Cost: 80, Duration: 170 sec, Dexterity: +11%, Accuracy: +28%, Dodge Rate: +28%, Max HP +19%
29
MP Cost: 80, Duration: 175 sec, Dexterity: +11%, Accuracy: +29%, Dodge Rate: +29%, Max HP +19%
30
MP Cost: 80, Duration: 180 sec, Dexterity: +12%, Accuracy: +30%, Dodge Rate: +30%, Max HP +20%
31
MP Cost: 84, Duration: 185 sec, Dexterity: +12%, Accuracy: +31%, Dodge Rate: +31%, Max HP +20%
32
MP Cost: 84, Duration: 190 sec, Dexterity: +12%, Accuracy: +32%, Dodge Rate: +32%, Max HP +21%
Sharp Eyes
Sharp Eyes Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 30, Duration: 10 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +1%
2
MP Cost: 30, Duration: 20 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +2%
3
MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +3%
4
MP Cost: 30, Duration: 40 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +4%
5
MP Cost: 30, Duration: 50 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +5%
6
MP Cost: 33, Duration: 60 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +6%
7
MP Cost: 33, Duration: 70 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +7%
8
MP Cost: 33, Duration: 80 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +8%
9
MP Cost: 33, Duration: 90 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +9%
10
MP Cost: 33, Duration: 100 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +10%
11
MP Cost: 36, Duration: 110 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +11%
12
MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +12%
13
MP Cost: 36, Duration: 130 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +13%
14
MP Cost: 36, Duration: 140 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +14%
15
MP Cost: 36, Duration: 150 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +15%
16
MP Cost: 39, Duration: 160 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +16%
17
MP Cost: 39, Duration: 170 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +17%
18
MP Cost: 39, Duration: 180 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +18%
19
MP Cost: 39, Duration: 190 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +19%
20
MP Cost: 39, Duration: 200 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +20%
21
MP Cost: 42, Duration: 210 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +21%
22
MP Cost: 42, Duration: 220 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +22%
23
MP Cost: 42, Duration: 230 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +23%
24
MP Cost: 42, Duration: 240 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +24%
25
MP Cost: 42, Duration: 250 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +25%
26
MP Cost: 45, Duration: 260 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +26%
27
MP Cost: 45, Duration: 270 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +27%
28
MP Cost: 45, Duration: 280 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +28%
29
MP Cost: 45, Duration: 290 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +29%
30
MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +30%
31
MP Cost: 48, Duration: 310 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +31%
32
MP Cost: 48, Duration: 320 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +32%
Spiral Vortex
Spiral Vortex Description: Follow the flow of the wind to fire arrows out as vortex, penetrating enemies around you, knocking them back and splashing them for damage. Info: type = 2 Delays: WBspiralVortex - 0 ms Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 57, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
2
MP Cost: 57, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
3
MP Cost: 57, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
4
MP Cost: 59, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
5
MP Cost: 59, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
6
MP Cost: 59, Damage: 284%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
7
MP Cost: 61, Damage: 288%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
8
MP Cost: 61, Damage: 292%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
9
MP Cost: 61, Damage: 296%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
10
MP Cost: 63, Damage: 300%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
11
MP Cost: 63, Damage: 304%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
12
MP Cost: 63, Damage: 308%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
13
MP Cost: 65, Damage: 312%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
14
MP Cost: 65, Damage: 316%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
15
MP Cost: 65, Damage: 320%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
16
MP Cost: 67, Damage: 324%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
17
MP Cost: 67, Damage: 328%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
18
MP Cost: 67, Damage: 332%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
19
MP Cost: 69, Damage: 336%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
20
MP Cost: 69, Damage: 340%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
21
MP Cost: 69, Damage: 344%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
22
MP Cost: 71, Damage: 348%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
23
MP Cost: 71, Damage: 352%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
24
MP Cost: 71, Damage: 356%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
25
MP Cost: 73, Damage: 360%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
26
MP Cost: 73, Damage: 364%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
27
MP Cost: 73, Damage: 368%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
28
MP Cost: 75, Damage: 372%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
29
MP Cost: 75, Damage: 376%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
30
MP Cost: 75, Damage: 380%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
31
MP Cost: 77, Damage: 384%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
32
MP Cost: 77, Damage: 388%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 5 sec
Cygnus Knight
Cygnus Knight Description: Receive the blessings of the awakened Empress, temporarily improving you and your party member's stats. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
Sky Song
Sky Song Description: Create a song that is carried through the skies with the wind, blowing your enemies away. Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Range:450% Animations:prepare, keydown, keydownend, ball.0, ball.1, hit.0, hit.1 Maximum Level: 30
1
MP Cost: 4, Damage: 143%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +0%
2
MP Cost: 4, Damage: 146%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +0%
3
MP Cost: 4, Damage: 149%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +1%
4
MP Cost: 4, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +1%
5
MP Cost: 4, Damage: 155%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +1%
6
MP Cost: 4, Damage: 158%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +2%
7
MP Cost: 5, Damage: 161%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +2%
8
MP Cost: 5, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +2%
9
MP Cost: 5, Damage: 167%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +3%
10
MP Cost: 5, Damage: 170%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +3%
11
MP Cost: 5, Damage: 173%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +3%
12
MP Cost: 5, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +4%
13
MP Cost: 6, Damage: 179%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +4%
14
MP Cost: 6, Damage: 182%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +4%
15
MP Cost: 6, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +5%
16
MP Cost: 6, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +5%
17
MP Cost: 6, Damage: 191%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +5%
18
MP Cost: 6, Damage: 194%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +6%
19
MP Cost: 7, Damage: 197%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +6%
20
MP Cost: 7, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +6%
21
MP Cost: 7, Damage: 203%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +7%
22
MP Cost: 7, Damage: 206%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +7%
23
MP Cost: 7, Damage: 209%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +7%
24
MP Cost: 7, Damage: 212%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +8%
25
MP Cost: 8, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +8%
26
MP Cost: 8, Damage: 218%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +8%
27
MP Cost: 8, Damage: 221%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +9%
28
MP Cost: 8, Damage: 224%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +9%
29
MP Cost: 8, Damage: 227%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +9%
30
MP Cost: 8, Damage: 230%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +10%
31
MP Cost: 9, Damage: 233%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +10%
32
MP Cost: 9, Damage: 236%, Number of Hits: 1, Max Enemies Hit: 4, Single Target Damage: +10%
Also, new high leveled mobs with elemental weaknesses, yay! The bishop and paladin in me just loves the fact that the highest leveled ones, the golems, are holy weak. It's like Skeles all over again.
Though, depending on your funding, it'd be pretty easy to one hit them with the HP that they have, which is kinda bleh.
hilced7 Wrote:I wonder what that thing is in the middle of the Henesys map.. :f6:
The purple thing? It's a platform for event NPCs (Spark and Gale for the Winter/Unlimited Shop, and this wheel event thing and a lotto cat for this monster card lottery event)
To be clear, it's a lottery that uses sets of monster cards as entries, and not a lottery that gives monster cards.
Somehow I don't think you'd need to wait very long, I think Dawn Warriors will be saved for last since there's the issue with Mihile and the changes usually relate to something else so Blaze Wizards being revamped next would be a logical choice to make.
Now, the question is: is it yet another illusion, created by Black Mage or one of his generals (like Arkarium), or is it REAL? Is Perion actually getting destroyed in the future? How?
The Black Mage's statue in the town looks like some really bad omen, as if he took over Victoria Island.
BUT.. the original korean title of the video with the pre-quests contained a word which can be translated as "crafted" or "manipulated". Maybe it means it's another manipulation, just like Future Henesys and the whole evil Cygnus Knights deal.
I really hope so, because I'd rather not see my dear Victoria Island getting taken over by that big bad evil guy.
We'll see what the quests say. Can you please extract them as well, Fiel?
Jedward Wrote:In case anyone else doesn't pay attention, it seems the rest of the NPCs in Elluel have been unfrozen (see: the little elf kids and the teacher).
Plot progression?
Shouldn't they unfreeze when Mercedes reach the maximum power (level 200)? Well, now level 200 isn't maximum power anymore, anyways, but you get the idea. I thought the characters were unfrozen as Mercedes' power increased.
In any case, I can't really relate that to Future Perion..