How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion!
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There's remarkably little to post here. There are no new Character items, Items items, NPCs, mobs, or maps.
Also, the cash shop data did not change so there will be no nxwatch.
Kaiser (I)
Flame Surge
Flame Surge Description: Blasts toward an energy with warrior spirit. Info: type = 2 Delays: DKimpactWave - 570 ms Range:400% Final Attack: 2H Sword Animations:ball, effect, hit.0 Maximum Level: 20
1
MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6
2
MP Cost: 7, Damage: 116%, Number of Attacks: 2, Max Enemies Hit: 6
3
MP Cost: 7, Damage: 119%, Number of Attacks: 2, Max Enemies Hit: 6
4
MP Cost: 7, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 6
5
MP Cost: 7, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 6
6
MP Cost: 8, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 6
7
MP Cost: 8, Damage: 131%, Number of Attacks: 2, Max Enemies Hit: 6
8
MP Cost: 8, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 6
9
MP Cost: 8, Damage: 137%, Number of Attacks: 2, Max Enemies Hit: 6
10
MP Cost: 8, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 6
11
MP Cost: 9, Damage: 143%, Number of Attacks: 2, Max Enemies Hit: 6
12
MP Cost: 9, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 6
13
MP Cost: 9, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6
14
MP Cost: 9, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 6
15
MP Cost: 9, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 6
16
MP Cost: 10, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 6
17
MP Cost: 10, Damage: 161%, Number of Attacks: 2, Max Enemies Hit: 6
18
MP Cost: 10, Damage: 164%, Number of Attacks: 2, Max Enemies Hit: 6
19
MP Cost: 10, Damage: 167%, Number of Attacks: 2, Max Enemies Hit: 6
20
MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6
Air Lift Description: Leap once more in the air. Also permanently increases Speed. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: jump - 200 ms Animations:effect Maximum Level: 15
1
MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6
2
MP Cost: 23, Set Jump Distance, Max Speed: +7, Speed: +7
3
MP Cost: 22, Set Jump Distance, Max Speed: +8, Speed: +8
4
MP Cost: 21, Set Jump Distance, Max Speed: +9, Speed: +9
5
MP Cost: 20, Set Jump Distance, Max Speed: +10, Speed: +10
6
MP Cost: 19, Set Jump Distance, Max Speed: +11, Speed: +11
7
MP Cost: 18, Set Jump Distance, Max Speed: +12, Speed: +12
8
MP Cost: 17, Set Jump Distance, Max Speed: +13, Speed: +13
9
MP Cost: 16, Set Jump Distance, Max Speed: +14, Speed: +14
10
MP Cost: 15, Set Jump Distance, Max Speed: +15, Speed: +15
11
MP Cost: 14, Set Jump Distance, Max Speed: +16, Speed: +16
12
MP Cost: 13, Set Jump Distance, Max Speed: +17, Speed: +17
13
MP Cost: 12, Set Jump Distance, Max Speed: +18, Speed: +18
14
MP Cost: 11, Set Jump Distance, Max Speed: +19, Speed: +19
15
MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20
Scale Skin
Scale Skin Description: Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects. Info: type = 50 Maximum Level: 10
1
Weapon Defense: +20, Magic Defense: +20, Power Stance Chance: +4%
2
Weapon Defense: +40, Magic Defense: +40, Power Stance Chance: +8%
3
Weapon Defense: +60, Magic Defense: +60, Power Stance Chance: +12%
4
Weapon Defense: +80, Magic Defense: +80, Power Stance Chance: +16%
5
Weapon Defense: +100, Magic Defense: +100, Power Stance Chance: +20%
6
Weapon Defense: +120, Magic Defense: +120, Power Stance Chance: +24%
7
Weapon Defense: +140, Magic Defense: +140, Power Stance Chance: +28%
8
Weapon Defense: +160, Magic Defense: +160, Power Stance Chance: +32%
9
Weapon Defense: +180, Magic Defense: +180, Power Stance Chance: +36%
10
Weapon Defense: +200, Magic Defense: +200, Power Stance Chance: +40%
Kaiser (II)
Defender Mode I
Defender Mode I Description: Enhance Realign: Defender Mode. Enhanced effects stack. Info: type = 50 Maximum Level: 1
Sword Mastery Description: Enhance Two-Hand Sword Mastery. Info: type = 50 Maximum Level: 10
1
Two-Hand Sword Mastery: +14%
2
Two-Hand Sword Mastery: +18%
3
Two-Hand Sword Mastery: +22%
4
Two-Hand Sword Mastery: +26%
5
Two-Hand Sword Mastery: +30%
6
Two-Hand Sword Mastery: +34%
7
Two-Hand Sword Mastery: +38%
8
Two-Hand Sword Mastery: +42%
9
Two-Hand Sword Mastery: +46%
10
Two-Hand Sword Mastery: +50%
Inner Blaze
Inner Blaze Description: Permanently increases Strength and HP. Info: type = 50 Maximum Level: 10
1
STR: +2, HP: +2%
2
STR: +4, HP: +4%
3
STR: +6, HP: +6%
4
STR: +8, HP: +8%
5
STR: +10, HP: +10%
6
STR: +12, HP: +12%
7
STR: +14, HP: +14%
8
STR: +16, HP: +16%
9
STR: +18, HP: +18%
10
STR: +20, HP: +20%
Attacker Mode I
Attacker Mode I Description: Enhance Realign: Attacker Mode even further. Enhanced effects stack. Info: type = 50 Maximum Level: 1
1
Attack: + 5, Crit Chance: +2%, Damage Against Bosses: +2%
Dragon Slash I
Dragon Slash I Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20# Info: type = 50 Pre-requisite: Level 20 Dragon Slash Maximum Level: 2
1
Additional 15% bonus to Dragon Slash damage
2
Additional 30% bonus to Dragon Slash damage
Blaze On
Blaze On Description: Draw out inner strength to temporarily increase Attack Power and Speed. Info: type = 10 Delays: DKburstUp - 1350 ms Animations:effect Maximum Level: 20
Impact Wave Description: Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies. Info: type = 1, areaAttack = 1, weapon = 40 Delays: DKdragonUpper - 630 ms Range:350% Final Attack: 2H Sword Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 174%, Mobs Hit: 8, Number of Attacks: 2
2
MP Cost: 12, Damage: 178%, Mobs Hit: 8, Number of Attacks: 2
3
MP Cost: 12, Damage: 182%, Mobs Hit: 8, Number of Attacks: 2
4
MP Cost: 13, Damage: 186%, Mobs Hit: 8, Number of Attacks: 2
5
MP Cost: 13, Damage: 190%, Mobs Hit: 8, Number of Attacks: 2
6
MP Cost: 13, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2
7
MP Cost: 13, Damage: 198%, Mobs Hit: 8, Number of Attacks: 2
8
MP Cost: 14, Damage: 202%, Mobs Hit: 8, Number of Attacks: 2
9
MP Cost: 14, Damage: 206%, Mobs Hit: 8, Number of Attacks: 2
10
MP Cost: 14, Damage: 210%, Mobs Hit: 8, Number of Attacks: 2
11
MP Cost: 14, Damage: 214%, Mobs Hit: 8, Number of Attacks: 2
12
MP Cost: 15, Damage: 218%, Mobs Hit: 8, Number of Attacks: 2
13
MP Cost: 15, Damage: 222%, Mobs Hit: 8, Number of Attacks: 2
14
MP Cost: 15, Damage: 226%, Mobs Hit: 8, Number of Attacks: 2
15
MP Cost: 15, Damage: 230%, Mobs Hit: 8, Number of Attacks: 2
16
MP Cost: 16, Damage: 234%, Mobs Hit: 8, Number of Attacks: 2
17
MP Cost: 16, Damage: 238%, Mobs Hit: 8, Number of Attacks: 2
18
MP Cost: 16, Damage: 242%, Mobs Hit: 8, Number of Attacks: 2
19
MP Cost: 16, Damage: 246%, Mobs Hit: 8, Number of Attacks: 2
20
MP Cost: 17, Damage: 250%, Mobs Hit: 8, Number of Attacks: 2
Piercing Blaze
Piercing Blaze Description: Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: DKextraKnockback - 600 ms Range:300% Animations:hit.0, effect, mob Maximum Level: 10
Tempest Blades Description: Summon 3 of your swords to search for monsters, leaving tracers behind. Delays: DKflyingSword - 90 ms Range:400% Animations:hit.0, effect, effect0 Maximum Level: 20
1
MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 3 attacks.\nCooldown: 20 sec
2
MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 3 attacks.\nCooldown: 20 sec
3
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 3 attacks.\nCooldown: 20 sec
4
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 3 attacks.\nCooldown: 20 sec
5
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 3 attacks.\nCooldown: 20 sec
6
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 3 attacks.\nCooldown: 20 sec
7
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 3 attacks.\nCooldown: 20 sec
8
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 3 attacks.\nCooldown: 20 sec
9
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 3 attacks.\nCooldown: 20 sec
10
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 3 attacks.\nCooldown: 20 sec
11
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 3 attacks.\nCooldown: 20 sec
12
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 3 attacks.\nCooldown: 20 sec
13
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 3 attacks.\nCooldown: 20 sec
14
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 3 attacks.\nCooldown: 20 sec
15
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 3 attacks.\nCooldown: 20 sec
16
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 3 attacks.\nCooldown: 20 sec
17
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 3 attacks.\nCooldown: 20 sec
18
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 3 attacks.\nCooldown: 20 sec
19
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 3 attacks.\nCooldown: 20 sec
20
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 3 attacks.\nCooldown: 20 sec
Kaiser (III)
Tempest Blades (Transfiguration)
Tempest Blades (Transfiguration) Description: Summon 3 of your swords to search for monsters, leaving tracers behind. Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 4 attacks.\nCooldown: 20 sec
2
MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 4 attacks.\nCooldown: 20 sec
3
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 4 attacks.\nCooldown: 20 sec
4
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 4 attacks.\nCooldown: 20 sec
5
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 4 attacks.\nCooldown: 20 sec
6
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 4 attacks.\nCooldown: 20 sec
7
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 4 attacks.\nCooldown: 20 sec
8
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 4 attacks.\nCooldown: 20 sec
9
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 4 attacks.\nCooldown: 20 sec
10
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 4 attacks.\nCooldown: 20 sec
11
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 4 attacks.\nCooldown: 20 sec
12
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 4 attacks.\nCooldown: 20 sec
13
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 4 attacks.\nCooldown: 20 sec
14
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 4 attacks.\nCooldown: 20 sec
15
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 4 attacks.\nCooldown: 20 sec
16
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 4 attacks.\nCooldown: 20 sec
17
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 4 attacks.\nCooldown: 20 sec
18
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 4 attacks.\nCooldown: 20 sec
19
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 4 attacks.\nCooldown: 20 sec
20
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 4 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration)
Dragon Slash (Transfiguration) Description: Mash the attack key to keep attacking enemies in front up to 3 times. Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: DKdragonSlash0 - 570 ms Range:300% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
Damage: 224%, Max Enemies Hit: 8, Max Hits: 5
2
Damage: 228%, Max Enemies Hit: 8, Max Hits: 5
3
Damage: 232%, Max Enemies Hit: 8, Max Hits: 5
4
Damage: 236%, Max Enemies Hit: 8, Max Hits: 5
5
Damage: 240%, Max Enemies Hit: 8, Max Hits: 5
6
Damage: 244%, Max Enemies Hit: 8, Max Hits: 5
7
Damage: 248%, Max Enemies Hit: 8, Max Hits: 5
8
Damage: 252%, Max Enemies Hit: 8, Max Hits: 5
9
Damage: 256%, Max Enemies Hit: 8, Max Hits: 5
10
Damage: 260%, Max Enemies Hit: 8, Max Hits: 5
11
Damage: 264%, Max Enemies Hit: 8, Max Hits: 5
12
Damage: 268%, Max Enemies Hit: 8, Max Hits: 5
13
Damage: 272%, Max Enemies Hit: 8, Max Hits: 5
14
Damage: 276%, Max Enemies Hit: 8, Max Hits: 5
15
Damage: 280%, Max Enemies Hit: 8, Max Hits: 5
16
Damage: 284%, Max Enemies Hit: 8, Max Hits: 5
17
Damage: 288%, Max Enemies Hit: 8, Max Hits: 5
18
Damage: 292%, Max Enemies Hit: 8, Max Hits: 5
19
Damage: 296%, Max Enemies Hit: 8, Max Hits: 5
20
Damage: 300%, Max Enemies Hit: 8, Max Hits: 5
Attacker Mode II
Attacker Mode II Description: Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1# Info: type = 50 Pre-requisite: Level 1 Attacker Mode I Maximum Level: 1
1
Attack: + 10, Crit Chance: +5%, Damage Against Bosses: +2%
Transfiguration (Teleport)
Transfiguration (Teleport) Description: Jump Info: type = 41, casterMove = 1 Maximum Level: 10
1
Jump
2
Jump
3
Jump
4
Jump
5
Jump
6
Jump
7
Jump
8
Jump
9
Jump
10
Jump
Wing Beat (Transfiguration)
Wing Beat (Transfiguration) Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time. Info: type = 2, areaAttack = 1 Delays: DKwingBeat - 720 ms Range:55% Final Attack: 2H Sword Animations:effect, effect0, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 21, Damage: 143%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 31%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.
2
MP Cost: 22, Damage: 146%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
3
MP Cost: 23, Damage: 149%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
4
MP Cost: 24, Damage: 152%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
5
MP Cost: 25, Damage: 155%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
6
MP Cost: 26, Damage: 158%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
7
MP Cost: 27, Damage: 161%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
8
MP Cost: 28, Damage: 164%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
9
MP Cost: 29, Damage: 167%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
10
MP Cost: 30, Damage: 170%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
11
MP Cost: 31, Damage: 173%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 41%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
12
MP Cost: 32, Damage: 176%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 42%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
13
MP Cost: 33, Damage: 179%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 43%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
14
MP Cost: 34, Damage: 182%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 44%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
15
MP Cost: 35, Damage: 185%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 45%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
16
MP Cost: 36, Damage: 188%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 46%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
17
MP Cost: 37, Damage: 191%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 47%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
18
MP Cost: 38, Damage: 194%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 48%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
19
MP Cost: 39, Damage: 197%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 49%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
20
MP Cost: 40, Damage: 200%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 50%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Pressure Chain
Pressure Chain Description: Shoot a sword wave that penetrates, then pulls enemies. Info: type = 2, piercing = 1, piercingBouns = 1, mes = stun Delays: DKchainPulling - 750 ms Range:400% Animations:effect, hit.0, hit.1, mob Maximum Level: 20
Wing Beat Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time. Info: type = 2, areaAttack = 1 Delays: DKwingBeat - 720 ms Range:55% Final Attack: 2H Sword Animations:effect, effect0, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 16, Damage: 143%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 21%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.
2
MP Cost: 17, Damage: 146%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 22%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
3
MP Cost: 18, Damage: 149%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 23%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
4
MP Cost: 19, Damage: 152%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 24%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
5
MP Cost: 20, Damage: 155%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 25%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
6
MP Cost: 21, Damage: 158%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 26%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
7
MP Cost: 22, Damage: 161%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 27%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
8
MP Cost: 23, Damage: 164%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 28%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
9
MP Cost: 24, Damage: 167%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 29%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
10
MP Cost: 25, Damage: 170%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 30%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
11
MP Cost: 26, Damage: 173%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 31%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
12
MP Cost: 27, Damage: 176%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
13
MP Cost: 28, Damage: 179%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
14
MP Cost: 29, Damage: 182%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
15
MP Cost: 30, Damage: 185%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
16
MP Cost: 31, Damage: 188%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
17
MP Cost: 32, Damage: 191%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
18
MP Cost: 33, Damage: 194%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
19
MP Cost: 34, Damage: 197%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
20
MP Cost: 35, Damage: 200%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Catalyze
Catalyze Description: Use Dragon Crystal as a catalyst to maximize Weapon Attack. Info: type = 10 Delays: DKsoulCharge - 1350 ms Animations:effect, effect0 Maximum Level: 20
1
MP Cost: 21, Weapon ATT: +11%, Duration: 12 sec
2
MP Cost: 22, Weapon ATT: +12%, Duration: 24 sec
3
MP Cost: 23, Weapon ATT: +13%, Duration: 36 sec
4
MP Cost: 24, Weapon ATT: +14%, Duration: 48 sec
5
MP Cost: 25, Weapon ATT: +15%, Duration: 60 sec
6
MP Cost: 26, Weapon ATT: +16%, Duration: 72 sec
7
MP Cost: 27, Weapon ATT: +17%, Duration: 84 sec
8
MP Cost: 28, Weapon ATT: +18%, Duration: 96 sec
9
MP Cost: 29, Weapon ATT: +19%, Duration: 108 sec
10
MP Cost: 30, Weapon ATT: +20%, Duration: 120 sec
11
MP Cost: 31, Weapon ATT: +21%, Duration: 132 sec
12
MP Cost: 32, Weapon ATT: +22%, Duration: 144 sec
13
MP Cost: 33, Weapon ATT: +23%, Duration: 156 sec
14
MP Cost: 34, Weapon ATT: +24%, Duration: 168 sec
15
MP Cost: 35, Weapon ATT: +25%, Duration: 180 sec
16
MP Cost: 36, Weapon ATT: +26%, Duration: 192 sec
17
MP Cost: 37, Weapon ATT: +27%, Duration: 204 sec
18
MP Cost: 38, Weapon ATT: +28%, Duration: 216 sec
19
MP Cost: 39, Weapon ATT: +29%, Duration: 228 sec
20
MP Cost: 40, Weapon ATT: +30%, Duration: 240 sec
Stone Dragon
Stone Dragon Description: Summon a dragon statue that pull in enemies and attacks with a chance to Slow. Info: type = 33, mes = slow, minionAbility = taunt Delays: DKmedusa - 450 ms Summon Range: attack1 = 250% Summon Mob Count: attack1 = 6 Animations:hit.0, summon.summoned, summon.stand, summon.die, summon.attack1, mob Maximum Level: 15
Dragon Slash II Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2# Info: type = 50 Pre-requisite: Level 2 Dragon Slash I Maximum Level: 2
1
Additional 25% bonus to Dragon Slash damage
2
Additional 50% bonus to Dragon Slash damage
Final Form
Final Form Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks. Info: type = 12, morph = 1 Maximum Level: 10
Nova Warrior Description: Temporarily increases the stats of all team members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 10, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 20, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 30, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 40, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 50, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 60, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Hyper Strength
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1
1
STR +50
Blade Burst (Explosion)
Blade Burst (Explosion) Description: Summon multiple swords to strike the ground and explode, dealing bonus damage. Info: type = 1, areaAttack = 1 Delays: DKearthQuake1 - 300 ms Range:230% Final Attack: 2H Sword Animations:hit.0, effect Maximum Level: 20
1
Damage: 74%, Max Enemies Hit: 12, Max Hits: 4
2
Damage: 78%, Max Enemies Hit: 12, Max Hits: 4
3
Damage: 82%, Max Enemies Hit: 12, Max Hits: 4
4
Damage: 86%, Max Enemies Hit: 12, Max Hits: 4
5
Damage: 90%, Max Enemies Hit: 12, Max Hits: 4
6
Damage: 94%, Max Enemies Hit: 12, Max Hits: 4
7
Damage: 98%, Max Enemies Hit: 12, Max Hits: 4
8
Damage: 102%, Max Enemies Hit: 12, Max Hits: 4
9
Damage: 106%, Max Enemies Hit: 12, Max Hits: 4
10
Damage: 110%, Max Enemies Hit: 12, Max Hits: 4
11
Damage: 114%, Max Enemies Hit: 12, Max Hits: 4
12
Damage: 118%, Max Enemies Hit: 12, Max Hits: 4
13
Damage: 122%, Max Enemies Hit: 12, Max Hits: 4
14
Damage: 126%, Max Enemies Hit: 12, Max Hits: 4
15
Damage: 130%, Max Enemies Hit: 12, Max Hits: 4
16
Damage: 134%, Max Enemies Hit: 12, Max Hits: 4
17
Damage: 138%, Max Enemies Hit: 12, Max Hits: 4
18
Damage: 142%, Max Enemies Hit: 12, Max Hits: 4
19
Damage: 146%, Max Enemies Hit: 12, Max Hits: 4
20
Damage: 150%, Max Enemies Hit: 12, Max Hits: 4
21
Damage: 154%, Max Enemies Hit: 12, Max Hits: 4
22
Damage: 158%, Max Enemies Hit: 12, Max Hits: 4
Kaiser's Majesty
Kaiser's Majesty Description: Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs. Info: type = 10 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 1
1
MP Cost: 300, Cooldowns Reset, Duration: 30 sec, ATT +30, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: 90 sec. Hyper Skill cooldowns not reset.
Ancestral Prominence
Ancestral Prominence Description: Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people. Info: type = 1, areaAttack = 1 Delays: HY6112prominence - 2940 ms Range:550% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 1
1
MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8.\nCooldown: 90 sec, Max Damage: 9,999,999
Final Trance
Final Trance Description: Transforms you into your Final Form immediately upon use. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 1
Hyper Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1
1
Weapon DEF +500
Hyper Fury
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1
1
Max DF +50
Wing Beat - Extra Attack
Wing Beat - Extra Attack Description: Increases Wing Beat's attack count. Info: type = 50 Maximum Level: 1
1
Number of Hits +8
Wing Beat - Pummel
Wing Beat - Pummel Description: Increases Wing Beat's duration. Info: type = 50 Maximum Level: 1
1
Duration +5 sec
Dragon Barrage (Transfiguration)
Dragon Barrage (Transfiguration) Description: Quickly move and attack enemies with chance to instantly KO them. Info: type = 1, areaAttack = 1, casterMove = 1 Delays: DKpestopassing - 810 ms Range:400% Final Attack: 2H Sword Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0 Maximum Level: 30
1
MP Cost: 31, Damage: 347%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 10%
2
MP Cost: 32, Damage: 354%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%
3
MP Cost: 33, Damage: 361%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%
4
MP Cost: 34, Damage: 368%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%
5
MP Cost: 35, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%
6
MP Cost: 36, Damage: 382%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%
7
MP Cost: 37, Damage: 389%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%
8
MP Cost: 38, Damage: 396%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%
9
MP Cost: 39, Damage: 403%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%
10
MP Cost: 40, Damage: 410%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%
11
MP Cost: 41, Damage: 417%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%
12
MP Cost: 42, Damage: 424%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%
13
MP Cost: 43, Damage: 431%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%
14
MP Cost: 44, Damage: 438%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%
15
MP Cost: 45, Damage: 445%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%
16
MP Cost: 46, Damage: 452%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%
17
MP Cost: 47, Damage: 459%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%
18
MP Cost: 48, Damage: 466%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%
19
MP Cost: 49, Damage: 473%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%
20
MP Cost: 50, Damage: 480%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%
21
MP Cost: 51, Damage: 487%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%
22
MP Cost: 52, Damage: 494%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%
23
MP Cost: 53, Damage: 501%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%
24
MP Cost: 54, Damage: 508%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%
25
MP Cost: 55, Damage: 515%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%
26
MP Cost: 56, Damage: 522%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%
27
MP Cost: 57, Damage: 529%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%
28
MP Cost: 58, Damage: 536%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%
29
MP Cost: 59, Damage: 543%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%
30
MP Cost: 60, Damage: 550%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%
31
MP Cost: 61, Damage: 557%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%
32
MP Cost: 62, Damage: 564%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%
Gigas Wave (Transfiguration)
Gigas Wave (Transfiguration) Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Info: type = 1, areaAttack = 1 Delays: DKgigaSlasher - 720 ms Range:380% Final Attack: 2H Sword Animations:effect, hit.0, mob Maximum Level: 30
1
MP Cost: 31, Damage: 142%, Number of Attacks: 12, Enemies Hit: 3
2
MP Cost: 32, Damage: 144%, Number of Attacks: 12, Enemies Hit: 3
3
MP Cost: 33, Damage: 146%, Number of Attacks: 12, Enemies Hit: 3
4
MP Cost: 34, Damage: 148%, Number of Attacks: 12, Enemies Hit: 3
5
MP Cost: 35, Damage: 150%, Number of Attacks: 12, Enemies Hit: 3
6
MP Cost: 36, Damage: 152%, Number of Attacks: 12, Enemies Hit: 3
7
MP Cost: 37, Damage: 154%, Number of Attacks: 12, Enemies Hit: 3
8
MP Cost: 38, Damage: 156%, Number of Attacks: 12, Enemies Hit: 3
9
MP Cost: 39, Damage: 158%, Number of Attacks: 12, Enemies Hit: 3
10
MP Cost: 40, Damage: 160%, Number of Attacks: 12, Enemies Hit: 3
11
MP Cost: 41, Damage: 162%, Number of Attacks: 12, Enemies Hit: 3
12
MP Cost: 42, Damage: 164%, Number of Attacks: 12, Enemies Hit: 3
13
MP Cost: 43, Damage: 166%, Number of Attacks: 12, Enemies Hit: 3
14
MP Cost: 44, Damage: 168%, Number of Attacks: 12, Enemies Hit: 3
15
MP Cost: 45, Damage: 170%, Number of Attacks: 12, Enemies Hit: 3
16
MP Cost: 46, Damage: 172%, Number of Attacks: 12, Enemies Hit: 3
17
MP Cost: 47, Damage: 174%, Number of Attacks: 12, Enemies Hit: 3
18
MP Cost: 48, Damage: 176%, Number of Attacks: 12, Enemies Hit: 3
19
MP Cost: 49, Damage: 178%, Number of Attacks: 12, Enemies Hit: 3
20
MP Cost: 50, Damage: 180%, Number of Attacks: 12, Enemies Hit: 3
21
MP Cost: 51, Damage: 182%, Number of Attacks: 12, Enemies Hit: 3
22
MP Cost: 52, Damage: 184%, Number of Attacks: 12, Enemies Hit: 3
23
MP Cost: 53, Damage: 186%, Number of Attacks: 12, Enemies Hit: 3
24
MP Cost: 54, Damage: 188%, Number of Attacks: 12, Enemies Hit: 3
25
MP Cost: 55, Damage: 190%, Number of Attacks: 12, Enemies Hit: 3
26
MP Cost: 56, Damage: 192%, Number of Attacks: 12, Enemies Hit: 3
27
MP Cost: 57, Damage: 194%, Number of Attacks: 12, Enemies Hit: 3
28
MP Cost: 58, Damage: 196%, Number of Attacks: 12, Enemies Hit: 3
29
MP Cost: 59, Damage: 198%, Number of Attacks: 12, Enemies Hit: 3
30
MP Cost: 60, Damage: 200%, Number of Attacks: 12, Enemies Hit: 3
31
MP Cost: 61, Damage: 202%, Number of Attacks: 12, Enemies Hit: 3
32
MP Cost: 62, Damage: 204%, Number of Attacks: 12, Enemies Hit: 3
Grand Armor
Grand Armor Description: Reduces damage taken from monsters for you and your party. Info: type = 10 Delays: alert3 - 1500 ms Range:300% Animations:effect, affected Maximum Level: 20
Advanced Tempest Blades Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20# Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Pre-requisite: Level 20 Tempest Blades Animations:effect, effect0, hit.0 Maximum Level: 30
1
MP Cost: 31, # of Your Swords Summoned: 5. #Use the skill again after summoning# to send the swords at the enemy and deal 313% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 1
2
MP Cost: 32, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 316% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2
3
MP Cost: 33, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 319% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 3
4
MP Cost: 34, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 322% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4
5
MP Cost: 35, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 325% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 5
6
MP Cost: 36, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 328% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6
7
MP Cost: 37, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 331% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 7
8
MP Cost: 38, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 334% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8
9
MP Cost: 39, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 337% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 9
10
MP Cost: 40, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 340% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10
11
MP Cost: 41, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 343% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 11
12
MP Cost: 42, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 346% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12
13
MP Cost: 43, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 349% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 13
14
MP Cost: 44, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 352% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14
15
MP Cost: 45, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 355% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 15
16
MP Cost: 46, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 358% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16
17
MP Cost: 47, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 361% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 17
18
MP Cost: 48, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 364% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18
19
MP Cost: 49, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 367% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 19
20
MP Cost: 50, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 370% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20
21
MP Cost: 51, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 373% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 21
22
MP Cost: 52, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 376% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22
23
MP Cost: 53, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 379% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 23
24
MP Cost: 54, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 382% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 24
25
MP Cost: 55, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 385% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 25
26
MP Cost: 56, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 388% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 26
27
MP Cost: 57, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 391% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 27
28
MP Cost: 58, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 394% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 28
29
MP Cost: 59, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 397% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 29
30
MP Cost: 60, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 400% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 30
31
MP Cost: 61, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 403% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 31
32
MP Cost: 62, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 406% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 32
Final Form
Final Form Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks. Info: type = 12, morph = 1 Maximum Level: 10
Dragon Slash III Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2# Info: type = 50 Pre-requisite: Level 2 Dragon Slash II Maximum Level: 2
1
Additional 50% bonus to Dragon Slash damage
2
Additional 100% bonus to Dragon Slash damage
Hyper Intelligence
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1
1
INT +50
Blade Burst
Blade Burst Description: Summon multiple swords to strike the ground and explode, dealing bonus damage. Info: type = 1, areaAttack = 1 Delays: DKearthQuake0 - 660 ms Range:230% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 25, Mobs Hit: 12, Damage: 105%, Number of Attacks: 6. Explosion damage hits 12 enemies for 74% damage 4 times.
2
MP Cost: 25, Mobs Hit: 12, Damage: 110%, Number of Attacks: 6. Explosion damage hits 12 enemies for 78% damage 4 times.
3
MP Cost: 25, Mobs Hit: 12, Damage: 115%, Number of Attacks: 6. Explosion damage hits 12 enemies for 82% damage 4 times.
4
MP Cost: 25, Mobs Hit: 12, Damage: 120%, Number of Attacks: 6. Explosion damage hits 12 enemies for 86% damage 4 times.
5
MP Cost: 30, Mobs Hit: 12, Damage: 125%, Number of Attacks: 6. Explosion damage hits 12 enemies for 90% damage 4 times.
6
MP Cost: 30, Mobs Hit: 12, Damage: 130%, Number of Attacks: 6. Explosion damage hits 12 enemies for 94% damage 4 times.
7
MP Cost: 30, Mobs Hit: 12, Damage: 135%, Number of Attacks: 6. Explosion damage hits 12 enemies for 98% damage 4 times.
8
MP Cost: 30, Mobs Hit: 12, Damage: 140%, Number of Attacks: 6. Explosion damage hits 12 enemies for 102% damage 4 times.
9
MP Cost: 35, Mobs Hit: 12, Damage: 145%, Number of Attacks: 6. Explosion damage hits 12 enemies for 106% damage 4 times.
10
MP Cost: 35, Mobs Hit: 12, Damage: 150%, Number of Attacks: 6. Explosion damage hits 12 enemies for 110% damage 4 times.
11
MP Cost: 35, Mobs Hit: 12, Damage: 155%, Number of Attacks: 6. Explosion damage hits 12 enemies for 114% damage 4 times.
12
MP Cost: 35, Mobs Hit: 12, Damage: 160%, Number of Attacks: 6. Explosion damage hits 12 enemies for 118% damage 4 times.
13
MP Cost: 40, Mobs Hit: 12, Damage: 165%, Number of Attacks: 6. Explosion damage hits 12 enemies for 122% damage 4 times.
14
MP Cost: 40, Mobs Hit: 12, Damage: 170%, Number of Attacks: 6. Explosion damage hits 12 enemies for 126% damage 4 times.
15
MP Cost: 40, Mobs Hit: 12, Damage: 175%, Number of Attacks: 6. Explosion damage hits 12 enemies for 130% damage 4 times.
16
MP Cost: 40, Mobs Hit: 12, Damage: 180%, Number of Attacks: 6. Explosion damage hits 12 enemies for 134% damage 4 times.
17
MP Cost: 45, Mobs Hit: 12, Damage: 185%, Number of Attacks: 6. Explosion damage hits 12 enemies for 138% damage 4 times.
18
MP Cost: 45, Mobs Hit: 12, Damage: 190%, Number of Attacks: 6. Explosion damage hits 12 enemies for 142% damage 4 times.
19
MP Cost: 45, Mobs Hit: 12, Damage: 195%, Number of Attacks: 6. Explosion damage hits 12 enemies for 146% damage 4 times.
20
MP Cost: 45, Mobs Hit: 12, Damage: 200%, Number of Attacks: 6. Explosion damage hits 12 enemies for 150% damage 4 times.
21
MP Cost: 50, Mobs Hit: 12, Damage: 205%, Number of Attacks: 6. Explosion damage hits 12 enemies for 154% damage 4 times.
22
MP Cost: 50, Mobs Hit: 12, Damage: 210%, Number of Attacks: 6. Explosion damage hits 12 enemies for 158% damage 4 times.
Inferno Breath
Inferno Breath Description: Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it. Info: type = 4, areaAttack = 1 Delays: DKenterTheDragon - 1530 ms Range:650% Animations:effect, hit.0, tile.0, tile.1, tile.2 Maximum Level: 20
1
MP Cost: 32, Damage: 236%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 39 sec
2
MP Cost: 34, Damage: 242%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 38 sec
3
MP Cost: 36, Damage: 248%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 37 sec
4
MP Cost: 38, Damage: 254%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 36 sec
5
MP Cost: 40, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 35 sec
6
MP Cost: 42, Damage: 266%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 34 sec
7
MP Cost: 44, Damage: 272%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 33 sec
8
MP Cost: 46, Damage: 278%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 32 sec
9
MP Cost: 48, Damage: 284%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 31 sec
10
MP Cost: 50, Damage: 290%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 30 sec
11
MP Cost: 52, Damage: 296%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 29 sec
12
MP Cost: 54, Damage: 302%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 28 sec
13
MP Cost: 56, Damage: 308%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 27 sec
14
MP Cost: 58, Damage: 314%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 26 sec
15
MP Cost: 60, Damage: 320%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 25 sec
16
MP Cost: 62, Damage: 326%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 24 sec
17
MP Cost: 64, Damage: 332%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 23 sec
18
MP Cost: 66, Damage: 338%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 22 sec
19
MP Cost: 68, Damage: 344%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 21 sec
20
MP Cost: 70, Damage: 350%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 20 sec
21
MP Cost: 72, Damage: 356%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 19 sec
22
MP Cost: 74, Damage: 362%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 18 sec
Gigas Wave - Burden
Gigas Wave - Burden Description: Increases Gigas Wave's Slow duration. Info: type = 50 Maximum Level: 1
1
Duration +5 sec
Gigas Wave - Bonus Attack
Gigas Wave - Bonus Attack Description: Increases Gigas Wave's attack count. Info: type = 50 Maximum Level: 1
1
Number of Hits +1
Gigas Wave
Gigas Wave Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Info: type = 1, areaAttack = 1 Delays: DKgigaSlasher - 720 ms Range:350% Final Attack: 2H Sword Animations:effect, hit.0, mob Maximum Level: 30
1
MP Cost: 21, Mobs Hit: 1, Damage: 142%, Number of Attacks: 10\r\nFinal Form: MP Cost: 31, Mobs Hit: 3, Damage: 142%, Number of Attacks: 12
2
MP Cost: 22, Mobs Hit: 1, Damage: 144%, Number of Attacks: 10\r\nFinal Form: MP Cost: 32, Mobs Hit: 3, Damage: 144%, Number of Attacks: 12
3
MP Cost: 23, Mobs Hit: 1, Damage: 146%, Number of Attacks: 10\r\nFinal Form: MP Cost: 33, Mobs Hit: 3, Damage: 146%, Number of Attacks: 12
4
MP Cost: 24, Mobs Hit: 1, Damage: 148%, Number of Attacks: 10\r\nFinal Form: MP Cost: 34, Mobs Hit: 3, Damage: 148%, Number of Attacks: 12
5
MP Cost: 25, Mobs Hit: 1, Damage: 150%, Number of Attacks: 10\r\nFinal Form: MP Cost: 35, Mobs Hit: 3, Damage: 150%, Number of Attacks: 12
6
MP Cost: 26, Mobs Hit: 1, Damage: 152%, Number of Attacks: 10\r\nFinal Form: MP Cost: 36, Mobs Hit: 3, Damage: 152%, Number of Attacks: 12
7
MP Cost: 27, Mobs Hit: 1, Damage: 154%, Number of Attacks: 10\r\nFinal Form: MP Cost: 37, Mobs Hit: 3, Damage: 154%, Number of Attacks: 12
8
MP Cost: 28, Mobs Hit: 1, Damage: 156%, Number of Attacks: 10\r\nFinal Form: MP Cost: 38, Mobs Hit: 3, Damage: 156%, Number of Attacks: 12
9
MP Cost: 29, Mobs Hit: 1, Damage: 158%, Number of Attacks: 10\r\nFinal Form: MP Cost: 39, Mobs Hit: 3, Damage: 158%, Number of Attacks: 12
10
MP Cost: 30, Mobs Hit: 1, Damage: 160%, Number of Attacks: 10\r\nFinal Form: MP Cost: 40, Mobs Hit: 3, Damage: 160%, Number of Attacks: 12
11
MP Cost: 31, Mobs Hit: 1, Damage: 162%, Number of Attacks: 10\r\nFinal Form: MP Cost: 41, Mobs Hit: 3, Damage: 162%, Number of Attacks: 12
12
MP Cost: 32, Mobs Hit: 1, Damage: 164%, Number of Attacks: 10\r\nFinal Form: MP Cost: 42, Mobs Hit: 3, Damage: 164%, Number of Attacks: 12
13
MP Cost: 33, Mobs Hit: 1, Damage: 166%, Number of Attacks: 10\r\nFinal Form: MP Cost: 43, Mobs Hit: 3, Damage: 166%, Number of Attacks: 12
14
MP Cost: 34, Mobs Hit: 1, Damage: 168%, Number of Attacks: 10\r\nFinal Form: MP Cost: 44, Mobs Hit: 3, Damage: 168%, Number of Attacks: 12
15
MP Cost: 35, Mobs Hit: 1, Damage: 170%, Number of Attacks: 10\r\nFinal Form: MP Cost: 45, Mobs Hit: 3, Damage: 170%, Number of Attacks: 12
16
MP Cost: 36, Mobs Hit: 1, Damage: 172%, Number of Attacks: 10\r\nFinal Form: MP Cost: 46, Mobs Hit: 3, Damage: 172%, Number of Attacks: 12
17
MP Cost: 37, Mobs Hit: 1, Damage: 174%, Number of Attacks: 10\r\nFinal Form: MP Cost: 47, Mobs Hit: 3, Damage: 174%, Number of Attacks: 12
18
MP Cost: 38, Mobs Hit: 1, Damage: 176%, Number of Attacks: 10\r\nFinal Form: MP Cost: 48, Mobs Hit: 3, Damage: 176%, Number of Attacks: 12
19
MP Cost: 39, Mobs Hit: 1, Damage: 178%, Number of Attacks: 10\r\nFinal Form: MP Cost: 49, Mobs Hit: 3, Damage: 178%, Number of Attacks: 12
20
MP Cost: 40, Mobs Hit: 1, Damage: 180%, Number of Attacks: 10\r\nFinal Form: MP Cost: 50, Mobs Hit: 3, Damage: 180%, Number of Attacks: 12
21
MP Cost: 41, Mobs Hit: 1, Damage: 182%, Number of Attacks: 10\r\nFinal Form: MP Cost: 51, Mobs Hit: 3, Damage: 182%, Number of Attacks: 12
22
MP Cost: 42, Mobs Hit: 1, Damage: 184%, Number of Attacks: 10\r\nFinal Form: MP Cost: 52, Mobs Hit: 3, Damage: 184%, Number of Attacks: 12
23
MP Cost: 43, Mobs Hit: 1, Damage: 186%, Number of Attacks: 10\r\nFinal Form: MP Cost: 53, Mobs Hit: 3, Damage: 186%, Number of Attacks: 12
24
MP Cost: 44, Mobs Hit: 1, Damage: 188%, Number of Attacks: 10\r\nFinal Form: MP Cost: 54, Mobs Hit: 3, Damage: 188%, Number of Attacks: 12
25
MP Cost: 45, Mobs Hit: 1, Damage: 190%, Number of Attacks: 10\r\nFinal Form: MP Cost: 55, Mobs Hit: 3, Damage: 190%, Number of Attacks: 12
26
MP Cost: 46, Mobs Hit: 1, Damage: 192%, Number of Attacks: 10\r\nFinal Form: MP Cost: 56, Mobs Hit: 3, Damage: 192%, Number of Attacks: 12
27
MP Cost: 47, Mobs Hit: 1, Damage: 194%, Number of Attacks: 10\r\nFinal Form: MP Cost: 57, Mobs Hit: 3, Damage: 194%, Number of Attacks: 12
28
MP Cost: 48, Mobs Hit: 1, Damage: 196%, Number of Attacks: 10\r\nFinal Form: MP Cost: 58, Mobs Hit: 3, Damage: 196%, Number of Attacks: 12
29
MP Cost: 49, Mobs Hit: 1, Damage: 198%, Number of Attacks: 10\r\nFinal Form: MP Cost: 59, Mobs Hit: 3, Damage: 198%, Number of Attacks: 12
30
MP Cost: 50, Mobs Hit: 1, Damage: 200%, Number of Attacks: 10\r\nFinal Form: MP Cost: 60, Mobs Hit: 3, Damage: 200%, Number of Attacks: 12
31
MP Cost: 51, Mobs Hit: 1, Damage: 202%, Number of Attacks: 10\r\nFinal Form: MP Cost: 61, Mobs Hit: 3, Damage: 202%, Number of Attacks: 12
32
MP Cost: 52, Mobs Hit: 1, Damage: 204%, Number of Attacks: 10\r\nFinal Form: MP Cost: 62, Mobs Hit: 3, Damage: 204%, Number of Attacks: 12
Hyper Dexterity
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1
1
DEX +50
Dragon Barrage
Dragon Barrage Description: Quickly move and attack enemies with chance to instantly KO them. Info: type = 1, areaAttack = 1, casterMove = 1 Delays: DKpestopassing - 810 ms Range:340% Final Attack: 2H Sword Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0 Maximum Level: 30
1
MP Cost: 21, Mobs Hit: 12, Damage: 347%, Number of Attacks: 3, Instant KO Chance: 10%\r\nFinal Form: MP Cost: 31, Mobs Hit: 12, Damage: 347%, Number of Attacks: 4, Instant KO Chance: 10%
2
MP Cost: 22, Mobs Hit: 12, Damage: 354%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 32, Mobs Hit: 12, Damage: 354%, Number of Attacks: 4, Instant KO Chance: 11%
3
MP Cost: 23, Mobs Hit: 12, Damage: 361%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 33, Mobs Hit: 12, Damage: 361%, Number of Attacks: 4, Instant KO Chance: 11%
4
MP Cost: 24, Mobs Hit: 12, Damage: 368%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 34, Mobs Hit: 12, Damage: 368%, Number of Attacks: 4, Instant KO Chance: 12%
5
MP Cost: 25, Mobs Hit: 12, Damage: 375%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 35, Mobs Hit: 12, Damage: 375%, Number of Attacks: 4, Instant KO Chance: 12%
6
MP Cost: 26, Mobs Hit: 12, Damage: 382%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 36, Mobs Hit: 12, Damage: 382%, Number of Attacks: 4, Instant KO Chance: 13%
7
MP Cost: 27, Mobs Hit: 12, Damage: 389%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 37, Mobs Hit: 12, Damage: 389%, Number of Attacks: 4, Instant KO Chance: 13%
8
MP Cost: 28, Mobs Hit: 12, Damage: 396%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 38, Mobs Hit: 12, Damage: 396%, Number of Attacks: 4, Instant KO Chance: 14%
9
MP Cost: 29, Mobs Hit: 12, Damage: 403%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 39, Mobs Hit: 12, Damage: 403%, Number of Attacks: 4, Instant KO Chance: 14%
10
MP Cost: 30, Mobs Hit: 12, Damage: 410%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 40, Mobs Hit: 12, Damage: 410%, Number of Attacks: 4, Instant KO Chance: 15%
11
MP Cost: 31, Mobs Hit: 12, Damage: 417%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 41, Mobs Hit: 12, Damage: 417%, Number of Attacks: 4, Instant KO Chance: 15%
12
MP Cost: 32, Mobs Hit: 12, Damage: 424%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 42, Mobs Hit: 12, Damage: 424%, Number of Attacks: 4, Instant KO Chance: 16%
13
MP Cost: 33, Mobs Hit: 12, Damage: 431%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 43, Mobs Hit: 12, Damage: 431%, Number of Attacks: 4, Instant KO Chance: 16%
14
MP Cost: 34, Mobs Hit: 12, Damage: 438%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 44, Mobs Hit: 12, Damage: 438%, Number of Attacks: 4, Instant KO Chance: 17%
15
MP Cost: 35, Mobs Hit: 12, Damage: 445%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 45, Mobs Hit: 12, Damage: 445%, Number of Attacks: 4, Instant KO Chance: 17%
16
MP Cost: 36, Mobs Hit: 12, Damage: 452%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 46, Mobs Hit: 12, Damage: 452%, Number of Attacks: 4, Instant KO Chance: 18%
17
MP Cost: 37, Mobs Hit: 12, Damage: 459%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 47, Mobs Hit: 12, Damage: 459%, Number of Attacks: 4, Instant KO Chance: 18%
18
MP Cost: 38, Mobs Hit: 12, Damage: 466%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 48, Mobs Hit: 12, Damage: 466%, Number of Attacks: 4, Instant KO Chance: 19%
19
MP Cost: 39, Mobs Hit: 12, Damage: 473%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 49, Mobs Hit: 12, Damage: 473%, Number of Attacks: 4, Instant KO Chance: 19%
20
MP Cost: 40, Mobs Hit: 12, Damage: 480%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 50, Mobs Hit: 12, Damage: 480%, Number of Attacks: 4, Instant KO Chance: 20%
21
MP Cost: 41, Mobs Hit: 12, Damage: 487%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 51, Mobs Hit: 12, Damage: 487%, Number of Attacks: 4, Instant KO Chance: 20%
22
MP Cost: 42, Mobs Hit: 12, Damage: 494%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 52, Mobs Hit: 12, Damage: 494%, Number of Attacks: 4, Instant KO Chance: 21%
23
MP Cost: 43, Mobs Hit: 12, Damage: 501%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 53, Mobs Hit: 12, Damage: 501%, Number of Attacks: 4, Instant KO Chance: 21%
24
MP Cost: 44, Mobs Hit: 12, Damage: 508%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 54, Mobs Hit: 12, Damage: 508%, Number of Attacks: 4, Instant KO Chance: 22%
25
MP Cost: 45, Mobs Hit: 12, Damage: 515%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 55, Mobs Hit: 12, Damage: 515%, Number of Attacks: 4, Instant KO Chance: 22%
26
MP Cost: 46, Mobs Hit: 12, Damage: 522%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 56, Mobs Hit: 12, Damage: 522%, Number of Attacks: 4, Instant KO Chance: 23%
27
MP Cost: 47, Mobs Hit: 12, Damage: 529%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 57, Mobs Hit: 12, Damage: 529%, Number of Attacks: 4, Instant KO Chance: 23%
28
MP Cost: 48, Mobs Hit: 12, Damage: 536%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 58, Mobs Hit: 12, Damage: 536%, Number of Attacks: 4, Instant KO Chance: 24%
29
MP Cost: 49, Mobs Hit: 12, Damage: 543%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 59, Mobs Hit: 12, Damage: 543%, Number of Attacks: 4, Instant KO Chance: 24%
30
MP Cost: 50, Mobs Hit: 12, Damage: 550%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 60, Mobs Hit: 12, Damage: 550%, Number of Attacks: 4, Instant KO Chance: 25%
31
MP Cost: 51, Mobs Hit: 12, Damage: 557%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 61, Mobs Hit: 12, Damage: 557%, Number of Attacks: 4, Instant KO Chance: 25%
32
MP Cost: 52, Mobs Hit: 12, Damage: 564%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 62, Mobs Hit: 12, Damage: 564%, Number of Attacks: 4, Instant KO Chance: 26%
Hyper Speed
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1
1
Movement Speed +10
Nova Temperance
Nova Temperance Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Hyper Magic Defense
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1
1
Magic DEF +500
Inferno Breath - Blaze
Inferno Breath - Blaze Description: Increases the damage of Inferno Breath's flames. Info: type = 50 Maximum Level: 1
1
Flame Damage +20%
Wing Beat - Reinforce
Wing Beat - Reinforce Description: Increases Wing Beat's damage. Info: type = 50 Maximum Level: 1
1
Damage +20%
Inferno Breath - Reinforce
Inferno Breath - Reinforce Description: Increases Inferno Breath's damage. Info: type = 50 Maximum Level: 1
1
Damage +20%
Inferno Breath - Burn
Inferno Breath - Burn Description: Increases the duration of Inferno Breath's flames. Info: type = 50 Maximum Level: 1
1
Flame duration +10 sec
Hyper Jump
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1
1
Jump +10
Advanced Tempest Blades (Transfiguration)
Advanced Tempest Blades (Transfiguration) Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20# Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Animations:effect, effect0, hit.0 Maximum Level: 30
1
MP Cost: 31, # Swords Summoned: 5. #Use the skill again after summoning# to order the swords to attack for 313% damage with 5 attacks.\nCooldown: 20 sec
2
MP Cost: 32, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 316% damage with 5 attacks.\nCooldown: 20 sec
3
MP Cost: 33, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 319% damage with 5 attacks.\nCooldown: 20 sec
4
MP Cost: 34, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 322% damage with 5 attacks.\nCooldown: 20 sec
5
MP Cost: 35, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 325% damage with 5 attacks.\nCooldown: 20 sec
6
MP Cost: 36, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 328% damage with 5 attacks.\nCooldown: 20 sec
7
MP Cost: 37, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 331% damage with 5 attacks.\nCooldown: 20 sec
8
MP Cost: 38, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 334% damage with 5 attacks.\nCooldown: 20 sec
9
MP Cost: 39, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 337% damage with 5 attacks.\nCooldown: 20 sec
10
MP Cost: 40, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 340% damage with 5 attacks.\nCooldown: 20 sec
11
MP Cost: 41, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 343% damage with 5 attacks.\nCooldown: 20 sec
12
MP Cost: 42, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 346% damage with 5 attacks.\nCooldown: 20 sec
13
MP Cost: 43, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 349% damage with 5 attacks.\nCooldown: 20 sec
14
MP Cost: 44, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 352% damage with 5 attacks.\nCooldown: 20 sec
15
MP Cost: 45, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 355% damage with 5 attacks.\nCooldown: 20 sec
16
MP Cost: 46, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 358% damage with 5 attacks.\nCooldown: 20 sec
17
MP Cost: 47, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 361% damage with 5 attacks.\nCooldown: 20 sec
18
MP Cost: 48, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 364% damage with 5 attacks.\nCooldown: 20 sec
19
MP Cost: 49, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 367% damage with 5 attacks.\nCooldown: 20 sec
20
MP Cost: 50, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 370% damage with 5 attacks.\nCooldown: 20 sec
21
MP Cost: 51, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 373% damage with 5 attacks.\nCooldown: 20 sec
22
MP Cost: 52, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 376% damage with 5 attacks.\nCooldown: 20 sec
23
MP Cost: 53, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 379% damage with 5 attacks.\nCooldown: 20 sec
24
MP Cost: 54, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 382% damage with 5 attacks.\nCooldown: 20 sec
25
MP Cost: 55, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 385% damage with 5 attacks.\nCooldown: 20 sec
26
MP Cost: 56, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 388% damage with 5 attacks.\nCooldown: 20 sec
27
MP Cost: 57, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 391% damage with 5 attacks.\nCooldown: 20 sec
28
MP Cost: 58, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 394% damage with 5 attacks.\nCooldown: 20 sec
29
MP Cost: 59, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 397% damage with 5 attacks.\nCooldown: 20 sec
30
MP Cost: 60, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 400% damage with 5 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration)
Dragon Slash (Transfiguration) Description: Mash the attack key to keep attacking enemies in front up to 3 times. Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: DKdragonSlash0 - 570 ms Range:280% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
Damage: 274%, Max Enemies Hit: 10, Max Hits: 6
2
Damage: 278%, Max Enemies Hit: 10, Max Hits: 6
3
Damage: 282%, Max Enemies Hit: 10, Max Hits: 6
4
Damage: 286%, Max Enemies Hit: 10, Max Hits: 6
5
Damage: 290%, Max Enemies Hit: 10, Max Hits: 6
6
Damage: 294%, Max Enemies Hit: 10, Max Hits: 6
7
Damage: 298%, Max Enemies Hit: 10, Max Hits: 6
8
Damage: 302%, Max Enemies Hit: 10, Max Hits: 6
9
Damage: 306%, Max Enemies Hit: 10, Max Hits: 6
10
Damage: 310%, Max Enemies Hit: 10, Max Hits: 6
11
Damage: 314%, Max Enemies Hit: 10, Max Hits: 6
12
Damage: 318%, Max Enemies Hit: 10, Max Hits: 6
13
Damage: 322%, Max Enemies Hit: 10, Max Hits: 6
14
Damage: 326%, Max Enemies Hit: 10, Max Hits: 6
15
Damage: 330%, Max Enemies Hit: 10, Max Hits: 6
16
Damage: 334%, Max Enemies Hit: 10, Max Hits: 6
17
Damage: 338%, Max Enemies Hit: 10, Max Hits: 6
18
Damage: 342%, Max Enemies Hit: 10, Max Hits: 6
19
Damage: 346%, Max Enemies Hit: 10, Max Hits: 6
20
Damage: 350%, Max Enemies Hit: 10, Max Hits: 6
Gigas Wave - Reinforce
Gigas Wave - Reinforce Description: Increases Gigas Wave's damage. Info: type = 50 Maximum Level: 1
Dragon Slash
Changed - Hitbox (230% --> 220%)
New - Final attack (2H Sword)
Changed - damage (110 --> 70) (90+level --> 50+level)
Changed - mobCount (6 --> 8) (6 --> 8)
Changed - attackCount (1 --> 3) (1 --> 3)
New - x (5) (5)
Changed - mpCon (5 --> 0) (35-level-roundDown(level/2) --> 0)
New - s (6) (6)
New - u (50) (30+level)
New - v (5) (5)
New - w (6) (6)
New - y (60) (40+level)
New - z (5) (5)
New - Animation (CharLevel.10.effect)
New - Animation (CharLevel.10.hit.0)
New - Animation (CharLevel.100.effect)
New - Animation (CharLevel.100.hit.0)
New - Animation (CharLevel.30.effect)
New - Animation (CharLevel.60.effect)
New - Animation (CharLevel.60.hit.0)
New - Animation (effect)
New - Animation (hit.0)
Air Lift
Changed - Max level (5 --> 15)
Changed - mpCon (20 --> 10) (30-2*level --> 25-level)
Changed - x (450 --> 650) (350+20*level --> 350+20*level)
Changed - y (300 --> 400) (250+10*level --> 250+10*level)
New - speedMax (20) (5+level)
New - psdSpeed (20) (5+level)
Dragon Slash I New Skill
New - Max level (2)
New - Pre-requisite (Level 20 Dragon Slash)
New - Info (type = 50)
New - damR (30) (15*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blaze On
Removed - Hitbox
Changed - Info (type = 10, massSpell = 1, magicSteal = 1 --> type = 10)
Changed - indiePad (30 --> 20) (10+level --> level)
Changed - mpCon (20 --> 30) (4+8*roundUp(level/10) --> 10+level)
Changed - time (180 --> 240) (60+6*level --> 12*level)
New - x (-2) (-2)
Impact Wave
New - Max level (20)
Changed - Hitbox (350% --> 350%)
New - Final attack (2H Sword)
Changed - mpCon (BAD EQUATION: '5+float(levelNumber)' --> 17) (5+level --> 12+roundDown(level/4))
Changed - damage (BAD EQUATION: '200+18*float(levelNumber)' --> 250) (200+18*level --> 170+4*level)
Changed - mobCount (4 --> 8) (4 --> 8)
Removed - range
Removed - gauge
New - Animation (effect)
New - Animation (effect0)
Dragon Slash (Transfiguration) New Skill
New - Max level (20)
New - Delay (DKdragonSlash0 - 570 ms)
New - Hitbox (300%)
New - Final attack (2H Sword)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack)
New - damage (300) (220+4*level)
New - mobCount (8) (8)
New - attackCount (5) (5)
New - mpCon (0) (0)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Transfiguration (Teleport) New Skill
New - Max level (10)
New - Info (type = 41, casterMove = 1)
New - mpCon (0) (0)
New - x (400) (400)
New - y (800) (800)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wing Beat (Transfiguration) New Skill
New - Max level (20)
New - Delay (DKwingBeat - 720 ms)
New - Hitbox (55%)
New - Final attack (2H Sword)
New - Info (type = 2, areaAttack = 1)
New - mpCon (40) (20+level)
New - damage (200) (140+3*level)
New - attackCount (44) (44)
New - z (-75) (-15-3*level)
New - prop (50) (30+level)
New - x (1000) (1000)
New - mobCount (10) (10)
New - time (10000) (10000)
New - subTime (5) (5)
New - Animation (ball)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Self Recovery
Changed - Max level (10 --> 5)
Changed - Info (type = 50 --> type = 50, pvp = 0)
New - x (5) (level)
New - y (4000) (14000-2000*level)
New - w (4) (14-2*level)
Removed - hp
Removed - mp
Cursebite
Changed - Max level (1 --> 20)
Changed - Info (type = 11, finalAttack = 1, condition = attack --> type = 53, finalAttack = 1, condition = attack)
Changed - damage (120 --> 200) (120+5*roundDown(level/2) --> 140+3*level)
New - prop (100) (40+3*level)
New - attackCount (2) (2)
Removed - mpCon
New - Animation (hit.0)
Dragon Slash II New Skill
New - Max level (2)
New - Pre-requisite (Level 2 Dragon Slash I)
New - Info (type = 50)
New - damR (50) (25*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wing Beat New Skill
New - Max level (20)
New - Delay (DKwingBeat - 720 ms)
New - Hitbox (55%)
New - Final attack (2H Sword)
New - Info (type = 2, areaAttack = 1)
New - mpCon (35) (15+level)
New - damage (200) (140+3*level)
New - attackCount (40) (40)
New - z (-75) (-15-3*level)
New - prop (40) (20+level)
New - x (1000) (1000)
New - mobCount (8) (8)
New - time (10000) (10000)
New - subTime (5) (5)
New - Animation (ball)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Final Form
Changed - time (10 --> 60) (10 --> 60)
Changed - cr (100 --> 20) (10*level --> 2*level)
Changed - speed (20 --> 10) (2*level --> 10)
New - indieBooster (-2) (-2)
New - indieDamR (15) (5+level)
New - u (90) (90)
New - v (40) (4*level)
New - w (30) (3*level)
Removed - jump
Removed - actionSpeed
Kaiser (IV)
Unbreakable Will
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Combat orders (1)
Changed - ignoreMobpdpR (60 --> 40) (20+2*level --> 10+level)
Hyper Mana New Skill
New - Max level (1)
New - Info (type = 50)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Health New Skill
New - Max level (1)
New - Info (type = 50)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Accuracy New Skill
New - Max level (1)
New - Info (type = 50)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Critical New Skill
New - Max level (1)
New - Info (type = 50)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Luck New Skill
New - Max level (1)
New - Info (type = 50)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Strength New Skill
New - Max level (1)
New - Info (type = 50)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blade Burst (Explosion)
Changed - Hitbox (200% --> 230%)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - Info (type = 1, areaAttack = 1, trembling = 1 --> type = 1, areaAttack = 1)
Changed - damage (160 --> 150) (60+5*level --> 70+4*level)
Changed - attackCount (6 --> 4) (6 --> 4)
Changed - mobCount (8 --> 12) (8 --> 12)
Removed - time
Removed - range
New - Animation (effect)
Kaiser's Majesty New Skill
New - Max level (1)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10)
New - mpCon (300) (300)
New - time (30) (30)
New - indieBooster (-1) (-1)
New - indiePad (30) (30)
New - cooltime (90) (90)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ancestral Prominence New Skill
New - Max level (1)
New - Delay (HY6112prominence - 2940 ms)
New - Hitbox (550%)
New - Final attack (2H Sword)
New - Info (type = 1, areaAttack = 1)
New - mpCon (300) (300)
New - damage (1000) (1000)
New - attackCount (8) (8)
New - mobCount (15) (15)
New - cooltime (90) (90)
New - MDamageOver (9999999) (9999999)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Trance New Skill
New - Max level (1)
New - Delay (alert - 1500 ms)
New - Info (type = 10)
New - mpCon (300) (300)
New - morph (1201) (1201)
New - time (90) (90)
New - cr (40) (40)
New - speed (10) (10)
New - prop (100) (100)
New - indieBooster (-2) (-2)
New - indieDamR (30) (30)
New - cooltime (300) (300)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Defense New Skill
New - Max level (1)
New - Info (type = 50)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Fury New Skill
New - Max level (1)
New - Info (type = 50)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wing Beat - Extra Attack New Skill
New - Max level (1)
New - Info (type = 50)
New - x (8) (8)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wing Beat - Pummel New Skill
New - Max level (1)
New - Info (type = 50)
New - time (5000) (5000)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon Barrage (Transfiguration)
Changed - Hitbox (400% --> 400%)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - mpCon (40 --> 60) (20+2*roundUp(level/3) --> 30+level)
Changed - damage (710 --> 550) (590+4*level --> 340+7*level)
Changed - attackCount (2 --> 4) (2 --> 4)
Changed - mobCount (6 --> 12) (3+roundDown(level/10) --> 12)
Changed - prop (90 --> 25) (30+2*level --> 10+roundDown(level/2))
Removed - range
New - Animation (effect)
New - Animation (hit.0)
New - Animation (tile.0)
New - Animation (tile.1)
New - Animation (tile.2)
New - Animation (tile.3)
New - Animation (tile.4)
Gigas Wave (Transfiguration)
Changed - Delay (sit - 0 ms --> DKgigaSlasher - 720 ms)
Changed - Hitbox (350% --> 380%)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - mpCon (42 --> 60) (30+2*roundDown(level/5) --> 30+level)
Changed - attackCount (6 --> 12) (6 --> 12)
Changed - mobCount (1 --> 3) (1 --> 3)
New - x (-30) (-30)
New - time (3) (3)
New - prop (100) (100)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (mob)
Grand Armor
Changed - Hitbox (200% --> 300%)
Changed - Info (type = 50 --> type = 10)
New - mpCon (60) (20+2*level)
Changed - x (200 --> 70) (10*level --> 90-level)
Changed - y (200 --> 90) (10*level --> 100-roundDown(level/2))
Changed - time (200 --> 240) (10*level --> 12*level)
New - v (30) (10+level)
New - w (10) (roundDown(level/2))
Advanced Tempest Blades
Changed - Max level (20 --> 30)
New - Master Level (10)
New - Combat orders (1)
Changed - damage (200 --> 400) (180+level --> 310+3*level)
New - cooltime (20) (20)
Changed - attackCount (2 --> 4) (2 --> 4)
New - padX (30) (level)
Removed - hcCooltime
New - Animation (effect)
Final Form
Changed - Max level (30 --> 10)
New - Combat orders (1)
Changed - mpCon (80 --> 40) (20+2*level --> 20+2*level)
Changed - time (180 --> 90) (180 --> 90)
Changed - cr (300 --> 40) (10*level --> 4*level)
Changed - speed (60 --> 10) (2*level --> 10)
New - indieBooster (-2) (-2)
New - indieDamR (30) (3*level)
Removed - jump
Removed - actionSpeed
Dragon Slash III New Skill
New - Max level (2)
New - Master Level (2)
New - Pre-requisite (Level 2 Dragon Slash II)
New - Info (type = 50)
New - damR (100) (50*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Intelligence New Skill
New - Max level (1)
New - Info (type = 50)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blade Burst
New - Master Level (10)
Changed - Hitbox (200% --> 230%)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - Info (type = 1, areaAttack = 1, trembling = 1 --> type = 1, areaAttack = 1)
Changed - mpCon (60 --> 45) (35+5*roundDown(level/4) --> 20+5*roundUp(level/4))
Changed - damage (460 --> 200) (360+5*level --> 100+5*level)
New - attackCount (6) (6)
Changed - mobCount (8 --> 12) (8 --> 12)
New - w (150) (70+4*level)
New - x (4) (4)
New - y (12) (12)
Removed - gauge
New - Animation (effect)
Gigas Wave - Burden New Skill
New - Max level (1)
New - Info (type = 50)
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Gigas Wave - Bonus Attack New Skill
New - Max level (1)
New - Info (type = 50)
New - attackCount (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Gigas Wave
New - Master Level (10)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - mpCon (42 --> 50) (30+2*roundDown(level/5) --> 20+level)
Changed - attackCount (6 --> 10) (6 --> 10)
Changed - mobCount (3 --> 1) (3 --> 1)
New - x (-30) (-30)
New - time (3) (3)
New - prop (100) (100)
New - v (60) (30+level)
New - w (12) (12)
New - y (200) (140+2*level)
New - z (3) (3)
Removed - gauge
New - Animation (hit.0)
New - Animation (mob)
Hyper Dexterity New Skill
New - Max level (1)
New - Info (type = 50)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon Barrage
Changed - Hitbox (300% --> 340%)
New - Final attack (2H Sword)
New - Combat orders (1)
Changed - mpCon (40 --> 50) (20+2*roundUp(level/3) --> 20+level)
Changed - damage (710 --> 550) (590+4*level --> 340+7*level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - mobCount (8 --> 12) (8 --> 12)
Changed - prop (90 --> 25) (30+2*level --> 10+roundDown(level/2))
New - v (60) (30+level)
New - w (4) (4)
New - y (550) (340+7*level)
New - z (12) (12)
New - x (25) (10+roundDown(level/2))
Removed - gauge
New - Animation (effect)
New - Animation (tile.0)
New - Animation (tile.1)
New - Animation (tile.2)
New - Animation (tile.3)
New - Animation (tile.4)
Hyper Speed New Skill
New - Max level (1)
New - Info (type = 50)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Magic Defense New Skill
New - Max level (1)
New - Info (type = 50)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Inferno Breath - Blaze New Skill
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wing Beat - Reinforce New Skill
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Inferno Breath - Reinforce New Skill
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Inferno Breath - Burn New Skill
New - Max level (1)
New - Info (type = 50)
New - time (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Jump New Skill
New - Max level (1)
New - Info (type = 50)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Advanced Tempest Blades (Transfiguration) New Skill
New - Max level (30)
New - Delay (DKflyingSword - 90 ms)
New - Hitbox (400%)
New - Info (type = 10)
New - mpCon (60) (30+level)
New - damage (400) (310+3*level)
New - bulletCount (5) (5)
New - cooltime (20) (20)
New - attackCount (5) (5)
New - x (4) (4)
New - mobCount (5) (5)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon Slash (Transfiguration) New Skill
New - Max level (20)
New - Delay (DKdragonSlash0 - 570 ms)
New - Hitbox (280%)
New - Final attack (2H Sword)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack)
New - damage (350) (270+4*level)
New - mobCount (10) (10)
New - attackCount (6) (6)
New - mpCon (0) (0)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Gigas Wave - Reinforce New Skill
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quote:Final Form Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.
Nomad9375 Wrote:Demon Slayer got something like this, Yes?
Yeah, they get something similar for one of their Dark Meta hyper passives
Quote:Metamorphosis – Enhance: Metamorphosis’s passive damage will not trigger Damage Reflection. For the first 20% duration of Metamorphosis, all your attacks will ignore Damage Reflection.
Dudewitbow Wrote:I mean final form(i know dark meta is 20%). skill description doesn't have any time data other than that final form is a 90 second buff.
Oh, DS don't have anything like Final Transfig. Their only "DR Ignore" is the Dark Meta enhancement.
Dudewitbow Wrote:I mean final form(i know dark meta is 20%). skill description doesn't have any time data other than that final form is a 90 second buff.