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SeiiShiko Infighter Story - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: SeiiShiko Infighter Story (/showthread.php?tid=3753) Pages:
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SeiiShiko Infighter Story - SeiiShir0u - 2008-09-26 Hi i'm Seii I will post things like my build and equips here. I think that i will post screens and vids here later when pirate is out in GMS. [SIZE="4"]What i got so far[/SIZE] Helm .............15 STR 15 DEX 15 LUK 15 INT (can get enough untill i scrolled one) Deputy Star......5 STR..5 DEX..5 LUK 5 INT (at lvl 120 HT pandent + egg) SCG...............15 ATK (and a 12w.att till lvl 50) Bath Robe.......25 DEX 15 ACC 15 SPD PAC.................4 ATK 6 STR 2DEX FaceStompers...2 ATK 4 DEX Branch Nose.....7 DEX Earrings...........12 DEX and 2.3B left for knuckles or for 4-7 W.att Facestompers. [SIZE="4"]My Stats build:[/SIZE] I want to go for a lvl 100 wapon with 20 dex base and STR overall this is how i would like to see it. Base....................20 DEX Zhelm..................30 DEX Overall.................3 DEX (str overall lvl 80) HT pandent...........22 DEX Pink cape..............2 DEX FaceStompers.......4 DEX Nose...................7 DEX Earings................12 DEX Total: 100 dex [SIZE="4"]My Skill build[/SIZE] Im not sure about all yet it can change later. Since im lvl 29 with 99% already i wont make a first job list just what i will add in total first job. Straight: 20 (max) Quick Motion 11 Somersault Kick 20(max) Dash 10(max) Why this build? I like Straight the Kick and Dash and i dont realy see that Quick Motion will be usefull(now). [SIZE="3"]Second job[/SIZE]
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Why this build? I got Backspin Blow and Screw punch with 1 point at lvl 34 so i can switch with the skills. Most ppl will ask why Quick Motion instaid of MP Recovery. Thats because i dont realy see the use of it. At lvl 110 you will have around 6000 HP that means only 600 mp heal in 25sec for 1650 mesos u have a 800 mp heal every second... and checking every 25sec that u can use it again sounds annyoing to me ^^ [SIZE="4"]Build for 3rd job[/SIZE]
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Why this build? Mainly its cus i think this will be best way to train and fastest dmg at the start with the lvl 4 Energy charge. This is why: Level 03: Duration 32 seconds / Evasion +2 / ACC +2 / 81% Charge Rate / Damage +15% / [SIZE="3"]Attack +0[/SIZE] / Probability 13% Level 04: Duration 32 seconds / Evasion +2 / ACC +2 / 84% Charge Rate / Damage +20% / [SIZE="3"]Attack +11[/SIZE] / Probability 14% (mabby not that good idea cus pills doesnt work together with the Charge) The 4th job:
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Why this build? Meanly its for training till lvl 136. Cus Dragon strike is best for training. after that its for bossing. I choose to do MW 20 later cus i think i will always train with someone with MW. Thats it for now i will update later sorry for my bad english. SeiiShiko Infighter Story - Acim - 2008-09-26 Nice info. This could help anyone who needs infighter guidelines.
SeiiShiko Infighter Story - Takebacker - 2008-09-26 You might want to at least get energy charge to where it gives you 12 attack, so it doesn't change the attack you're getting from the pots. Unless you're going to use pills. O_o Oh shi- he's packing 7 att facestompers. SeiiShiko Infighter Story - RunnenFrom - 2008-09-26 Save some 30% Shoe Jump, to scroll some 18+ Dex Purple Snowshoes.
SeiiShiko Infighter Story - SeiiShir0u - 2008-09-26 Takebacker Wrote:You might want to at least get energy charge to where it gives you 12 attack, so it doesn't change the attack you're getting from the pots. Unless you're going to use pills. O_o umm.. well isnt energy charge and pot working together :O? (i never thought about it, i just thought it would work like bowexpert) SeiiShiko Infighter Story - lord farkuad - 2008-09-26 thats going to be my build... my equips are kinda similar to yours, i just dont have as much funding and im only going for a knuckle worth about 500m... not 2.3b... SeiiShiko Infighter Story - GMSInfighter - 2008-09-26 Too much stuff for a pirate. I say it to much I know.. Overpowered pirates
SeiiShiko Infighter Story - Takebacker - 2008-09-26 SeiiShir0u Wrote:umm.. Energy charge's att bonus doesn't stack with pots. You might want to look over your 4th job build...you're putting in 4 SP per level when you're maxing demo and transform. 50 SP in 13 levels? Lolwut. SeiiShiko Infighter Story - SeiiShir0u - 2008-09-26 Takebacker Wrote:You might want to look over your 4th job build...you're putting in 4 SP per level when you're maxing demo and transform. 50 SP in 13 levels? Lolwut. Thnx i edit it
SeiiShiko Infighter Story - Takebacker - 2008-09-26 It's still not fixed. xD You're still adding 4 SP at some levels. 147 and 150 to be exact. SeiiShiko Infighter Story - 0mgP1r4tes - 2008-09-26 Takebacker Wrote:You might want to at least get energy charge to where it gives you 12 attack, so it doesn't change the attack you're getting from the pots. Unless you're going to use pills. O_oEnergy Charge is pot smart, it wont override a higher attack pot SeiiShiko Infighter Story - SeiiShir0u - 2008-09-26 Takebacker Wrote:Energy charge's att bonus doesn't stack with pots. btw ur sure about that check this vid http://www.youtube.com/watch?v=7H0ghxVmj4o first he has a w.att pot the baby drink thing then he uses energy charge and the pot is still on SeiiShiko Infighter Story - Takebacker - 2008-09-26 0mgP1r4tes Wrote:Energy Charge is pot smart, it wont override a higher attack pot I know. I just said it doesn't stack. O_o I just suggested he gets the 12 att buff so that he doesn't go down in attack power when it activates. SeiiShir0u Wrote:btw ur sure about that It doesn't override it, it just replaces it until energy charge wears off. Once it does, your other pot goes back into effect (but the timer keeps going for the pot). SeiiShiko Infighter Story - 0mgP1r4tes - 2008-09-26 Takebacker Wrote:I know. I just said it doesn't stack. O_o I just suggested he gets the 12 att buff so that he doesn't go down in attack power when it activates. you said Takebacker Wrote:You might want to at least get energy charge to where it gives you 12 attack, so it doesn't change the attack you're getting from the pots. Unless you're going to use pills. O_o If you werent inferring that it overrided your current pot, why would he ned to get it to 12 attack? SeiiShiko Infighter Story - Skylit - 2008-09-26 Remove dash from your build and your fine. Its annoying to use if your an infighter from my experience. Don't know about gunslingers tho. SeiiShiko Infighter Story - Takebacker - 2008-09-26 0mgP1r4tes Wrote:you said Well i can understand him not wanting to waste a few levels getting it to level 8 for the 12 att, but personally i wouldn't want it to kick in and make my att bonus 11 instead of 12 for half a minute. (but i use pills/dragon milk so it wouldn't be that big a deal, i'm assuming he's going to use war elixers). It's not like 1 att makes THAT big a difference but meh. Looking more at it, what's the point of putting points in charge if you aren't going to max it/an attack skill? You can just use the att pot you'd have on anyway and it's not like 2 avoid, 2 acc, 20% PG damage, and 14% chance of stance will help that much. O_o SeiiShiko Infighter Story - SeiiShir0u - 2008-09-27 I after seeing this i dont think i will put it to lvl 4 but still, i will do 1 point so i can hit everything with the PG if i want to ![]() Btw is Dash realy that bad? And where would it be bad to use it? SeiiShiko Infighter Story - 0mgP1r4tes - 2008-09-27 Takebacker Wrote:Well i can understand him not wanting to waste a few levels getting it to level 8 for the 12 att, but personally i wouldn't want it to kick in and make my att bonus 11 instead of 12 for half a minute. (but i use pills/dragon milk so it wouldn't be that big a deal, i'm assuming he's going to use war elixers). It's not like 1 att makes THAT big a difference but meh. What Im saying is that its pot smart, if you have a warrior elixir on and Energy Charge doesnt give 12 or more attack, its attack doesnt come into affect and the warrior elixir would still be the attack calculated into your range To the topic starter, I really dont see the point of this other than showing off your equips. This could have easily been posted here. Seems like you didnt get a big reaction there to your equips so you decided to make a thread about it SeiiShiko Infighter Story - SeiiShir0u - 2008-09-27 this isnt about showing off.... i just wanted to make a thread about infighters and the way im thinking of doing that.. and with that is also my kind of equips... if it was showing off then i wouldnt take time to make a build.. and just post my equips here again without something else SeiiShiko Infighter Story - Takebacker - 2008-09-27 0mgP1r4tes Wrote:What Im saying is that its pot smart, if you have a warrior elixir on and Energy Charge doesnt give 12 or more attack, its attack doesnt come into affect and the warrior elixir would still be the attack calculated into your range Ohhhh, really? I never knew. xD |