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[1.2.363] Battle Square - Printable Version

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+--- Thread: [1.2.363] Battle Square (/showthread.php?tid=35800)

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[1.2.363] Battle Square - Fiel - 2011-01-07

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- All of the extracted weapons here now have secondary stat requirements.
- The accessories and rings in the thread above are now part of a set. I'll extract that momentarily.

 Character

 Skill Changes

 Map



[1.2.363] Battle Square - SlayerZach - 2011-01-07

New PvP Maps? Fascinating. Monocle

Is the 3rd-to-last a new Future Ereve map(judging by the BGM knightsStrongHold being used)? :f6:


[1.2.363] Battle Square - Fatalzxc - 2011-01-07

lol@fighting in pb's map


[1.2.363] Battle Square - Jon - 2011-01-07

Yay, more PvP maps. The moon bunny map looks like it'll be a ton of fun. Well... all of it looks fun.


[1.2.363] Battle Square - Birdie - 2011-01-07

gah i love how they seem to have no clue what so ever with secondary stat requirements on the weapons. They all need 10 less than level, making it "low stat" for everyone but warriors. I'm not really complaining, I just find it pretty fun how nothing follows previous convention.


[1.2.363] Battle Square - Dusk - 2011-01-07

Birdie Wrote:gah i love how they seem to have no clue what so ever with secondary stat requirements on the weapons. They all need 10 less than level, making it "low stat" for everyone but warriors. I'm not really complaining, I just find it pretty fun how nothing follows previous convention.

New convention is every class has the same stat requirements; they're not going to retcon a couple hundred equips, though.

DEX is completely useless to Warriors for accuracy purposes; STR gives accuracy now. DEX is now a regular secondary stat in the way STR is a secondary stat for archers.


[1.2.363] Battle Square - Netto - 2011-01-07

Mechanic (II)
Enhanced Flame Launcher - Hitbox (470% --> 470%)

:f6:

A bit awkward...but okay, I'll bite. Why?


[1.2.363] Battle Square - Jon - 2011-01-07

Netto Wrote:Mechanic (II)
Enhanced Flame Launcher - Hitbox (470% --> 470%)

:f6: what's the difference here?

Its vertical range was lowered by a bit.


[1.2.363] Battle Square - Netto - 2011-01-07

Dammit, hoped no one would realize my edit after I saw it. Rolleyes

A bit sleepy, so once I saw it, I quickly editted it.


[1.2.363] Battle Square - Birdie - 2011-01-07

Dusk Wrote:New convention is every class has the same stat requirements; they're not going to retcon a couple hundred equips, though.

DEX is completely useless to Warriors for accuracy purposes; STR gives accuracy now. DEX is now a regular secondary stat in the way STR is a secondary stat for archers.

hmm that makes sense, guess im a bit behind with these updates. The only thing is I haven't seen a weapon that really makes me go wow thats much better than my lunchbox, so i guess dexless is still an option? I dunno, guess we will have to wait and see


[1.2.363] Battle Square - byakugan - 2011-01-07

Super mash bros meets MapleStory. So cool Biggrin

Despite their high secondary stat requirement, these weapons are pretty strong. Specially pole arms with their nomal (6) speed.

However, if they plan is to make secondary stats worth something they are doing it wrong. Why don't they just give set bonuses to all the current existant equipment and add a secondary stat requirement to all of them aswell?.

If the problem are statless users, just give out AP reset scrolls.


[1.2.363] Battle Square - SwordStaker - 2011-01-07

byakugan Wrote:Super mash bros meets MapleStory. So cool Biggrin

Despite their high secondary stat requirement, these weapons are pretty strong. Specially pole arms with their nomal (6) speed.

However, if they plan is to make secondary stats worth something they are doing it wrong. Why don't they just give set bonuses to all the current existant equipment and add a secondary stat requirement to all of them aswell?.

If the problem are statless users, just give out AP reset scrolls.
I think NEXONs goal is to kill statless characters.


[1.2.363] Battle Square - Dark Link - 2011-01-07

SwordStaker Wrote:I think NEXONs goal is to kill statless characters.

Which won't really work if the items that do such a thing only drop the hardest / most impossible freaking boss in the game at the moment.


[1.2.363] Battle Square - Worthyness - 2011-01-07

lolz thieves got lucky. Their clothing requirement is higher than that at that level o_O


[1.2.363] Battle Square - Kevin645 - 2011-01-07

I still don't get why there isn't Lvl 130/140 BW/Axes? But New Maps is nice, I wonder how the balance of classes is in PVP


[1.2.363] Battle Square - JoeTang - 2011-01-07

dat ring and book


[1.2.363] Battle Square - HighOnMushrooms - 2011-01-07

SlayerZach Wrote:New PvP Maps? Fascinating. Monocle

Is the 3rd-to-last a new Future Ereve map(judging by the BGM knightsStrongHold being used)? :f6:

팀 매치 - 다크 에레브 연무장 = Team Match - Dark Ereb Drill Hall


[1.2.363] Battle Square - Cancambo - 2011-01-07

Fiel Wrote:[Image: 960010105.png]
서바이벌 - 얼음벌판
Map Mark: CokeTown
BGM: CokeTown

Mapmark is coketown not battle square. Weird.


[1.2.363] Battle Square - Anonymous Moose - 2011-01-08

Kevin645 Wrote:I still don't get why there isn't Lvl 130/140 BW/Axes? But New Maps is nice, I wonder how the balance of classes is in PVP

Mostlikely because Nexon does not care to balance Axes/BWs with Swords. Besides, there isnt much of a reason to have an Axe/BW if it is just going to have the same multipliers and Watt as their sword counterparts and be inferior by being slower.


[1.2.363] Battle Square - SlayerZach - 2011-01-08

HighOnMushrooms Wrote:팀 매치 - 다크 에레브 연무장 = Team Match - Dark Ereb Drill Hall
Awesome. Gotta love that Drill Hall. Biggrin